Player Matchup

Hera
Hera
Catmen_gm
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
FRONTSIDEFLIPXD
Gilgamesh
Level 28
God Stats
21W - 16L
1,438 SR
Queue Stats
63W - 67L
1,395 Elo+
Solo
Loki
Loki
Jakuff
Loki
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 13L
1,077 Elo+
Party 1
Olorun
Olorun
Pumpkinking9926
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,083 Elo+
Party 1
Neith
Neith
saucy_cracker16
Neith
Level 7
God Stats
1W - 1L
1,341 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,247 Elo+

VS

Team Averages
Level 21
1,456 SR
1,385 Elo+
Achilles
Achilles
AzoreTalon
Achilles
Level 20
God Stats
14W - 14L
1,386 SR
Queue Stats
25W - 25L
1,432 Elo+
Party 2
Loki
Loki
Gus Fring8489
Loki
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,274 Elo+
Solo
Neith
Neith
Minotaur11
Neith
Level 23
God Stats
98W - 79L
1,555 SR
Queue Stats
101W - 87L
1,448 Elo+
Solo
Zeus
Zeus
S1N_OF_W3ATH
Zeus
Level 28
God Stats
2W - 3L
1,379 SR
Queue Stats
74W - 83L
1,423 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
crimson_circus2
Morgan Le Fay
Level 21
God Stats
36W - 33L
1,459 SR
Queue Stats
68W - 66L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 6 / 1
10,328
861
12,865
14,059
4,307
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FRONTSIDEFLIPXD
Gilgamesh
17
1 / 1 / 4
11,818
985
9,214
24,541
19,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Jakuff
Loki
16
4 / 16 / 0
10,831
903
8,377
22,517
7,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 13 / 3
9,907
826
8,849
23,828
9,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 6 / 4
10,563
880
6,144
11,739
3,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzoreTalon
Achilles
19
9 / 1 / 15
13,039
1,087
15,664
12,974
17,656
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 1 / 20
12,785
1,065
20,535
9,390
3,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
5 / 1 / 19
12,413
1,034
14,280
6,322
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
13 / 3 / 10
13,168
1,097
24,377
11,876
5,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
crimson_circus2
Morgan Le Fay
19
6 / 1 / 15
11,733
978
14,614
10,410
6,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
121
7
Kills
42
42
Deaths
7
12
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Achilles
AzoreTalon
Achilles
9
1
15
16.5
L
Hera
1
6
1
0.25
L
Gilgamesh
FRONTSIDEFLIPXD
Gilgamesh
1
1
4
3
W
9
1
20
19
L
Loki
Jakuff
Loki
4
16
0
0.25
W
Neith
5
1
19
14.5
L
0
13
3
0.12
W
13
3
10
6
W
Morgan Le Fay
crimson_circus2
Morgan Le Fay
6
1
15
13.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,449
Damage
89,470
96,684
Taken
50,972
44,122
Mitigated
36,447
14,934
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AzoreTalon
Achilles
15,664
3,510
732
2,075
12,974
17,656
0
5,680
6,689
164
35,041
L
Hera
12,865
3,861
210
1,232
14,059
4,307
0
6,214
7,845
38,033
0
L
Gilgamesh
FRONTSIDEFLIPXD
Gilgamesh
9,214
2,139
2,838
6,907
24,541
19,335
0
11,117
13,424
0
36,478
W
20,535
2,006
0
0
9,390
3,659
0
2,920
6,470
0
34,859
L
Loki
Jakuff
Loki
8,377
2,058
0
14
22,517
7,458
0
9,588
12,929
0
14,898
W
Neith
14,280
4,866
0
1,160
6,322
3,037
0
2,795
3,527
0
46,738
L
8,849
3,783
1,160
1,960
23,828
9,115
0
8,212
15,616
18,405
0
W
24,377
5,964
342
372
11,876
5,408
0
5,875
6,001
41,955
0
W
Morgan Le Fay
crimson_circus2
Morgan Le Fay
14,614
1,632
229
3,569
10,410
6,687
0
4,444
5,966
28,272
0
L
6,144
2,393
0
613
11,739
3,907
0
3,860
7,879
0
23,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,447
Gold Earned
63,138
201
Minions Killed
210
4
Camps Cleared
6
1,061,253
Distance Traveled
1,087,820
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,039
1,087
26
2
2
231,863
2
L
Hera
10,328
861
88
7
1
195,309
2
L
Gilgamesh
11,818
985
44
4
1
247,425
0
W
Loki
12,785
1,065
22
2
0
252,600
0
L
Loki
10,831
903
16
1
1
220,398
0
W
Neith
12,413
1,034
101
8
0
206,227
2
L
Olorun
9,907
826
16
1
0
211,802
0
W
Zeus
13,168
1,097
41
3
4
175,270
0
W
Morgan Le Fay
11,733
978
20
2
0
221,860
0
L
Neith
10,563
880
37
3
1
186,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role