Player Matchup

Pele
Pele
BK2Alonso
Pele
Level 109
God Stats
28W - 16L
1,737 SR
Queue Stats
634W - 606L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Clemencio
Aphrodite
Level 153
God Stats
120W - 80L
1,565 SR
Queue Stats
259W - 280L
1,510 Elo+
Solo
Hachiman
Hachiman
ErickShin
Hachiman
Level 129
God Stats
1W - 0L
1,227 SR
Queue Stats
37W - 19L
1,568 Elo+
Solo
Guan Yu
Guan Yu
Lord_Taflic
Guan Yu
Level 29
God Stats
2W - 1L
1,824 SR
Queue Stats
18W - 12L
1,599 Elo+
Party 2
Zeus
Zeus
pattyshack19
Zeus
Level 160
God Stats
3W - 0L
1,926 SR
Queue Stats
52W - 45L
1,594 Elo+
Party 2
Team Averages
Level 116
1,656 SR
1,557 Elo+

VS

Team Averages
Level 57
1,653 SR
1,573 Elo+
The Morrigan
The Morrigan
Aventurero20
The Morrigan
Level 49
God Stats
2W - 1L
1,845 SR
Queue Stats
26W - 13L
1,753 Elo+
Solo
Bellona
Bellona
El Papasote7525
Bellona
Level 124
God Stats
3W - 3L
1,650 SR
Queue Stats
259W - 298L
1,536 Elo+
Solo
Hou Yi
Hou Yi
PapaDex
Hou Yi
Level 44
God Stats
4W - 6L
1,724 SR
Queue Stats
82W - 66L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
Zasudark98
Gilgamesh
Level 46
God Stats
8W - 14L
1,493 SR
Queue Stats
114W - 138L
1,462 Elo+
Solo
Fafnir
Fafnir
discordiasthighs
Fafnir
Level 20
God Stats
8W - 9L
1,554 SR
Queue Stats
31W - 28L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 5 / 6
10,096
594
10,455
15,032
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Clemencio
Aphrodite
17
1 / 2 / 1
10,429
613
3,259
11,375
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ErickShin
Hachiman
17
4 / 0 / 3
10,244
603
10,523
10,928
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Lord_Taflic
Guan Yu
15
6 / 1 / 4
9,548
562
10,523
15,095
14,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 2 / 4
10,523
619
7,677
7,830
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aventurero20
The Morrigan
15
4 / 5 / 0
9,335
549
10,246
10,382
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 1
8,267
486
7,989
12,712
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
PapaDex
Hou Yi
11
1 / 3 / 2
7,044
414
7,035
9,266
2,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Zasudark98
Gilgamesh
14
1 / 4 / 1
8,107
477
2,993
13,462
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 4
7,372
434
3,416
13,375
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
9
10
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aventurero20
The Morrigan
4
5
0
0.8
W
Pele
5
5
6
1.6
W
Aphrodite
Clemencio
Aphrodite
1
2
1
0.75
L
3
4
1
0.88
W
Hachiman
ErickShin
Hachiman
4
0
3
5.5
W
Guan Yu
Lord_Taflic
Guan Yu
6
1
4
8
L
Hou Yi
PapaDex
Hou Yi
1
3
2
0.67
L
Gilgamesh
Zasudark98
Gilgamesh
1
4
1
0.38
L
0
5
4
0.4
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
31,679
60,260
Taken
59,197
31,392
Mitigated
30,212
26,862
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aventurero20
The Morrigan
10,246
1,894
0
1,970
10,382
2,680
0
343
9,803
61,028
455
W
Pele
10,455
2,133
0
4,034
15,032
6,237
32
4,186
10,846
0
70,050
W
Aphrodite
Clemencio
Aphrodite
3,259
551
1,179
7,669
11,375
3,905
3,731
1,355
10,020
72,580
0
L
7,989
1,142
0
2,112
12,712
10,367
0
3,920
8,747
8,568
37,311
W
Hachiman
ErickShin
Hachiman
10,523
5,779
0
5,438
10,928
4,231
900
5,994
4,934
0
72,710
W
Guan Yu
Lord_Taflic
Guan Yu
10,523
402
1,501
4,280
15,095
14,560
0
2,561
12,534
11,042
32,454
L
Hou Yi
PapaDex
Hou Yi
7,035
3,581
0
1,388
9,266
2,767
0
2,732
6,295
0
40,980
L
Gilgamesh
Zasudark98
Gilgamesh
2,993
618
0
1,996
13,462
2,972
0
652
12,622
0
60,016
L
3,416
615
469
3,350
13,375
11,426
0
5,318
7,444
15,883
0
W
7,677
3,044
0
2,761
7,830
2,459
3,877
1,434
6,396
74,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,840
Gold Earned
40,125
575
Minions Killed
422
0
Camps Cleared
0
1,595,696
Distance Traveled
1,521,619
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,335
549
109
6
0
296,428
6
W
Pele
10,096
594
97
6
0
357,594
0
W
Aphrodite
10,429
613
143
8
0
263,540
3
L
Bellona
8,267
486
109
6
0
277,415
0
W
Hachiman
10,244
603
139
8
0
317,136
1
W
Guan Yu
9,548
562
53
3
0
350,554
8
L
Hou Yi
7,044
414
69
4
0
294,767
7
L
Gilgamesh
8,107
477
113
7
0
343,624
4
L
Fafnir
7,372
434
22
1
0
309,385
4
W
Zeus
10,523
619
143
8
0
306,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role