Player Matchup

Jing Wei
Jing Wei
Andragos_
Jing Wei
Level 18
God Stats
3W - 2L
1,573 SR
Queue Stats
23W - 23L
1,375 Elo+
Party 2
Thanatos
Thanatos
Themraddict
Thanatos
Level 24
God Stats
11W - 12L
1,411 SR
Queue Stats
34W - 37L
1,318 Elo+
Party 2
Bellona
Bellona
dontkickmeplsz
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,205 Elo+
Solo
Kumbhakarna
Kumbhakarna
esrim0409
Kumbhakarna
Level 26
God Stats
6W - 5L
1,504 SR
Queue Stats
36W - 39L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
infamousdbb
Baron Samedi
Level 28
God Stats
2W - 1L
1,767 SR
Queue Stats
90W - 112L
1,386 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,328 Elo+

VS

Team Averages
Level 19
1,497 SR
1,422 Elo+
Cliodhna
Cliodhna
Kikkahtje
Cliodhna
Level 28
God Stats
15W - 11L
1,602 SR
Queue Stats
93W - 86L
1,444 Elo+
Party 1
Thoth
Thoth
Killbaine097
Thoth
Level 16
God Stats
6W - 3L
1,768 SR
Queue Stats
33W - 25L
1,491 Elo+
Party 1
Chang'e
Chang'e
Miektendo
Chang'e
Level 27
God Stats
1W - 1L
1,289 SR
Queue Stats
27W - 16L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
ThatsDrn
Danzaburou
Level 4
God Stats
6W - 2L
1,554 SR
Queue Stats
7W - 4L
1,401 Elo+
Party 1
Loki
Loki
barquilla28
Loki
Level 21
God Stats
5W - 7L
1,274 SR
Queue Stats
118W - 142L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andragos_
Jing Wei
9
1 / 6 / 1
5,611
468
2,977
7,578
1,882
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Themraddict
Thanatos
10
1 / 2 / 2
5,998
500
1,790
8,261
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
5,155
430
1,847
5,470
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
esrim0409
Kumbhakarna
9
1 / 5 / 2
6,023
502
2,745
10,963
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
infamousdbb
Baron Samedi
11
3 / 4 / 0
6,266
522
3,424
7,702
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kikkahtje
Cliodhna
12
1 / 2 / 2
6,934
578
2,057
4,514
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
6 / 0 / 5
7,478
623
8,044
4,135
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Miektendo
Chang'e
10
7 / 2 / 3
6,629
552
5,748
8,711
6,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ThatsDrn
Danzaburou
11
4 / 1 / 5
6,746
562
6,032
5,891
1,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 4
5,913
493
2,127
3,805
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
18
18
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Andragos_
Jing Wei
1
6
1
0.25
W
Cliodhna
Kikkahtje
Cliodhna
1
2
2
1
W
6
0
5
8.5
W
Chang'e
Miektendo
Chang'e
7
2
3
4.25
W
Danzaburou
ThatsDrn
Danzaburou
4
1
5
6.5
L
Thanatos
Themraddict
Thanatos
1
2
2
1
W
0
1
4
2
L
0
1
1
0.5
L
Kumbhakarna
esrim0409
Kumbhakarna
1
5
2
0.4
L
Baron Samedi
infamousdbb
Baron Samedi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,783
Damage
24,008
39,974
Taken
27,056
18,855
Mitigated
12,046
12,078
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Andragos_
Jing Wei
2,977
2,530
0
1,542
7,578
1,882
566
2,331
5,159
0
21,967
W
Cliodhna
Kikkahtje
Cliodhna
2,057
101
0
2,233
4,514
1,609
44
646
3,806
0
40,102
W
8,044
599
0
997
4,135
1,260
1,289
1,461
2,516
36,995
0
W
Chang'e
Miektendo
Chang'e
5,748
1,158
1,109
3,804
8,711
6,195
0
2,358
6,333
30,812
0
W
Danzaburou
ThatsDrn
Danzaburou
6,032
3,938
0
1,084
5,891
1,996
0
1,079
4,812
0
26,717
L
Thanatos
Themraddict
Thanatos
1,790
929
0
5,608
8,261
2,876
176
2,334
5,805
0
33,314
W
2,127
368
0
1,480
3,805
986
0
618
3,123
0
24,146
L
1,847
239
0
1,696
5,470
2,973
0
1,491
3,963
2,731
14,754
L
Kumbhakarna
esrim0409
Kumbhakarna
2,745
473
0
612
10,963
8,233
240
4,122
6,693
13,788
0
L
Baron Samedi
infamousdbb
Baron Samedi
3,424
191
57
2,563
7,702
2,891
0
3,337
4,059
29,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
33,700
225
Minions Killed
305
0
Camps Cleared
0
1,007,385
Distance Traveled
1,126,673
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,611
468
45
4
0
199,910
0
W
Cliodhna
6,934
578
90
8
0
236,579
0
W
Thoth
7,478
623
78
7
0
212,302
2
W
Chang'e
6,629
552
41
3
0
205,904
0
W
Danzaburou
6,746
562
52
4
0
217,245
0
L
Thanatos
5,998
500
59
5
0
220,445
4
W
Loki
5,913
493
44
4
0
254,643
0
L
Bellona
5,155
430
42
4
0
182,247
1
L
Kumbhakarna
6,023
502
21
2
0
221,365
2
L
Baron Samedi
6,266
522
58
5
0
183,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role