Player Matchup

Danzaburou
Danzaburou
Biohazard612
Danzaburou
Level 26
God Stats
2W - 9L
1,274 SR
Queue Stats
38W - 52L
1,413 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Cmbraz
Tsukuyomi
Level 55
God Stats
11W - 13L
1,503 SR
Queue Stats
98W - 140L
1,415 Elo+
Party 1
Camazotz
Camazotz
Dartrius
Camazotz
Level 42
God Stats
4W - 5L
1,586 SR
Queue Stats
101W - 128L
1,328 Elo+
Party 3
Hera
Hera
FjordSmack
Hera
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,467 Elo+
Party 3
Mulan
Mulan
RatWithWAP
Mulan
Level 64
God Stats
45W - 41L
1,582 SR
Queue Stats
161W - 214L
1,440 Elo+
Party 1
Team Averages
Level 44
1,489 SR
1,413 Elo+

VS

Team Averages
Level 67
1,448 SR
1,428 Elo+
Neith
Neith
Blackcat1024
Neith
Level 33
God Stats
23W - 23L
1,515 SR
Queue Stats
66W - 74L
1,417 Elo+
Party 2
Ares
Ares
JusJerry
Ares
Level 105
God Stats
19W - 10L
1,687 SR
Queue Stats
297W - 284L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
Regis_CronosXD
Cliodhna
Level 45
God Stats
14W - 11L
1,360 SR
Queue Stats
187W - 215L
1,379 Elo+
Solo
Chaac
Chaac
SC00BYdoobyDREW
Chaac
Level 65
God Stats
1W - 2L
1,400 SR
Queue Stats
69W - 62L
1,421 Elo+
Solo
Ra
Ra
Tigers357
Ra
Level 89
God Stats
3W - 5L
1,277 SR
Queue Stats
302W - 491L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biohazard612
Danzaburou
11
2 / 9 / 3
7,807
434
7,234
12,034
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Cmbraz
Tsukuyomi
14
9 / 6 / 2
9,665
537
11,137
14,792
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Dartrius
Camazotz
15
4 / 5 / 4
9,176
510
9,360
16,490
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 4
9,134
507
11,908
9,477
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
12
1 / 9 / 5
7,776
432
7,722
17,463
12,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 8
9,980
554
11,973
8,544
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
16
9 / 2 / 17
11,146
619
14,213
20,423
26,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
16
9 / 5 / 8
10,135
563
9,151
13,412
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 3 / 5
9,839
547
12,629
18,653
19,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 6 / 4
9,093
505
5,213
9,532
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
19
Kills
34
34
Deaths
20
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Biohazard612
Danzaburou
2
9
3
0.39
W
8
4
8
3
L
Tsukuyomi
Cmbraz
Tsukuyomi
9
6
2
1.67
L
Camazotz
Dartrius
Camazotz
4
5
4
1.2
L
3
5
4
1
W
Ares
9
2
17
8.75
L
Mulan
1
9
5
0.39
W
Cliodhna
9
5
8
2.6
W
6
3
5
2.83
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,361
Damage
53,179
70,256
Taken
70,564
37,085
Mitigated
58,526
17,676
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Biohazard612
Danzaburou
7,234
3,404
0
1,406
12,034
3,841
0
4,233
7,801
0
27,082
W
11,973
5,050
319
2,460
8,544
3,686
1,597
495
7,741
0
57,617
L
Tsukuyomi
Cmbraz
Tsukuyomi
11,137
4,167
0
3,590
14,792
5,014
0
4,041
10,751
0
38,416
L
Camazotz
Dartrius
Camazotz
9,360
3,035
0
6,876
16,490
11,682
684
1,876
14,614
0
41,028
L
11,908
2,640
0
1,067
9,477
3,558
552
4,031
5,446
60,346
0
W
Ares
14,213
1,767
343
5,087
20,423
26,842
35
3,483
16,262
32,064
0
L
Mulan
7,722
843
212
4,525
17,463
12,990
58
5,331
12,132
7,649
29,467
W
Cliodhna
9,151
1,262
0
5,515
13,412
4,571
0
1,304
11,858
0
63,167
W
12,629
3,371
0
7,545
18,653
19,564
1,366
2,930
14,565
265
58,174
W
5,213
605
310
1,914
9,532
3,863
464
4,066
5,083
70,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
50,193
369
Minions Killed
486
0
Camps Cleared
0
1,674,587
Distance Traveled
1,781,715
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,807
434
52
3
0
288,112
2
W
Neith
9,980
554
120
7
0
309,878
0
L
Tsukuyomi
9,665
537
55
3
0
381,523
0
L
Camazotz
9,176
510
76
4
0
354,471
3
L
Hera
9,134
507
127
7
0
333,600
6
W
Ares
11,146
619
24
1
0
375,016
6
L
Mulan
7,776
432
59
3
0
316,881
0
W
Cliodhna
10,135
563
94
5
0
397,429
1
W
Chaac
9,839
547
113
6
0
364,860
2
W
Ra
9,093
505
135
8
0
334,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role