Player Matchup

Neith
Neith
Istoprocent
Neith
Level 5
God Stats
2W - 3L
1,797 SR
Queue Stats
10W - 12L
1,613 Elo+
Party 1
Olorun
Olorun
LEGONG
Olorun
Level 5
God Stats
9W - 8L
1,651 SR
Queue Stats
9W - 10L
1,613 Elo+
Party 1
Cupid
Cupid
XXXkiller1337XXX
Cupid
Level 4
God Stats
2W - 3L
1,651 SR
Queue Stats
2W - 4L
1,613 Elo+
Party 1
Thor
Thor
Yummiasd
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,613 Elo+
Party 1
Anhur
Anhur
sceery
Anhur
Level 67
God Stats
0W - 3L
1,201 SR
Queue Stats
2W - 4L
1,483 Elo+
Party 1
Team Averages
Level 17
1,560 SR
1,587 Elo+

VS

Team Averages
Level 18
1,605 SR
1,641 Elo+
Fenrir
Fenrir
DaRandom
Fenrir
Level 26
God Stats
2W - 2L
1,497 SR
Queue Stats
77W - 45L
1,696 Elo+
Solo
Olorun
Olorun
M4NDII
Olorun
Level 4
God Stats
2W - 1L
1,727 SR
Queue Stats
3W - 5L
1,644 Elo+
Solo
Ymir
Ymir
MushrumeFunguy
Ymir
Level 22
God Stats
11W - 13L
1,607 SR
Queue Stats
40W - 37L
1,609 Elo+
Solo
Apollo
Apollo
TradingLegend
Apollo
Level 27
God Stats
23W - 7L
1,640 SR
Queue Stats
259W - 117L
1,739 Elo+
Solo
Cernunnos
Cernunnos
passionfruits
Cernunnos
Level 9
God Stats
6W - 12L
1,555 SR
Queue Stats
15W - 24L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
3,840
384
2,389
5,495
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
LEGONG
Olorun
8
2 / 4 / 1
5,218
522
4,507
5,595
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 2
4,293
429
3,124
6,067
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
6
1 / 8 / 0
4,159
416
1,525
7,378
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
sceery
Anhur
6
0 / 4 / 1
3,906
391
2,187
4,325
765
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaRandom
Fenrir
13
8 / 1 / 2
7,311
731
5,846
8,760
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
M4NDII
Olorun
9
1 / 2 / 1
5,824
582
2,971
5,488
1,972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 8
6,331
633
1,380
6,179
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
12 / 0 / 2
8,136
814
9,793
7,117
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
passionfruits
Cernunnos
10
3 / 0 / 7
6,288
629
2,630
2,499
780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
26
27
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DaRandom
Fenrir
8
1
2
9
L
0
7
0
0
L
Olorun
LEGONG
Olorun
2
4
1
0.63
W
Olorun
M4NDII
Olorun
1
2
1
0.75
W
2
0
8
6
W
12
0
2
13
L
0
4
2
0.25
L
Thor
1
8
0
0.13
W
Cernunnos
passionfruits
Cernunnos
3
0
7
6.5
L
Anhur
sceery
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,732
Damage
22,620
28,860
Taken
30,043
7,243
Mitigated
13,698
3,684
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DaRandom
Fenrir
5,846
1,341
0
5,310
8,760
3,499
0
418
8,342
0
48,293
L
2,389
1,205
0
251
5,495
1,754
0
101
5,394
0
13,505
L
Olorun
LEGONG
Olorun
4,507
2,176
106
725
5,595
1,530
0
107
5,488
14,901
3,305
W
Olorun
M4NDII
Olorun
2,971
1,647
0
1,896
5,488
1,972
2,217
986
4,502
26,325
0
W
1,380
343
0
1,441
6,179
4,131
278
763
5,416
14,780
0
W
9,793
4,794
0
4,258
7,117
3,316
636
1,174
5,943
0
59,434
L
3,124
1,765
88
1,579
6,067
1,620
0
2,593
3,474
0
14,918
L
Thor
1,525
598
0
225
7,378
1,574
0
659
6,719
0
7,142
W
Cernunnos
passionfruits
Cernunnos
2,630
1,026
0
979
2,499
780
2,507
546
1,953
0
27,769
L
Anhur
sceery
Anhur
2,187
1,143
0
710
4,325
765
0
891
3,434
0
9,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
33,890
106
Minions Killed
352
0
Camps Cleared
0
868,483
Distance Traveled
950,593
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,311
731
94
9
0
214,072
1
L
Neith
3,840
384
20
2
0
181,267
0
L
Olorun
5,218
522
30
3
0
189,395
3
W
Olorun
5,824
582
49
5
0
154,038
0
W
Ymir
6,331
633
24
2
0
200,058
2
W
Apollo
8,136
814
116
12
0
201,455
1
L
Cupid
4,293
429
24
2
0
176,556
1
L
Thor
4,159
416
12
1
0
166,383
1
W
Cernunnos
6,288
629
69
7
0
180,970
1
L
Anhur
3,906
391
20
2
0
154,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role