Player Matchup

Ra
Ra
DIEGOCL1306
Ra
Level 32
God Stats
1W - 1L
1,184 SR
Queue Stats
5W - 9L
1,247 Elo+
Solo
Yemoja
Yemoja
Trash Panda1354
Yemoja
Level 49
God Stats
2W - 0L
1,493 SR
Queue Stats
27W - 39L
1,268 Elo+
Solo
Artemis
Artemis
scubastevens356
Artemis
Level 33
God Stats
123W - 136L
1,483 SR
Queue Stats
147W - 199L
1,232 Elo+
Solo
Team Averages
Level 38
1,387 SR
1,249 Elo+

VS

Team Averages
Level 46
1,463 SR
1,192 Elo+
Merlin
Merlin
Fire_Kracker5254
Merlin
Level 64
God Stats
14W - 21L
1,469 SR
Queue Stats
57W - 95L
1,256 Elo+
Party 1
Serqet
Serqet
Tall_Boss27
Serqet
Level 57
God Stats
3W - 6L
1,421 SR
Queue Stats
15W - 17L
1,213 Elo+
Solo
Sol
Sol
dinostranger
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
11,332
667
6,805
8,070
3,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 11
10,751
632
6,560
13,681
11,716
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
13 / 1 / 5
12,443
732
17,444
13,627
5,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
11,227
660
11,642
11,244
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
1 / 6 / 1
9,616
566
6,797
14,581
5,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 8 / 2
9,323
548
9,488
13,380
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
18
Kills
4
4
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
3
4
1
0.88
L
Serqet
1
6
1
0.25
W
3
1
11
8.5
L
0
8
2
0.13
W
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,809
Damage
27,927
35,378
Taken
39,205
20,106
Mitigated
13,722
15,833
Healing
1,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,805
952
2,201
2,273
8,070
3,157
526
5,550
2,520
29,281
0
L
11,642
564
0
15
11,244
4,008
0
5,068
6,176
45,604
0
L
Serqet
6,797
936
0
0
14,581
5,367
216
4,322
10,259
0
24,042
W
6,560
849
3,718
3,506
13,681
11,716
685
8,502
5,179
26,243
0
L
9,488
889
0
1,747
13,380
4,347
0
4,798
8,582
30,790
0
W
17,444
10,455
928
3,207
13,627
5,233
1,816
7,822
5,805
0
64,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
30,166
180
Minions Killed
170
8
Camps Cleared
6
786,240
Distance Traveled
840,224
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,332
667
63
4
4
227,125
3
L
Merlin
11,227
660
84
5
4
279,507
2
L
Serqet
9,616
566
36
2
2
303,585
0
W
Yemoja
10,751
632
27
2
1
277,558
2
L
Sol
9,323
548
50
3
0
257,132
0
W
Artemis
12,443
732
90
5
3
281,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role