Player Matchup

Cthulhu
Cthulhu
Aye Yo Pure
Cthulhu
Level 28
God Stats
4W - 7L
1,221 SR
Queue Stats
28W - 32L
1,503 Elo+
Party 2
Tiamat
Tiamat
ShinobiSlime
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Urban7322
Ah Muzen Cab
Level 65
God Stats
1W - 1L
1,742 SR
Queue Stats
6W - 8L
1,358 Elo+
Party 2
Anhur
Anhur
You are a peeon
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
towers10
Amaterasu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,459 Elo+

VS

Team Averages
Level 13
1,648 SR
1,514 Elo+
Neith
Neith
Chilltornadox
Neith
Level 13
God Stats
16W - 14L
1,522 SR
Queue Stats
18W - 15L
1,479 Elo+
Party 3
Loki
Loki
DOS2 GiftBag
Loki
Level 10
God Stats
4W - 1L
1,637 SR
Queue Stats
18W - 15L
1,479 Elo+
Party 3
Bacchus
Bacchus
Pedro_Ramos764
Bacchus
Level 21
God Stats
24W - 31L
1,638 SR
Queue Stats
106W - 117L
1,453 Elo+
Solo
Ymir
Ymir
SlickRickBixch
Ymir
Level 5
God Stats
2W - 1L
1,719 SR
Queue Stats
11W - 13L
1,775 Elo+
Party 1
Bellona
Bellona
ThaTitanCronus
Bellona
Level 17
God Stats
15W - 15L
1,726 SR
Queue Stats
41W - 38L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aye Yo Pure
Cthulhu
16
3 / 6 / 2
10,247
1,025
14,919
18,438
18,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
0 / 7 / 4
9,093
909
4,867
13,416
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Urban7322
Ah Muzen Cab
15
4 / 10 / 2
10,409
1,041
18,966
17,072
5,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 3
8,780
878
4,564
9,441
2,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
towers10
Amaterasu
16
0 / 8 / 3
9,005
901
6,033
17,528
13,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

70

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 11
10,125
1,013
7,508
5,946
2,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
23 / 3 / 7
13,849
1,385
32,285
11,924
4,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 1 / 23
12,226
1,223
11,918
13,327
18,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 2 / 19
10,482
1,048
6,938
12,302
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 19
11,521
1,152
11,987
12,630
9,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
116
7
Kills
37
37
Deaths
7
14
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aye Yo Pure
Cthulhu
3
6
2
0.67
W
3
0
11
8.5
W
23
3
7
8.83
W
5
1
23
16.5
L
Tiamat
0
7
4
0.29
W
1
2
19
5.25
W
5
1
19
14.5
L
Ah Muzen Cab
Urban7322
Ah Muzen Cab
4
10
2
0.5
L
0
6
3
0.25
L
Amaterasu
towers10
Amaterasu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,349
Damage
70,636
75,895
Taken
56,129
45,119
Mitigated
45,094
3,906
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aye Yo Pure
Cthulhu
14,919
840
0
1,104
18,438
18,146
0
5,041
13,397
37,782
0
W
7,508
4,061
0
771
5,946
2,396
0
1,941
4,005
0
32,200
W
32,285
10,024
0
714
11,924
4,061
0
4,241
7,262
0
43,790
W
11,918
1,451
326
1,789
13,327
18,631
0
4,209
8,702
22,398
0
L
Tiamat
4,867
1,631
0
968
13,416
4,859
0
2,812
10,604
11,565
0
W
6,938
1,476
0
917
12,302
10,303
0
4,055
8,103
17,513
0
W
11,987
2,785
2,244
2,242
12,630
9,703
0
6,557
5,684
0
25,234
L
Ah Muzen Cab
Urban7322
Ah Muzen Cab
18,966
5,759
0
967
17,072
5,873
0
4,321
12,751
0
39,775
L
4,564
2,637
0
622
9,441
2,824
0
1,365
8,076
0
15,895
L
Amaterasu
towers10
Amaterasu
6,033
2,341
0
245
17,528
13,417
0
5,317
12,211
6,505
6,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
58,203
170
Minions Killed
183
5
Camps Cleared
5
756,864
Distance Traveled
871,131
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,247
1,025
56
6
2
179,868
0
W
Neith
10,125
1,013
76
8
2
161,907
0
W
Loki
13,849
1,385
23
2
1
185,621
1
W
Bacchus
12,226
1,223
31
3
1
207,240
2
L
Tiamat
9,093
909
20
2
1
180,948
0
W
Ymir
10,482
1,048
28
3
1
147,366
1
W
Bellona
11,521
1,152
25
3
0
168,997
0
L
Ah Muzen Cab
10,409
1,041
48
5
2
157,575
0
L
Anhur
8,780
878
27
3
0
124,213
3
L
Amaterasu
9,005
901
19
2
0
114,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role