Player Matchup

Danzaburou
Danzaburou
AlmostComp
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,510 Elo+
Party 2
Zeus
Zeus
Dirty Skills YT
Zeus
Level 28
God Stats
2W - 0L
1,919 SR
Queue Stats
9W - 4L
1,682 Elo+
Party 2
Bastet
Bastet
Gankmebruh
Bastet
Level 14
God Stats
2W - 0L
1,758 SR
Queue Stats
9W - 2L
1,766 Elo+
Party 2
Fenrir
Fenrir
LilUziSmurf4472
Fenrir
Level 22
God Stats
1W - 0L
1,932 SR
Queue Stats
23W - 6L
1,753 Elo+
Party 2
Chaac
Chaac
LittlePinkJ12
Chaac
Level 14
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 1L
1,203 Elo+
Party 2
Team Averages
Level 21
1,678 SR
1,583 Elo+

VS

Team Averages
Level 21
1,558 SR
1,545 Elo+
Ah Muzen Cab
Ah Muzen Cab
Daddy-Monty-
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 90L
1,539 Elo+
Party 1
Geb
Geb
DaddyKongx0
Geb
Level 6
God Stats
2W - 1L
1,280 SR
Queue Stats
3W - 3L
1,569 Elo+
Solo
Thor
Thor
IvTigg
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 87L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
XGttbye
Sylvanus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 33L
1,483 Elo+
Solo
Bastet
Bastet
ZuckPapi
Bastet
Level 23
God Stats
2W - 1L
2,008 SR
Queue Stats
18W - 13L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlmostComp
Danzaburou
11
0 / 2 / 0
6,487
499
3,576
6,931
2,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 1 / 4
7,819
601
7,270
6,720
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Gankmebruh
Bastet
14
6 / 2 / 1
8,152
627
8,272
9,784
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 0 / 6
8,234
633
3,155
6,112
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 0 / 2
7,338
564
5,768
10,600
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daddy-Monty-
Ah Muzen Cab
8
0 / 6 / 0
4,816
370
1,976
6,412
1,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 5 / 0
4,557
351
1,183
5,409
1,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
IvTigg
Thor
10
3 / 4 / 0
6,574
506
3,276
8,217
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
XGttbye
Sylvanus
10
0 / 1 / 2
5,737
441
5,130
8,521
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
ZuckPapi
Bastet
13
2 / 2 / 0
7,453
573
9,329
11,338
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
5
5
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlmostComp
Danzaburou
0
2
0
0
L
Ah Muzen Cab
Daddy-Monty-
Ah Muzen Cab
0
6
0
0
L
0
5
0
0
W
7
1
4
9
W
Bastet
Gankmebruh
Bastet
6
2
1
3.25
L
Thor
IvTigg
Thor
3
4
0
0.75
W
5
0
6
8
W
0
0
2
1
L
Sylvanus
XGttbye
Sylvanus
0
1
2
1
L
Bastet
ZuckPapi
Bastet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
20,894
40,147
Taken
39,897
19,908
Mitigated
13,534
14,247
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlmostComp
Danzaburou
3,576
1,704
0
644
6,931
2,172
543
3,099
3,832
0
35,869
L
Ah Muzen Cab
Daddy-Monty-
Ah Muzen Cab
1,976
278
0
1,007
6,412
1,402
0
3,242
3,170
0
19,305
L
1,183
336
0
305
5,409
1,512
0
2,168
3,241
4,307
0
W
7,270
3,016
0
2,112
6,720
2,085
784
1,207
5,513
62,912
0
W
Bastet
Gankmebruh
Bastet
8,272
3,278
0
4,516
9,784
2,962
393
526
9,142
0
50,396
L
Thor
IvTigg
Thor
3,276
680
0
600
8,217
2,311
0
419
7,769
0
26,581
W
3,155
966
316
2,042
6,112
6,067
108
1,532
4,580
0
24,613
W
5,768
765
0
4,617
10,600
6,622
240
0
9,927
0
45,601
L
Sylvanus
XGttbye
Sylvanus
5,130
801
850
4,663
8,521
3,624
0
1,441
7,080
23,914
0
L
Bastet
ZuckPapi
Bastet
9,329
2,721
0
6,290
11,338
4,685
0
0
10,782
0
46,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
29,137
405
Minions Killed
248
0
Camps Cleared
0
1,278,967
Distance Traveled
1,080,490
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,487
499
70
5
0
231,403
2
L
Ah Muzen Cab
4,816
370
42
3
0
206,622
2
L
Geb
4,557
351
6
0
0
165,401
3
W
Zeus
7,819
601
113
9
0
230,230
5
W
Bastet
8,152
627
96
7
0
289,696
3
L
Thor
6,574
506
59
5
0
230,710
1
W
Fenrir
8,234
633
39
3
0
243,582
1
W
Chaac
7,338
564
87
7
0
284,056
0
L
Sylvanus
5,737
441
34
3
0
196,697
4
L
Bastet
7,453
573
107
8
0
281,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role