Player Matchup

Chaac
Chaac
BootyLovingThug
Chaac
Level 7
God Stats
0W - 2L
1,194 SR
Queue Stats
12W - 9L
1,650 Elo+
Solo
Skadi
Skadi
GhostMode-Keeno
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,675 Elo+
Solo
Jormungandr
Jormungandr
MaoZedong7844
Jormungandr
Level 17
God Stats
10W - 5L
1,724 SR
Queue Stats
70W - 53L
1,656 Elo+
Solo
Achilles
Achilles
Neal York
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,775 Elo+
Solo
Hades
Hades
XIrvinxXxSwagX
Hades
Level 9
God Stats
5W - 3L
1,604 SR
Queue Stats
16W - 12L
1,604 Elo+
Solo
Team Averages
Level 11
1,504 SR
1,672 Elo+

VS

Team Averages
Level 23
1,514 SR
1,638 Elo+
Kukulkan
Kukulkan
AnhurPillar
Kukulkan
Level 23
God Stats
4W - 1L
1,530 SR
Queue Stats
84W - 53L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
Crvehs
Zhong Kui
Level 22
God Stats
2W - 0L
1,742 SR
Queue Stats
72W - 53L
1,645 Elo+
Party 1
Thor
Thor
RyderxNZ
Thor
Level 23
God Stats
6W - 6L
1,514 SR
Queue Stats
62W - 45L
1,677 Elo+
Solo
Danzaburou
Danzaburou
Yolo_Returns
Danzaburou
Level 17
God Stats
9W - 6L
1,500 SR
Queue Stats
25W - 22L
1,652 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iloverottweilers
Tsukuyomi
Level 29
God Stats
2W - 5L
1,283 SR
Queue Stats
178W - 153L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
10,350
431
10,931
21,219
18,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 8 / 2
10,137
422
7,397
16,327
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MaoZedong7844
Jormungandr
13
1 / 8 / 2
9,698
404
7,017
18,675
16,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Neal York
Achilles
18
6 / 11 / 0
12,474
520
10,572
23,763
10,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 13 / 2
10,698
446
10,745
19,171
8,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnhurPillar
Kukulkan
20
12 / 2 / 13
15,086
629
22,665
13,542
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Crvehs
Zhong Kui
19
1 / 2 / 13
12,328
514
8,334
20,261
15,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
20
8 / 5 / 10
14,943
623
19,982
24,592
21,216
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Yolo_Returns
Danzaburou
19
0 / 3 / 8
12,708
530
4,269
13,770
5,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
20
25 / 2 / 7
15,973
666
25,355
18,036
7,243
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
14
Kills
46
47
Deaths
14
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnhurPillar
Kukulkan
12
2
13
9.25
L
1
7
4
0.43
W
Zhong Kui
Crvehs
Zhong Kui
1
2
13
3.75
L
3
8
2
0.5
L
Jormungandr
MaoZedong7844
Jormungandr
1
8
2
0.25
L
Achilles
Neal York
Achilles
6
11
0
0.55
W
Thor
8
5
10
2.6
L
3
13
2
0.31
W
Danzaburou
Yolo_Returns
Danzaburou
0
3
8
1.33
W
Tsukuyomi
25
2
7
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,662
Damage
80,605
99,155
Taken
90,201
58,858
Mitigated
54,758
13,619
Healing
33,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnhurPillar
Kukulkan
22,665
2,288
0
2,541
13,542
5,217
2,615
4,242
9,060
104,548
0
L
10,931
955
0
3,121
21,219
18,448
0
8,479
12,438
6,050
56,539
W
Zhong Kui
Crvehs
Zhong Kui
8,334
931
82
9,477
20,261
15,747
2,300
3,662
16,401
85,447
0
L
7,397
2,725
0
2,017
16,327
4,247
858
5,803
10,393
0
64,273
L
Jormungandr
MaoZedong7844
Jormungandr
7,017
2,495
27
2,645
18,675
16,907
716
1,858
15,877
43,356
0
L
Achilles
Neal York
Achilles
10,572
3,172
0
2,928
23,763
10,824
0
8,718
14,403
0
62,966
W
Thor
19,982
5,947
0
7,844
24,592
21,216
2,396
8,113
14,041
0
88,942
L
10,745
453
359
2,522
19,171
8,432
0
5,555
13,362
53,683
0
W
Danzaburou
Yolo_Returns
Danzaburou
4,269
2,734
0
6,476
13,770
5,335
4,940
1,855
11,849
0
84,711
W
Tsukuyomi
25,355
9,582
0
7,501
18,036
7,243
1,614
3,758
14,178
0
124,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
71,038
524
Minions Killed
734
0
Camps Cleared
0
1,762,321
Distance Traveled
2,275,972
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,086
629
162
7
0
462,467
0
L
Chaac
10,350
431
96
4
0
418,789
3
W
Zhong Kui
12,328
514
121
5
0
421,654
4
L
Skadi
10,137
422
134
6
0
353,078
7
L
Jormungandr
9,698
404
83
3
0
258,758
0
L
Achilles
12,474
520
129
5
0
415,498
7
W
Thor
14,943
623
155
6
0
426,104
0
L
Hades
10,698
446
82
3
0
316,198
0
W
Danzaburou
12,708
530
138
6
0
442,833
0
W
Tsukuyomi
15,973
666
158
7
0
522,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role