Player Matchup

Hou Yi
Hou Yi
Cyan_Lemur
Hou Yi
Level 107
God Stats
7W - 3L
1,519 SR
Queue Stats
97W - 71L
1,606 Elo+
Party 1
Agni
Agni
Giaiphage
Agni
Level 65
God Stats
1W - 1L
1,527 SR
Queue Stats
168W - 182L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
LtJayP
Gilgamesh
Level 126
God Stats
6W - 5L
1,574 SR
Queue Stats
132W - 121L
1,539 Elo+
Party 1
Pele
Pele
Rubber_Duckx
Pele
Level 14
God Stats
4W - 0L
1,995 SR
Queue Stats
20W - 8L
1,642 Elo+
Party 1
Ra
Ra
noobkilla925
Ra
Level 154
God Stats
1W - 1L
1,365 SR
Queue Stats
109W - 96L
1,628 Elo+
Party 1
Team Averages
Level 93
1,596 SR
1,578 Elo+

VS

Team Averages
Level 91
1,532 SR
1,544 Elo+
Ra
Ra
DarKray-308
Ra
Level 145
God Stats
15W - 28L
1,476 SR
Queue Stats
963W - 885L
1,528 Elo+
Party 2
Artemis
Artemis
EL_KARMA321
Artemis
Level 37
God Stats
4W - 4L
1,680 SR
Queue Stats
278W - 293L
1,457 Elo+
Party 2
Fafnir
Fafnir
Lusaka13058
Fafnir
Level 147
God Stats
2W - 3L
1,328 SR
Queue Stats
271W - 251L
1,636 Elo+
Party 3
Ne Zha
Ne Zha
Xx_EmiZuca_xX
Ne Zha
Level 105
God Stats
0W - 2L
1,330 SR
Queue Stats
413W - 404L
1,515 Elo+
Party 2
Odin
Odin
monkeking69
Odin
Level 23
God Stats
5W - 4L
1,845 SR
Queue Stats
99W - 63L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cyan_Lemur
Hou Yi
13
7 / 3 / 3
8,478
606
8,716
8,835
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
13
4 / 4 / 6
7,909
565
10,532
6,104
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
LtJayP
Gilgamesh
15
1 / 1 / 1
8,575
613
8,520
8,446
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 6
8,674
620
7,110
7,551
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 2 / 11
8,222
587
6,545
9,885
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 1
7,884
563
7,712
10,519
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
EL_KARMA321
Artemis
10
1 / 7 / 6
6,405
458
3,518
8,918
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
11
1 / 2 / 5
6,904
493
3,973
11,770
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 5
6,887
492
3,848
11,705
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 0
7,740
553
4,554
10,184
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
19
Kills
12
12
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cyan_Lemur
Hou Yi
7
3
3
2.83
L
8
5
1
1.7
L
Artemis
EL_KARMA321
Artemis
1
7
6
0.57
W
Agni
4
4
6
1.75
W
Gilgamesh
LtJayP
Gilgamesh
1
1
1
1.5
L
Fafnir
1
2
5
1.75
W
4
2
6
3.5
L
1
6
5
0.58
L
1
0
0
1
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,423
Damage
23,605
40,821
Taken
53,096
21,425
Mitigated
27,236
14,343
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cyan_Lemur
Hou Yi
8,716
3,479
0
2,808
8,835
3,001
2,448
2,472
6,295
0
53,154
L
7,712
659
1,152
2,466
10,519
3,838
0
4,737
5,630
43,223
0
L
Artemis
EL_KARMA321
Artemis
3,518
1,531
0
545
8,918
2,101
768
2,382
6,414
0
21,178
W
Agni
10,532
312
0
1,059
6,104
2,003
560
1,931
4,075
46,181
0
W
Gilgamesh
LtJayP
Gilgamesh
8,520
1,999
0
4,072
8,446
5,544
360
634
7,125
9,712
48,946
L
Fafnir
3,973
1,046
470
3,006
11,770
11,284
0
4,812
6,646
15,702
0
W
7,110
1,127
0
2,962
7,551
2,601
195
1,701
5,838
0
48,019
L
3,848
1,061
0
3,579
11,705
3,833
0
4,501
7,016
0
36,989
L
4,554
543
0
3,549
10,184
6,180
0
1,285
8,899
3,462
46,187
W
6,545
1,228
382
3,060
9,885
8,276
156
5,071
4,516
23,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
35,820
366
Minions Killed
350
0
Camps Cleared
0
1,313,264
Distance Traveled
1,418,889
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,478
606
80
6
0
228,377
2
L
Ra
7,884
563
102
7
0
274,778
1
L
Artemis
6,405
458
41
3
0
246,089
0
W
Agni
7,909
565
88
6
0
279,712
0
W
Gilgamesh
8,575
613
98
7
0
223,936
3
L
Fafnir
6,904
493
19
1
0
279,333
4
W
Pele
8,674
620
75
5
0
311,431
2
L
Ne Zha
6,887
492
63
5
0
300,575
0
L
Odin
7,740
553
125
9
0
318,114
5
W
Ra
8,222
587
25
2
0
269,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role