Player Matchup

Set
Set
BannedSolo
Set
Level 16
God Stats
1W - 4L
1,216 SR
Queue Stats
40W - 72L
1,277 Elo+
Party 1
Ravana
Ravana
Legacy_Thunderzz
Ravana
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 20L
1,441 Elo+
Solo
Geb
Geb
S0uR_Patoin
Geb
Level 25
God Stats
1W - 1L
1,750 SR
Queue Stats
64W - 106L
1,378 Elo+
Party 1
Sol
Sol
wTheYayo0000
Sol
Level 14
God Stats
5W - 4L
1,247 SR
Queue Stats
100W - 108L
1,385 Elo+
Solo
Artemis
Artemis
wgwGWG
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,802 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,457 Elo+

VS

Team Averages
Level 51
1,558 SR
1,489 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Alexzandro88
Guan Yu
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 11L
1,575 Elo+
Party 3
Ullr
Ullr
CountedElkO
Ullr
Level 41
God Stats
2W - 1L
1,709 SR
Queue Stats
9W - 13L
1,434 Elo+
Party 2
Ares
Ares
Firefist2004
Ares
Level 26
God Stats
3W - 1L
1,581 SR
Queue Stats
22W - 14L
1,507 Elo+
Solo
Poseidon
Poseidon
The Hunters327
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,815
482
902
5,212
1,384
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 1
4,553
455
1,941
3,309
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 3
4,521
452
2,973
7,828
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,722
472
2,491
4,089
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
wgwGWG
Artemis
10
3 / 3 / 1
5,931
593
7,672
7,481
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
8 / 0 / 3
6,993
699
5,891
7,843
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Alexzandro88
Guan Yu
11
3 / 0 / 1
6,237
624
2,469
5,066
2,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 1 / 5
6,142
614
4,604
6,120
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 3 / 5
5,750
575
2,804
8,973
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
10
1 / 0 / 2
6,127
613
2,031
3,447
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
16
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
0
3
9.5
W
Guan Yu
Alexzandro88
Guan Yu
3
0
1
3.5
L
0
3
0
0
W
3
1
5
5.5
W
0
3
5
0.83
L
1
2
1
0.75
L
0
6
3
0.25
W
Poseidon
1
0
2
2
L
0
2
0
0
L
Artemis
wgwGWG
Artemis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
17,799
27,919
Taken
31,449
8,390
Mitigated
13,665
4,413
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,891
3,197
0
2,970
7,843
2,768
253
1,247
6,596
0
32,286
W
Guan Yu
Alexzandro88
Guan Yu
2,469
161
186
1,754
5,066
2,402
0
816
4,250
2,984
22,863
L
902
368
0
40
5,212
1,384
0
383
4,813
0
18,609
W
4,604
2,043
0
2,014
6,120
1,747
867
694
5,426
0
29,289
W
2,804
320
301
2,599
8,973
5,870
114
1,168
7,805
19,207
0
L
1,941
897
0
755
3,309
879
0
1,006
2,255
0
13,343
L
2,973
740
66
782
7,828
3,487
0
1,753
6,033
16,125
0
W
Poseidon
2,031
209
0
1,433
3,447
878
744
1,447
2,000
28,441
0
L
2,491
255
0
826
4,089
1,025
226
711
3,266
19,576
1,899
L
Artemis
wgwGWG
Artemis
7,672
4,244
0
1,944
7,481
1,615
17
1,145
6,336
0
30,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
31,249
187
Minions Killed
291
0
Camps Cleared
0
937,790
Distance Traveled
1,109,705
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,993
699
55
6
0
264,844
4
W
Guan Yu
6,237
624
65
7
0
207,985
0
L
Set
4,815
482
41
4
0
203,921
0
W
Ullr
6,142
614
72
7
0
207,266
1
W
Ares
5,750
575
26
3
0
201,458
2
L
Ravana
4,553
455
26
3
0
189,318
1
L
Geb
4,521
452
20
2
0
193,684
0
W
Poseidon
6,127
613
73
7
0
228,152
0
L
Sol
4,722
472
37
4
0
182,885
3
L
Artemis
5,931
593
63
6
0
167,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role