Player Matchup

Rama
Rama
GUNAARM01
Rama
Level 147
God Stats
10W - 7L
1,762 SR
Queue Stats
170W - 105L
1,638 Elo+
Party 3
Thor
Thor
Knuchless
Thor
Level 112
God Stats
42W - 31L
1,640 SR
Queue Stats
718W - 666L
1,620 Elo+
Party 2
Sol
Sol
Name
Sol
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo
Fafnir
Fafnir
Safi1337
Fafnir
Level 155
God Stats
12W - 19L
1,496 SR
Queue Stats
578W - 534L
1,613 Elo+
Party 2
Persephone
Persephone
nefox01
Persephone
Level 144
God Stats
6W - 6L
1,649 SR
Queue Stats
184W - 129L
1,632 Elo+
Party 3
Team Averages
Level 143
1,609 SR
1,601 Elo+

VS

Team Averages
Level 156
1,648 SR
1,661 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aleshto
Gilgamesh
Level 158
God Stats
9W - 4L
1,678 SR
Queue Stats
420W - 192L
1,724 Elo+
Party 1
Artio
Artio
Darkoor
Artio
Level 155
God Stats
27W - 22L
1,654 SR
Queue Stats
722W - 714L
1,632 Elo+
Solo
Medusa
Medusa
Mastiga
Medusa
Level 145
God Stats
4W - 2L
1,774 SR
Queue Stats
133W - 107L
1,695 Elo+
Solo
Hercules
Hercules
semsos
Hercules
Level 160
God Stats
12W - 11L
1,633 SR
Queue Stats
1,239W - 640L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 6 / 0
7,050
504
3,534
11,570
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
12
0 / 1 / 3
6,983
499
2,738
9,691
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Name
Sol
11
1 / 6 / 0
7,000
500
11,926
13,593
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Safi1337
Fafnir
9
1 / 4 / 3
6,703
479
2,921
12,119
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
nefox01
Persephone
11
1 / 4 / 0
6,730
481
5,421
7,523
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 1
8,900
636
8,388
10,421
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Gilgamesh
Aleshto
Gilgamesh
15
7 / 2 / 3
8,953
640
7,872
11,141
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
Darkoor
Artio
13
1 / 1 / 5
7,693
550
7,141
12,983
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Mastiga
Medusa
16
6 / 0 / 1
9,841
703
10,188
8,598
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
semsos
Hercules
12
4 / 0 / 6
8,462
604
6,771
11,871
5,203
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
21
21
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
1
1.75
W
Gilgamesh
Aleshto
Gilgamesh
7
2
3
4.25
W
Artio
Darkoor
Artio
1
1
5
3.5
L
Rama
1
6
0
0.17
L
Thor
0
1
3
1.5
W
Medusa
Mastiga
Medusa
6
0
1
6.5
L
Sol
Name
Sol
1
6
0
0.17
L
Fafnir
Safi1337
Fafnir
1
4
3
0.63
L
Persephone
nefox01
Persephone
1
4
0
0.25
W
Hercules
semsos
Hercules
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
40,360
54,496
Taken
55,014
21,277
Mitigated
27,726
15,435
Healing
27,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,388
4,190
0
6,130
10,421
3,868
905
4,168
6,075
64,385
6,501
W
Gilgamesh
Aleshto
Gilgamesh
7,872
2,294
0
3,660
11,141
4,510
0
3,675
7,440
0
49,608
W
Artio
Darkoor
Artio
7,141
684
516
6,783
12,983
10,951
0
7,419
5,558
33,657
0
L
Rama
3,534
2,923
0
3,353
11,570
2,040
0
47
11,523
0
48,547
L
Thor
2,738
731
0
3,642
9,691
3,174
0
2,666
6,939
0
41,533
W
Medusa
Mastiga
Medusa
10,188
4,089
0
3,946
8,598
3,194
811
1,099
7,499
0
80,797
L
Sol
Name
Sol
11,926
2,946
0
5,601
13,593
3,496
0
5,047
7,764
47,672
0
L
Fafnir
Safi1337
Fafnir
2,921
554
0
1,792
12,119
10,537
0
3,933
8,100
14,244
0
L
Persephone
nefox01
Persephone
5,421
105
0
1,047
7,523
2,030
0
1,630
5,889
39,898
0
W
Hercules
semsos
Hercules
6,771
2,450
2,181
4,738
11,871
5,203
0
3,710
8,107
0
29,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
43,849
394
Minions Killed
469
0
Camps Cleared
0
1,349,475
Distance Traveled
1,495,787
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,900
636
138
10
0
276,522
3
W
Gilgamesh
8,953
640
79
6
0
325,038
1
W
Artio
7,693
550
71
5
0
291,736
5
L
Rama
7,050
504
106
8
0
241,426
5
L
Thor
6,983
499
102
7
0
318,568
0
W
Medusa
9,841
703
146
10
0
293,808
5
L
Sol
7,000
500
83
6
0
246,941
4
L
Fafnir
6,703
479
23
2
0
272,546
4
L
Persephone
6,730
481
80
6
0
269,994
7
W
Hercules
8,462
604
35
3
0
308,683
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role