Player Matchup

Cthulhu
Cthulhu
DumSæk
Cthulhu
Level 3
God Stats
1W - 4L
1,735 SR
Queue Stats
10W - 22L
1,702 Elo+
Party 2
Nemesis
Nemesis
Kattenmikkel
Nemesis
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 36L
1,408 Elo+
Party 2
Neith
Neith
el1m1nator
Neith
Level 24
God Stats
1W - 4L
1,715 SR
Queue Stats
35W - 45L
1,461 Elo+
Party 2
Sol
Sol
josemaaapvv
Sol
Level 26
God Stats
11W - 5L
1,775 SR
Queue Stats
59W - 60L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
roiandss
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 24L
1,708 Elo+
Solo
Team Averages
Level 17
1,645 SR
1,568 Elo+

VS

Team Averages
Level 20
1,549 SR
1,574 Elo+
Neith
Neith
AZQEE977
Neith
Level 24
God Stats
4W - 9L
1,391 SR
Queue Stats
8W - 14L
1,449 Elo+
Party 1
Kali
Kali
HaruHyuuga
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,749 Elo+
Solo
Ne Zha
Ne Zha
NØHØMØ
Ne Zha
Level 6
God Stats
24W - 24L
1,567 SR
Queue Stats
59W - 47L
1,544 Elo+
Solo
Raijin
Raijin
SiegFriedUmlap
Raijin
Level 15
God Stats
1W - 0L
1,785 SR
Queue Stats
36W - 20L
1,736 Elo+
Solo
Bacchus
Bacchus
SunderQ8
Bacchus
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 37L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DumSæk
Cthulhu
13
0 / 8 / 1
8,112
369
5,790
17,053
14,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Kattenmikkel
Nemesis
14
2 / 11 / 0
9,021
410
6,070
19,154
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
13
2 / 9 / 2
8,987
409
5,728
13,747
5,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 8 / 2
9,817
446
8,690
15,290
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
roiandss
Tsukuyomi
20
9 / 3 / 1
13,430
610
19,396
18,199
8,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AZQEE977
Neith
15
8 / 6 / 5
10,970
499
14,209
12,643
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 4
13,663
621
13,759
23,720
10,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
NØHØMØ
Ne Zha
20
9 / 0 / 3
13,974
635
13,679
16,903
13,902
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 3
13,831
629
14,474
11,474
7,827
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SunderQ8
Bacchus
17
4 / 2 / 15
12,249
557
7,652
17,736
27,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
13
Kills
38
39
Deaths
14
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
AZQEE977
Neith
8
6
5
1.75
L
Cthulhu
DumSæk
Cthulhu
0
8
1
0.06
W
7
4
4
2.25
L
Nemesis
Kattenmikkel
Nemesis
2
11
0
0.18
W
Ne Zha
NØHØMØ
Ne Zha
9
0
3
10.5
W
10
2
3
5.75
W
Bacchus
SunderQ8
Bacchus
4
2
15
5.75
L
Neith
2
9
2
0.33
L
0
8
2
0.13
L
Tsukuyomi
roiandss
Tsukuyomi
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,674
Damage
63,773
83,443
Taken
82,476
37,945
Mitigated
64,635
16,427
Healing
28,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AZQEE977
Neith
14,209
7,973
0
1,678
12,643
5,139
2,391
2,914
9,479
0
55,362
L
Cthulhu
DumSæk
Cthulhu
5,790
790
0
759
17,053
14,341
0
5,460
11,345
28,187
0
W
13,759
8,256
0
11,572
23,720
10,291
0
5,684
18,036
0
95,812
L
Nemesis
Kattenmikkel
Nemesis
6,070
2,476
0
4,803
19,154
6,408
266
5,301
13,647
0
51,651
W
Ne Zha
NØHØMØ
Ne Zha
13,679
2,164
0
9,471
16,903
13,902
2,634
3,603
13,300
0
95,988
W
14,474
1,294
0
3,228
11,474
7,827
0
2,599
8,795
134,310
0
W
Bacchus
SunderQ8
Bacchus
7,652
1,576
0
2,868
17,736
27,476
704
4,122
13,149
41,037
0
L
Neith
5,728
2,114
0
1,964
13,747
5,101
140
7,231
6,366
0
44,804
L
8,690
1,591
0
4,063
15,290
3,863
588
1,421
13,314
61,815
0
L
Tsukuyomi
roiandss
Tsukuyomi
19,396
3,657
0
4,838
18,199
8,232
0
2,787
15,261
0
126,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
64,687
554
Minions Killed
657
0
Camps Cleared
0
1,909,654
Distance Traveled
2,131,854
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,970
499
102
5
0
346,368
3
L
Cthulhu
8,112
369
38
2
0
335,069
1
W
Kali
13,663
621
145
7
0
459,670
10
L
Nemesis
9,021
410
83
4
0
388,805
3
W
Ne Zha
13,974
635
161
7
0
472,118
3
W
Raijin
13,831
629
206
9
0
407,876
2
W
Bacchus
12,249
557
43
2
0
445,822
1
L
Neith
8,987
409
87
4
0
360,025
6
L
Sol
9,817
446
129
6
0
390,472
1
L
Tsukuyomi
13,430
610
217
10
0
435,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role