Player Matchup

Izanami
Izanami
HotGayStacheMess
Izanami
Level 96
God Stats
0W - 4L
1,416 SR
Queue Stats
129W - 128L
1,407 Elo+
Party 2
Sobek
Sobek
MrBlackjaw
Sobek
Level 91
God Stats
7W - 6L
1,630 SR
Queue Stats
428W - 426L
1,439 Elo+
Party 1
Thoth
Thoth
MrsBlackjaw
Thoth
Level 109
God Stats
9W - 12L
1,483 SR
Queue Stats
911W - 1,005L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
RafinhaSenseih
Guan Yu
Level 158
God Stats
0W - 2L
1,588 SR
Queue Stats
160W - 179L
1,320 Elo+
Solo
Tiamat
Tiamat
SaltyDalty5084
Tiamat
Level 63
God Stats
0W - 2L
1,633 SR
Queue Stats
137W - 143L
1,392 Elo+
Party 2
Team Averages
Level 103
1,550 SR
1,399 Elo+

VS

Team Averages
Level 87
1,438 SR
1,434 Elo+
Vulcan
Vulcan
El_matad0rLFC
Vulcan
Level 78
God Stats
2W - 0L
1,841 SR
Queue Stats
70W - 57L
1,463 Elo+
Solo
Chronos
Chronos
Leeviathan772
Chronos
Level 119
God Stats
4W - 2L
1,322 SR
Queue Stats
169W - 159L
1,501 Elo+
Solo
Hou Yi
Hou Yi
PuRe RaTionzZ
Hou Yi
Level 62
God Stats
1W - 3L
1,231 SR
Queue Stats
143W - 137L
1,395 Elo+
Party 3
Loki
Loki
Th3MuffinMan815
Loki
Level 107
God Stats
2W - 3L
1,397 SR
Queue Stats
217W - 208L
1,446 Elo+
Party 3
Chang'e
Chang'e
cathat16
Chang'e
Level 68
God Stats
1W - 2L
1,401 SR
Queue Stats
58W - 81L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
9,588
685
13,123
11,900
4,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
17
5 / 3 / 5
10,062
719
12,245
20,027
19,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 4 / 5
10,133
724
10,243
10,717
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 5
9,518
680
6,797
17,105
17,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 5 / 8
9,212
658
10,489
13,156
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
11,161
797
20,565
11,996
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
19
4 / 1 / 12
10,808
772
10,357
12,560
5,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 9
10,210
729
13,050
11,685
4,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 3 / 14
10,813
772
11,278
10,907
4,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
cathat16
Chang'e
17
4 / 1 / 12
10,420
744
6,798
11,434
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
13
Kills
22
22
Deaths
13
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
2
4
6
1.25
W
Chronos
4
1
12
10
L
Sobek
5
3
5
2.5
L
3
4
5
1.38
W
5
5
9
1.9
L
2
6
5
0.75
L
1
5
8
1
W
3
3
14
3.33
W
Chang'e
cathat16
Chang'e
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,897
Damage
62,048
72,905
Taken
58,582
51,235
Mitigated
22,779
31,297
Healing
30,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,565
6,574
2,363
2,598
11,996
4,705
486
6,563
5,091
38,382
0
L
13,123
6,159
1,528
1,555
11,900
4,779
1,484
6,159
5,519
0
36,498
W
Chronos
10,357
3,034
1,838
3,248
12,560
5,105
1,224
6,220
6,205
30,921
0
L
Sobek
12,245
583
2,458
8,673
20,027
19,624
0
8,132
11,569
18,758
0
L
10,243
124
1,329
2,982
10,717
3,572
21
6,668
3,847
26,320
0
W
13,050
5,582
442
977
11,685
4,340
1,502
6,440
5,025
0
21,449
L
6,797
122
3,731
5,977
17,105
17,924
72
7,850
9,047
0
14,240
L
10,489
241
798
2,266
13,156
5,336
147
7,735
5,203
26,764
0
W
11,278
798
420
2,843
10,907
4,142
928
6,400
4,126
0
27,599
W
Chang'e
cathat16
Chang'e
6,798
1,025
9,453
6,462
11,434
4,487
1,146
6,134
5,158
13,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
53,412
156
Minions Killed
164
0
Camps Cleared
0
1,201,580
Distance Traveled
1,343,571
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,161
797
44
3
0
253,386
0
L
Izanami
9,588
685
63
5
0
219,480
0
W
Chronos
10,808
772
43
3
0
290,062
1
L
Sobek
10,062
719
12
1
0
242,560
0
L
Thoth
10,133
724
37
3
0
252,227
0
W
Hou Yi
10,210
729
22
2
0
233,001
0
L
Guan Yu
9,518
680
17
1
0
239,932
5
L
Tiamat
9,212
658
27
2
0
247,381
0
W
Loki
10,813
772
36
3
0
305,928
0
W
Chang'e
10,420
744
19
1
0
261,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role