Player Matchup

Tiamat
Tiamat
Disfavoured
Tiamat
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 42L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Griefing Nation
Kukulkan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 127L
1,516 Elo+
Party 1
Fafnir
Fafnir
Veixtch
Fafnir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 101L
1,503 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,516 Elo+

VS

Team Averages
Level 22
1,256 SR
1,248 Elo+
Vamana
Vamana
PHP_Stroox
Vamana
Level 18
God Stats
1W - 3L
1,420 SR
Queue Stats
26W - 46L
1,295 Elo+
Party 2
Chaac
Chaac
Project_Tunes
Chaac
Level 24
God Stats
3W - 9L
1,220 SR
Queue Stats
42W - 77L
1,195 Elo+
Party 2
Da Ji
Da Ji
temp-760512
Da Ji
Level 23
God Stats
1W - 10L
1,128 SR
Queue Stats
23W - 42L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 3 / 13
9,410
672
5,999
8,334
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
16
9 / 1 / 6
11,095
793
20,860
6,357
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Veixtch
Fafnir
14
7 / 2 / 9
10,787
771
9,794
16,691
14,795
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PHP_Stroox
Vamana
12
0 / 4 / 4
8,285
592
5,918
16,962
15,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 2
8,357
597
7,240
16,678
14,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 9 / 0
9,749
696
7,175
15,509
5,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
6
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
3
13
2.5
W
Kukulkan
9
1
6
12
L
Vamana
PHP_Stroox
Vamana
0
4
4
0.5
L
0
4
2
0.25
W
Fafnir
Veixtch
Fafnir
7
2
9
5.75
L
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
20,333
31,382
Taken
49,149
21,891
Mitigated
35,863
8,104
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,999
1,652
0
1,456
8,334
4,534
563
0
8,334
23,338
0
W
Kukulkan
20,860
2,506
267
1,835
6,357
2,562
389
284
6,073
50,951
0
L
Vamana
PHP_Stroox
Vamana
5,918
2,426
0
5,382
16,962
15,433
137
10,626
5,972
0
23,557
L
7,240
739
0
4,256
16,678
14,638
46
12,872
3,556
0
22,499
W
Fafnir
Veixtch
Fafnir
9,794
5,057
308
4,238
16,691
14,795
697
307
16,384
18,352
0
L
7,175
912
368
2,935
15,509
5,792
0
12,758
2,569
0
21,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
26,391
148
Minions Killed
117
5
Camps Cleared
4
770,265
Distance Traveled
729,509
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,410
672
51
4
0
224,341
0
W
Kukulkan
11,095
793
80
6
3
270,246
1
L
Vamana
8,285
592
47
3
3
248,917
2
L
Chaac
8,357
597
35
3
1
248,324
1
W
Fafnir
10,787
771
17
1
2
275,678
1
L
Da Ji
9,749
696
35
3
0
232,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role