Player Matchup

Cernunnos
Cernunnos
Kadota17
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,633 Elo+
Party 2
Scylla
Scylla
SpookyJose--
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,456 Elo+
Party 3
Sylvanus
Sylvanus
YellowStvck
Sylvanus
Level 49
God Stats
4W - 4L
1,706 SR
Queue Stats
70W - 82L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
ZappadoZ
Sun Wukong
Level 15
God Stats
2W - 3L
1,525 SR
Queue Stats
14W - 18L
1,434 Elo+
Solo
Susano
Susano
vStriXv
Susano
Level 43
God Stats
5W - 3L
1,642 SR
Queue Stats
112W - 119L
1,426 Elo+
Party 3
Team Averages
Level 26
1,574 SR
1,490 Elo+

VS

Team Averages
Level 44
1,537 SR
1,554 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 9
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 0L
1,765 Elo+
Party 1
Mulan
Mulan
Bossmiguel123
Mulan
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
42W - 37L
1,514 Elo+
Solo
Bastet
Bastet
Choked
Bastet
Level 145
God Stats
3W - 2L
1,636 SR
Queue Stats
57W - 54L
1,556 Elo+
Party 1
Janus
Janus
Konanimo
Janus
Level 12
God Stats
1W - 4L
1,167 SR
Queue Stats
25W - 21L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
PUNISHER P8748
Danzaburou
Level 27
God Stats
18W - 15L
1,611 SR
Queue Stats
32W - 25L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kadota17
Cernunnos
20
7 / 8 / 3
13,348
513
16,208
22,142
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
17
1 / 9 / 3
10,551
406
9,068
17,540
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
YellowStvck
Sylvanus
17
1 / 2 / 8
11,418
439
9,371
18,019
25,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
ZappadoZ
Sun Wukong
20
6 / 4 / 3
13,697
527
17,388
28,616
30,255
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
vStriXv
Susano
8
2 / 2 / 0
8,508
327
1,917
6,541
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 3 / 5
10,177
391
5,088
16,706
18,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 6 / 4
14,141
544
19,649
25,127
26,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
Choked
Bastet
20
15 / 2 / 7
17,691
680
27,706
23,477
10,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
Konanimo
Janus
16
3 / 3 / 1
11,825
455
12,575
11,533
3,387
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PUNISHER P8748
Danzaburou
20
0 / 3 / 2
13,296
511
5,644
19,845
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
17
Kills
25
25
Deaths
17
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
3
5
0.83
W
7
6
4
1.5
W
Bastet
Choked
Bastet
15
2
7
9.25
L
Cernunnos
Kadota17
Cernunnos
7
8
3
1.06
W
Janus
Konanimo
Janus
3
3
1
1.17
W
Danzaburou
PUNISHER P8748
Danzaburou
0
3
2
0.33
L
Scylla
1
9
3
0.28
L
Sylvanus
YellowStvck
Sylvanus
1
2
8
2.5
L
Sun Wukong
ZappadoZ
Sun Wukong
6
4
3
1.88
L
Susano
vStriXv
Susano
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,952
Damage
70,662
92,858
Taken
96,688
71,075
Mitigated
66,035
22,214
Healing
28,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,088
174
0
368
16,706
18,328
915
4,677
11,859
27,400
0
W
19,649
1,767
321
10,725
25,127
26,122
863
4,574
20,489
17,201
65,698
W
Bastet
Choked
Bastet
27,706
6,845
0
8,706
23,477
10,173
2,972
2,475
20,954
0
160,362
L
Cernunnos
Kadota17
Cernunnos
16,208
7,559
0
4,357
22,142
6,761
3,056
906
21,196
0
109,737
W
Janus
Konanimo
Janus
12,575
335
0
127
11,533
3,387
2,507
4,630
6,663
71,633
0
W
Danzaburou
PUNISHER P8748
Danzaburou
5,644
1,982
0
8,379
19,845
8,025
5,361
1,640
18,205
0
131,860
L
Scylla
9,068
949
0
345
17,540
6,468
70
6,734
10,654
55,128
0
L
Sylvanus
YellowStvck
Sylvanus
9,371
3,040
1,788
5,337
18,019
25,841
101
6,301
11,420
37,128
0
L
Sun Wukong
ZappadoZ
Sun Wukong
17,388
3,536
0
7,517
28,616
30,255
613
6,175
21,010
0
104,658
L
Susano
vStriXv
Susano
1,917
134
0
2,870
6,541
1,750
0
1,196
5,311
0
19,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,522
Gold Earned
67,130
603
Minions Killed
712
0
Camps Cleared
0
1,851,502
Distance Traveled
2,475,119
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,177
391
51
2
0
482,442
5
W
Mulan
14,141
544
133
5
0
452,140
0
W
Bastet
17,691
680
211
8
0
593,685
2
L
Cernunnos
13,348
513
207
8
0
367,186
2
W
Janus
11,825
455
127
5
0
486,531
3
W
Danzaburou
13,296
511
190
7
0
460,321
9
L
Scylla
10,551
406
103
4
0
393,879
0
L
Sylvanus
11,418
439
47
2
0
437,819
6
L
Sun Wukong
13,697
527
196
8
0
477,231
2
L
Susano
8,508
327
50
2
0
175,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role