Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PinkS7ime
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,466 Elo+
Solo
The Morrigan
The Morrigan
Synessy Hope
The Morrigan
Level 29
God Stats
3W - 2L
1,519 SR
Queue Stats
51W - 41L
1,372 Elo+
Solo
Tiamat
Tiamat
Tjspanther
Tiamat
Level 20
God Stats
7W - 4L
1,794 SR
Queue Stats
37W - 47L
1,304 Elo+
Solo
Mercury
Mercury
xKingBoss07x
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,254 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,379 Elo+

VS

Team Averages
Level 17
1,478 SR
1,380 Elo+
Gilgamesh
Gilgamesh
BOHICA1087
Gilgamesh
Level 28
God Stats
43W - 45L
1,431 SR
Queue Stats
48W - 57L
1,301 Elo+
Solo
Geb
Geb
KingCobra8865
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MizkifViewer
Cu Chulainn
Level 28
God Stats
9W - 9L
1,457 SR
Queue Stats
87W - 86L
1,362 Elo+
Solo
Neith
Neith
Yuuna Akira
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,377 Elo+
Solo
Eset
Eset
garrafia
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 0 / 0
6,027
317
379
2,107
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
PinkS7ime
King Arthur
18
3 / 0 / 2
11,046
581
20,240
17,346
17,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Synessy Hope
The Morrigan
14
3 / 3 / 1
8,363
440
5,729
8,688
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Tjspanther
Tiamat
13
1 / 7 / 2
7,833
412
5,280
12,486
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
xKingBoss07x
Mercury
13
3 / 7 / 0
8,165
430
2,771
12,941
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOHICA1087
Gilgamesh
16
1 / 3 / 0
9,376
493
7,262
23,463
19,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

3
0 / 3 / 0
5,486
289
119
4,051
1,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
MizkifViewer
Cu Chulainn
2
0 / 1 / 0
5,310
279
428
1,248
399
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
11 / 1 / 1
9,654
508
12,429
7,472
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
16
4 / 2 / 8
9,571
504
8,669
11,730
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
10
Kills
16
17
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
L
Gilgamesh
BOHICA1087
Gilgamesh
1
3
0
0.33
L
0
3
0
0
L
Cu Chulainn
MizkifViewer
Cu Chulainn
0
1
0
0
W
King Arthur
PinkS7ime
King Arthur
3
0
2
4
W
The Morrigan
Synessy Hope
The Morrigan
3
3
1
1.17
W
Tiamat
Tjspanther
Tiamat
1
7
2
0.29
L
11
1
1
11.5
L
Eset
4
2
8
4
W
Mercury
xKingBoss07x
Mercury
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,399
Damage
28,907
53,568
Taken
47,964
30,625
Mitigated
29,352
13,477
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
379
192
0
1,551
2,107
341
559
0
2,107
0
15,513
L
Gilgamesh
BOHICA1087
Gilgamesh
7,262
2,014
0
4,620
23,463
19,651
41
3,234
18,704
0
63,211
L
119
64
0
48
4,051
1,406
0
398
3,599
7,633
0
L
Cu Chulainn
MizkifViewer
Cu Chulainn
428
94
0
277
1,248
399
0
0
1,194
0
3,171
W
King Arthur
PinkS7ime
King Arthur
20,240
2,258
0
6,333
17,346
17,417
1,019
0
17,346
13,300
70,907
W
The Morrigan
Synessy Hope
The Morrigan
5,729
414
0
836
8,688
3,635
1,368
2,447
6,127
30,297
4,020
W
Tiamat
Tjspanther
Tiamat
5,280
412
0
3,053
12,486
5,127
150
4,900
7,071
35,051
0
L
12,429
5,023
0
3,004
7,472
3,403
972
2,703
4,563
0
58,740
L
Eset
8,669
902
142
4,746
11,730
4,493
694
6,648
4,485
53,654
0
W
Mercury
xKingBoss07x
Mercury
2,771
1,405
0
1,704
12,941
4,105
331
768
12,129
0
38,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
39,397
385
Minions Killed
356
0
Camps Cleared
0
1,433,551
Distance Traveled
1,170,656
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,027
317
30
2
0
86,793
0
L
Gilgamesh
9,376
493
136
7
0
342,345
0
L
Geb
5,486
289
12
1
0
100,785
1
L
Cu Chulainn
5,310
279
9
0
0
35,343
0
W
King Arthur
11,046
581
148
8
0
382,579
0
W
The Morrigan
8,363
440
75
4
0
330,315
4
W
Tiamat
7,833
412
65
3
0
314,778
0
L
Neith
9,654
508
90
5
0
344,713
4
L
Eset
9,571
504
109
6
0
347,470
0
W
Mercury
8,165
430
67
4
0
319,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role