Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ZB Zoldy
Izanami
Level 126
God Stats
8W - 3L
1,634 SR
Queue Stats
235W - 221L
1,409 Elo+
Party 2
Achilles
Achilles
connorb645
Achilles
Level 61
God Stats
4W - 10L
1,302 SR
Queue Stats
165W - 173L
1,434 Elo+
Solo
Geb
Geb
kchryst
Geb
Level 103
God Stats
15W - 9L
1,563 SR
Queue Stats
294W - 323L
1,434 Elo+
Party 2
Nemesis
Nemesis
seaseil
Nemesis
Level 141
God Stats
8W - 8L
1,507 SR
Queue Stats
227W - 259L
1,409 Elo+
Solo
Team Averages
Level 112
1,501 SR
1,437 Elo+

VS

Team Averages
Level 83
1,467 SR
1,372 Elo+
Bacchus
Bacchus
Gh1ggs239
Bacchus
Level 86
God Stats
13W - 19L
1,415 SR
Queue Stats
306W - 397L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
Shmeaglypoo
Cthulhu
Level 89
God Stats
8W - 4L
1,580 SR
Queue Stats
375W - 453L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
Uncle__Grumpus
Ao Kuang
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 212L
1,363 Elo+
Party 1
Neith
Neith
wickedlola316
Neith
Level 88
God Stats
12W - 15L
1,514 SR
Queue Stats
374W - 467L
1,370 Elo+
Party 1
Chaac
Chaac
xNatsu4
Chaac
Level 86
God Stats
4W - 12L
1,327 SR
Queue Stats
400W - 454L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 2 / 8
13,956
537
19,268
17,115
8,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ZB Zoldy
Izanami
20
6 / 1 / 10
13,727
528
30,167
19,719
8,293
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
connorb645
Achilles
20
2 / 4 / 8
13,269
510
13,836
27,752
28,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
19
2 / 0 / 14
11,113
427
8,080
16,789
19,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
seaseil
Nemesis
20
5 / 4 / 5
13,674
526
12,451
23,703
10,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gh1ggs239
Bacchus
14
0 / 5 / 1
9,564
368
8,519
23,492
27,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Shmeaglypoo
Cthulhu
19
2 / 3 / 3
12,897
496
23,229
23,128
24,543
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
18
4 / 6 / 1
11,715
451
9,534
21,625
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 5 / 1
10,743
413
10,352
19,857
5,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
xNatsu4
Chaac
20
4 / 4 / 1
12,983
499
17,687
22,950
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
23
Kills
11
11
Deaths
23
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
8
6
L
Bacchus
Gh1ggs239
Bacchus
0
5
1
0.1
L
Cthulhu
Shmeaglypoo
Cthulhu
2
3
3
1.17
L
Ao Kuang
4
6
1
0.75
W
Izanami
ZB Zoldy
Izanami
6
1
10
11
W
Achilles
connorb645
Achilles
2
4
8
1.5
W
Geb
2
0
14
9
W
Nemesis
seaseil
Nemesis
5
4
5
1.88
L
1
5
1
0.3
L
Chaac
xNatsu4
Chaac
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,802
Damage
69,321
105,078
Taken
111,052
76,522
Mitigated
81,218
38,152
Healing
36,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,268
314
872
10,897
17,115
8,989
899
5,642
10,674
96,232
0
L
Bacchus
Gh1ggs239
Bacchus
8,519
326
573
3,762
23,492
27,783
0
5,407
17,944
27,972
0
L
Cthulhu
Shmeaglypoo
Cthulhu
23,229
2,483
0
6,159
23,128
24,543
380
2,408
19,313
96,767
0
L
Ao Kuang
9,534
3,001
0
9,628
21,625
7,031
718
7,790
13,835
61,771
0
W
Izanami
ZB Zoldy
Izanami
30,167
22,448
0
10,783
19,719
8,293
2,169
6,617
12,998
0
157,259
W
Achilles
connorb645
Achilles
13,836
2,351
0
9,062
27,752
28,490
915
16,934
10,818
6,018
79,110
W
Geb
8,080
135
0
2,356
16,789
19,880
209
5,544
10,946
33,869
0
W
Nemesis
seaseil
Nemesis
12,451
6,049
576
3,606
23,703
10,870
957
8,428
15,062
0
131,070
L
10,352
4,478
281
6,666
19,857
5,642
648
3,968
15,836
0
95,319
L
Chaac
xNatsu4
Chaac
17,687
2,698
0
9,253
22,950
16,219
0
9,332
13,618
5,486
100,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,739
Gold Earned
57,902
736
Minions Killed
655
0
Camps Cleared
0
2,556,427
Distance Traveled
2,278,734
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,956
537
153
6
0
483,803
6
L
Bacchus
9,564
368
21
1
0
441,256
4
L
Cthulhu
12,897
496
176
7
0
470,081
3
L
Ao Kuang
11,715
451
111
4
0
440,303
7
W
Izanami
13,727
528
230
9
0
459,621
0
W
Achilles
13,269
510
142
5
0
523,153
10
W
Geb
11,113
427
34
1
0
514,402
6
W
Nemesis
13,674
526
177
7
0
575,448
4
L
Neith
10,743
413
183
7
0
421,313
1
L
Chaac
12,983
499
164
6
0
505,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role