Player Matchup

Ymir
Ymir
GlobePNG
Ymir
Level 6
God Stats
7W - 2L
1,897 SR
Queue Stats
9W - 11L
1,288 Elo+
Party 3
Nemesis
Nemesis
MalcolmIsGood
Nemesis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,454 Elo+
Party 3
Neith
Neith
Pikey-Kira-Troll
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Solo
Yemoja
Yemoja
SycerCore
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
masked-in-flesh
Hel
Level 15
God Stats
0W - 1L
1,590 SR
Queue Stats
2W - 5L
1,266 Elo+
Solo
Team Averages
Level 12
1,597 SR
1,367 Elo+

VS

Team Averages
Level 25
1,557 SR
1,335 Elo+
Ymir
Ymir
Abominus174
Ymir
Level 25
God Stats
2W - 1L
1,503 SR
Queue Stats
18W - 19L
1,255 Elo+
Party 1
Fenrir
Fenrir
Darth_Frost04
Fenrir
Level 8
God Stats
3W - 2L
1,358 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 2
Cliodhna
Cliodhna
Ireneush
Cliodhna
Level 8
God Stats
4W - 1L
1,549 SR
Queue Stats
8W - 12L
1,300 Elo+
Solo
Anubis
Anubis
Slamfist174
Anubis
Level 23
God Stats
1W - 0L
1,667 SR
Queue Stats
20W - 22L
1,236 Elo+
Party 1
King Arthur
King Arthur
thedragonNonis
King Arthur
Level 63
God Stats
1W - 2L
1,705 SR
Queue Stats
10W - 10L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 4 / 21
11,948
498
14,967
23,985
29,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
14
9 / 13 / 14
10,996
458
12,953
22,345
9,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
23 / 3 / 7
14,187
591
32,909
22,254
11,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
SycerCore
Yemoja
12
1 / 8 / 7
8,888
370
5,463
17,456
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 11 / 14
8,836
368
6,192
18,534
8,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 13
11,667
486
10,930
22,639
23,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 12 / 5
10,660
444
11,169
20,502
9,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Ireneush
Cliodhna
17
8 / 9 / 8
11,224
468
16,966
15,425
5,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
17
9 / 7 / 10
11,726
489
17,552
18,377
8,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
thedragonNonis
King Arthur
18
11 / 3 / 11
12,486
520
27,546
22,480
21,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
86
38
Kills
39
39
Deaths
38
63
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
7
13
1.5
W
7
12
5
0.79
L
Ymir
5
4
21
3.88
W
Cliodhna
Ireneush
Cliodhna
8
9
8
1.33
L
Nemesis
9
13
14
1.23
L
23
3
7
8.83
W
Anubis
9
7
10
2
L
Yemoja
SycerCore
Yemoja
1
8
7
0.56
L
0
11
14
0.64
W
King Arthur
thedragonNonis
King Arthur
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,484
Damage
84,163
104,574
Taken
99,423
78,381
Mitigated
67,858
28,924
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,930
2,158
204
1,445
22,639
23,590
298
7,760
14,879
60,479
0
W
11,169
2,898
0
3,433
20,502
9,025
288
4,888
15,614
0
39,260
L
Ymir
14,967
3,728
0
3,164
23,985
29,775
463
10,494
13,491
38,847
0
W
Cliodhna
Ireneush
Cliodhna
16,966
937
0
0
15,425
5,125
795
3,721
11,704
0
57,527
L
Nemesis
12,953
5,602
0
3,821
22,345
9,074
1,398
6,393
15,952
0
37,471
L
32,909
14,984
427
10,758
22,254
11,911
674
5,589
16,665
0
141,284
W
Anubis
17,552
1,116
0
6,626
18,377
8,176
1,920
2,719
15,658
63,198
0
L
Yemoja
SycerCore
Yemoja
5,463
1,619
2,001
305
17,456
19,366
847
5,272
12,184
24,368
0
L
6,192
1,550
3,002
5,446
18,534
8,255
1,144
4,386
14,148
24,083
0
W
King Arthur
thedragonNonis
King Arthur
27,546
1,156
0
3,900
22,480
21,942
768
7,534
14,946
11,718
67,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,855
Gold Earned
57,763
378
Minions Killed
428
0
Camps Cleared
0
1,907,555
Distance Traveled
1,948,553
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,667
486
95
4
0
357,464
1
W
Fenrir
10,660
444
60
3
0
394,486
0
L
Ymir
11,948
498
47
2
0
415,965
2
W
Cliodhna
11,224
468
84
4
0
402,402
0
L
Nemesis
10,996
458
71
3
0
382,887
2
L
Neith
14,187
591
192
8
0
404,977
1
W
Anubis
11,726
489
96
4
0
352,120
2
L
Yemoja
8,888
370
28
1
0
328,557
1
L
Hel
8,836
368
40
2
0
375,169
0
W
King Arthur
12,486
520
93
4
0
442,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role