Player Matchup

Zeus
Zeus
HotMarcio2011
Zeus
Level 28
God Stats
31W - 36L
1,507 SR
Queue Stats
127W - 183L
1,388 Elo+
Solo
Apollo
Apollo
Radiactive13
Apollo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,117 Elo+
Solo
Ganesha
Ganesha
eduardotoranzo2
Ganesha
Level 84
God Stats
1W - 3L
1,412 SR
Queue Stats
34W - 53L
1,400 Elo+
Solo
Team Averages
Level 70
1,473 SR
1,302 Elo+

VS

Team Averages
Level 96
1,512 SR
1,488 Elo+
Bastet
Bastet
IIBastetII
Bastet
Level 128
God Stats
27W - 20L
1,510 SR
Queue Stats
28W - 23L
1,528 Elo+
Party 1
Mulan
Mulan
JinSime
Mulan
Level 102
God Stats
12W - 1L
1,708 SR
Queue Stats
85W - 54L
1,616 Elo+
Party 1
Agni
Agni
Severus_030
Agni
Level 59
God Stats
2W - 3L
1,317 SR
Queue Stats
23W - 30L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
8,081
622
9,717
9,298
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
7 / 8 / 2
10,251
789
8,967
12,743
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 6
8,974
690
1,841
6,343
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IIBastetII
Bastet
16
13 / 2 / 3
11,381
875
12,461
9,584
6,083
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
JinSime
Mulan
15
4 / 2 / 11
10,043
773
10,082
11,219
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 10
8,807
677
2,921
8,799
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
17
17
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Bastet
IIBastetII
Bastet
13
2
3
7.25
W
Mulan
JinSime
Mulan
4
2
11
4.75
L
Apollo
7
8
2
1
W
0
5
10
1
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,525
Damage
25,464
28,384
Taken
29,602
15,323
Mitigated
20,654
3,616
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,717
913
0
215
9,298
2,959
0
565
8,483
30,120
0
W
Bastet
IIBastetII
Bastet
12,461
4,203
0
2,915
9,584
6,083
1,351
4,738
4,846
0
31,558
W
Mulan
JinSime
Mulan
10,082
449
500
4,161
11,219
11,732
166
4,436
6,783
3,942
33,048
L
Apollo
8,967
4,732
0
2,177
12,743
5,004
0
2,533
9,986
0
19,067
W
2,921
380
0
1,037
8,799
2,839
514
3,155
5,644
27,873
0
L
1,841
31
0
1,224
6,343
7,360
0
1,375
4,839
5,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
30,231
96
Minions Killed
159
1
Camps Cleared
10
437,697
Distance Traveled
736,584
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,081
622
56
4
1
163,653
5
W
Bastet
11,381
875
43
3
4
260,014
1
W
Mulan
10,043
773
71
5
2
267,156
2
L
Apollo
10,251
789
40
3
0
178,828
1
W
Agni
8,807
677
45
3
4
209,414
1
L
Ganesha
8,974
690
0
0
0
95,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role