Player Matchup

Zeus
Zeus
Bonkertin
Zeus
Level 45
God Stats
2W - 4L
1,699 SR
Queue Stats
139W - 183L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
C_Pete1771
Sun Wukong
Level 17
God Stats
0W - 1L
1,089 SR
Queue Stats
0W - 7L
1,046 Elo+
Party 2
Jing Wei
Jing Wei
DifferentDeus
Jing Wei
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,311 Elo+
Party 2
Kuzenbo
Kuzenbo
cowboycory35
Kuzenbo
Level 48
God Stats
1W - 2L
1,359 SR
Queue Stats
6W - 5L
1,419 Elo+
Party 2
Bastet
Bastet
xXSir_Ch3wyXx
Bastet
Level 107
God Stats
0W - 1L
1,338 SR
Queue Stats
9W - 10L
1,479 Elo+
Party 2
Team Averages
Level 63
1,397 SR
1,329 Elo+

VS

Team Averages
Level 83
1,554 SR
1,454 Elo+
Hou Yi
Hou Yi
AlwaysUnFazed
Hou Yi
Level 47
God Stats
4W - 6L
1,373 SR
Queue Stats
141W - 117L
1,444 Elo+
Solo
Kali
Kali
GeroPonce
Kali
Level 46
God Stats
5W - 2L
1,814 SR
Queue Stats
218W - 225L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
I Senor l
Cu Chulainn
Level 47
God Stats
1W - 2L
1,409 SR
Queue Stats
45W - 29L
1,534 Elo+
Party 1
Sol
Sol
PapaBeave
Sol
Level 148
God Stats
29W - 22L
1,674 SR
Queue Stats
593W - 566L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
uT x R a V e Ns
Sylvanus
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 60L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 1 / 0
3,780
540
1,763
3,183
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
C_Pete1771
Sun Wukong
3
0 / 3 / 0
3,229
461
742
2,364
1,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
DifferentDeus
Jing Wei
6
0 / 1 / 0
3,698
528
1,182
2,979
486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
cowboycory35
Kuzenbo
5
0 / 0 / 0
3,839
548
1,005
4,362
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,174
596
1,698
5,718
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,883
698
2,938
2,949
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
8
0 / 0 / 1
4,633
662
565
3,537
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cu Chulainn
I Senor l
Cu Chulainn
8
4 / 0 / 0
5,045
721
3,079
3,572
1,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 0
5,549
793
3,228
4,219
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
4
0 / 0 / 1
3,352
479
419
1,210
433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
7
7
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Zeus
0
1
0
0
L
Sun Wukong
C_Pete1771
Sun Wukong
0
3
0
0
L
Jing Wei
DifferentDeus
Jing Wei
0
1
0
0
W
Kali
0
0
1
0.5
W
Cu Chulainn
I Senor l
Cu Chulainn
4
0
0
4
W
2
0
0
2
L
Kuzenbo
cowboycory35
Kuzenbo
0
0
0
0
W
Sylvanus
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,390
Damage
10,229
18,606
Taken
15,487
5,945
Mitigated
5,219
5,177
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,938
880
0
1,928
2,949
778
0
858
2,091
0
26,568
L
Zeus
1,763
89
0
1,390
3,183
977
0
2,435
748
12,786
0
L
Sun Wukong
C_Pete1771
Sun Wukong
742
250
0
0
2,364
1,056
0
0
2,193
0
3,428
L
Jing Wei
DifferentDeus
Jing Wei
1,182
606
0
330
2,979
486
0
221
2,758
0
15,772
W
Kali
565
279
0
1,914
3,537
1,369
0
0
3,537
0
25,221
W
Cu Chulainn
I Senor l
Cu Chulainn
3,079
798
0
1,258
3,572
1,535
0
0
3,572
0
17,253
W
3,228
828
0
2,659
4,219
1,104
707
1,447
2,456
29,880
0
L
Kuzenbo
cowboycory35
Kuzenbo
1,005
270
0
920
4,362
2,043
0
357
4,005
9,482
0
W
Sylvanus
419
299
0
144
1,210
433
0
147
1,063
1,388
317
L
1,698
417
27
2,510
5,718
1,383
0
793
4,766
0
14,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,720
Gold Earned
23,462
126
Minions Killed
240
0
Camps Cleared
0
679,460
Distance Traveled
607,577
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,883
698
63
9
0
122,600
0
L
Zeus
3,780
540
26
4
0
133,127
2
L
Sun Wukong
3,229
461
7
1
0
96,292
0
L
Jing Wei
3,698
528
32
5
0
152,302
1
W
Kali
4,633
662
61
9
0
159,537
0
W
Cu Chulainn
5,045
721
42
6
0
134,512
2
W
Sol
5,549
793
71
10
0
140,242
0
L
Kuzenbo
3,839
548
19
3
0
144,540
0
W
Sylvanus
3,352
479
3
0
0
50,686
0
L
Bastet
4,174
596
42
6
0
153,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role