Player Matchup

Nemesis
Nemesis
Diamond III
LateForFishing
Nemesis
Diamond III
Level 157
God Stats
7W - 6L
1,504 SR
Queue Stats
174W - 160L
2,212 MMR
Solo
Ymir
Ymir
Diamond II
Nickboum
Ymir
Diamond II
Level 143
God Stats
5W - 5L
1,639 SR
Queue Stats
570W - 551L
2,170 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Rodwan02500
Ah Muzen Cab
Diamond III
Level 151
God Stats
13W - 13L
1,661 SR
Queue Stats
205W - 193L
2,240 MMR
Solo
Chang'e
Chang'e
Diamond IV
Ryhito
Chang'e
Diamond IV
Level 160
God Stats
3W - 3L
1,621 SR
Queue Stats
129W - 116L
2,059 MMR
Party 2
Tiamat
Tiamat
Diamond I
Zz_TheBilyjou
Tiamat
Diamond I
Level 160
God Stats
4W - 10L
1,667 SR
Queue Stats
123W - 106L
2,266 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,618 SR
2,190 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,614 SR
2,009 MMR
Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond III
MemelMiss
Artemis
Diamond III
Level 126
God Stats
8W - 3L
1,791 SR
Queue Stats
1,104W - 1,068L
2,175 MMR
Party 1
Bacchus
Bacchus
Diamond IV
OLYZIFER
Bacchus
Diamond IV
Level 125
God Stats
17W - 16L
1,641 SR
Queue Stats
1,079W - 1,044L
1,993 MMR
Party 1
Serqet
Serqet
Diamond IV
Veeesty 91
Serqet
Diamond IV
Level 160
God Stats
34W - 24L
1,570 SR
Queue Stats
535W - 539L
2,151 MMR
Solo
King Arthur
King Arthur
Masters
Vv_zNinjaz_vV
King Arthur
Masters
Level 135
God Stats
5W - 8L
1,569 SR
Queue Stats
476W - 472L
2,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 9
11,932
568
11,924
13,769
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
16
1 / 3 / 15
10,606
505
5,982
18,495
21,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Rodwan02500
Ah Muzen Cab
19
3 / 1 / 5
11,960
570
11,873
13,647
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ryhito
Chang'e
17
2 / 2 / 8
11,223
534
15,574
13,227
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 1 / 8
11,964
570
14,529
10,572
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SolOdinArtioCliodhna

VS

Bans
The MorriganGebMedusaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 5 / 4
9,983
475
12,548
10,970
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MemelMiss
Artemis
16
2 / 4 / 0
9,620
458
7,378
14,429
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
OLYZIFER
Bacchus
12
2 / 3 / 3
8,471
403
8,755
15,278
15,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Veeesty 91
Serqet
15
3 / 6 / 2
9,487
452
6,530
14,638
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Vv_zNinjaz_vV
King Arthur
15
1 / 5 / 1
9,532
454
7,774
23,293
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
23
Kills
9
9
Deaths
23
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
4
0.6
W
8
2
9
6.25
L
Artemis
MemelMiss
Artemis
2
4
0
0.5
W
Ymir
1
3
15
2.83
L
Bacchus
OLYZIFER
Bacchus
2
3
3
1.17
W
Ah Muzen Cab
Rodwan02500
Ah Muzen Cab
3
1
5
5.5
W
Chang'e
Ryhito
Chang'e
2
2
8
3
L
Serqet
Veeesty 91
Serqet
3
6
2
0.67
L
King Arthur
Vv_zNinjaz_vV
King Arthur
1
5
1
0.3
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,882
Damage
42,985
69,710
Taken
78,608
46,632
Mitigated
48,045
32,170
Healing
21,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,548
4,970
0
1,044
10,970
4,514
0
6,315
4,316
81,537
0
W
11,924
5,399
0
5,122
13,769
5,409
810
4,965
7,908
0
89,438
L
Artemis
MemelMiss
Artemis
7,378
2,431
0
5,449
14,429
4,491
0
2,921
11,364
0
73,485
W
Ymir
5,982
1,358
0
2,588
18,495
21,118
198
6,360
11,831
33,236
0
L
Bacchus
OLYZIFER
Bacchus
8,755
561
2,404
2,992
15,278
15,235
0
6,540
8,508
24,519
0
W
Ah Muzen Cab
Rodwan02500
Ah Muzen Cab
11,873
3,276
0
7,291
13,647
5,615
2,545
2,482
11,069
0
111,782
W
Chang'e
Ryhito
Chang'e
15,574
832
4,124
9,462
13,227
6,427
909
1,468
10,200
77,893
0
L
Serqet
Veeesty 91
Serqet
6,530
1,164
0
3,335
14,638
6,380
0
6,287
8,004
0
61,108
L
King Arthur
Vv_zNinjaz_vV
King Arthur
7,774
649
0
6,674
23,293
17,425
0
11,839
10,331
0
59,048
W
14,529
2,100
0
3,583
10,572
8,063
405
5,737
4,623
71,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,685
Gold Earned
47,093
669
Minions Killed
590
0
Camps Cleared
0
2,184,684
Distance Traveled
1,992,072
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,983
475
181
9
0
410,965
7
W
Nemesis
11,932
568
135
6
0
503,446
10
L
Artemis
9,620
458
148
7
0
348,506
5
W
Ymir
10,606
505
43
2
0
411,406
2
L
Bacchus
8,471
403
44
2
0
393,804
4
W
Ah Muzen Cab
11,960
570
184
9
0
445,669
5
W
Chang'e
11,223
534
159
8
0
390,293
5
L
Serqet
9,487
452
108
5
0
436,472
5
L
King Arthur
9,532
454
109
5
0
402,325
9
W
Tiamat
11,964
570
148
7
0
433,870
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role