Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 78
God Stats
102W - 135L
1,430 SR
Queue Stats
114W - 161L
1,383 Elo+
Solo
Neith
Neith
DevilsGirl77
Neith
Level 26
God Stats
12W - 15L
1,412 SR
Queue Stats
20W - 26L
1,247 Elo+
Party 1
Janus
Janus
Greenscab420
Janus
Level 25
God Stats
3W - 6L
1,049 SR
Queue Stats
19W - 36L
1,106 Elo+
Party 1
Artio
Artio
WolfbornXVII
Artio
Level 144
God Stats
3W - 6L
1,500 SR
Queue Stats
199W - 203L
1,189 Elo+
Solo
Cliodhna
Cliodhna
dmkellison
Cliodhna
Level 44
God Stats
4W - 6L
1,407 SR
Queue Stats
60W - 86L
1,209 Elo+
Party 1
Team Averages
Level 63
1,360 SR
1,227 Elo+

VS

Team Averages
Level 54
1,377 SR
1,357 Elo+
Izanami
Izanami
 
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
TheBridMan
Vamana
Level 44
God Stats
3W - 4L
1,241 SR
Queue Stats
90W - 87L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deno-batman
Morgan Le Fay
Level 62
God Stats
6W - 8L
1,350 SR
Queue Stats
319W - 410L
1,334 Elo+
Solo
Athena
Athena
jhowthay
Athena
Level 66
God Stats
23W - 38L
1,408 SR
Queue Stats
187W - 251L
1,289 Elo+
Solo
Bakasura
Bakasura
mmy3rs
Bakasura
Level 45
God Stats
13W - 17L
1,384 SR
Queue Stats
110W - 161L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
9
2 / 2 / 1
5,655
628
3,175
4,238
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

2
1 / 2 / 0
3,566
396
758
1,529
175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
3,947
439
1,345
4,785
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 4 / 1
4,496
500
1,269
5,182
3,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
dmkellison
Cliodhna
7
1 / 5 / 0
4,675
519
6,100
5,866
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 1
5,994
666
2,486
5,224
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
TheBridMan
Vamana
9
3 / 2 / 2
5,649
628
4,309
7,611
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
deno-batman
Morgan Le Fay
10
7 / 1 / 2
6,531
726
5,385
3,891
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
jhowthay
Athena
8
4 / 2 / 2
5,496
611
1,895
5,048
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
mmy3rs
Bakasura
8
0 / 0 / 0
4,711
523
0
4,637
1,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
16
17
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
1
2.5
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
2
2
1
1.25
L
1
2
0
0.5
L
0
4
0
0
W
Vamana
TheBridMan
Vamana
3
2
2
2
L
1
4
1
0.38
W
Morgan Le Fay
deno-batman
Morgan Le Fay
7
1
2
8
L
Cliodhna
dmkellison
Cliodhna
1
5
0
0.2
W
Athena
jhowthay
Athena
4
2
2
2.5
W
Bakasura
mmy3rs
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,647
Damage
14,075
21,600
Taken
26,411
7,710
Mitigated
11,734
3,592
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,486
1,967
265
3,136
5,224
1,311
738
0
5,224
0
37,907
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
3,175
1,825
150
1,152
4,238
1,210
0
985
3,227
0
23,048
L
758
694
50
119
1,529
175
0
333
1,196
0
2,824
L
1,345
237
0
0
4,785
1,055
0
3,521
1,058
11,216
0
W
Vamana
TheBridMan
Vamana
4,309
1,244
0
2,791
7,611
5,970
536
1,045
6,566
0
21,355
L
1,269
136
60
711
5,182
3,774
0
992
3,935
8,210
0
W
Morgan Le Fay
deno-batman
Morgan Le Fay
5,385
892
0
1,335
3,891
1,224
1,252
1,074
2,587
28,365
0
L
Cliodhna
dmkellison
Cliodhna
6,100
778
0
1,350
5,866
1,496
0
1,143
4,334
0
26,419
W
Athena
jhowthay
Athena
1,895
435
0
1,056
5,048
1,929
0
41
5,007
11,184
0
W
Bakasura
mmy3rs
Bakasura
0
0
0
1,548
4,637
1,300
126
224
4,413
0
15,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,339
Gold Earned
28,381
137
Minions Killed
267
0
Camps Cleared
0
698,379
Distance Traveled
896,400
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,994
666
89
10
0
174,508
0
L
Ah Muzen Cab
5,655
628
46
5
0
175,653
0
L
Neith
3,566
396
5
1
0
38,771
0
L
Janus
3,947
439
21
2
0
149,207
0
W
Vamana
5,649
628
53
6
0
162,170
0
L
Artio
4,496
500
16
2
0
151,474
1
W
Morgan Le Fay
6,531
726
53
6
0
172,917
2
L
Cliodhna
4,675
519
49
5
0
183,274
2
W
Athena
5,496
611
26
3
0
202,310
1
W
Bakasura
4,711
523
46
5
0
184,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role