Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Galooph
Hercules
Level 133
God Stats
3W - 1L
1,819 SR
Queue Stats
407W - 418L
1,540 Elo+
Solo
Geb
Geb
HyperionString
Geb
Level 128
God Stats
10W - 2L
1,675 SR
Queue Stats
192W - 190L
1,497 Elo+
Party 1
Fenrir
Fenrir
Salsamanderboi
Fenrir
Level 126
God Stats
15W - 23L
1,492 SR
Queue Stats
224W - 210L
1,502 Elo+
Party 1
Anhur
Anhur
sergiosito7
Anhur
Level 45
God Stats
3W - 3L
1,217 SR
Queue Stats
35W - 39L
1,367 Elo+
Party 3
Team Averages
Level 112
1,541 SR
1,481 Elo+

VS

Team Averages
Level 94
1,542 SR
1,452 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Crεam
Nemesis
Level 127
God Stats
1W - 1L
1,409 SR
Queue Stats
42W - 51L
1,436 Elo+
Solo
Tiamat
Tiamat
Miky3007
Tiamat
Level 49
God Stats
4W - 2L
1,495 SR
Queue Stats
15W - 38L
1,279 Elo+
Solo
Athena
Athena
Zabraxis1202
Athena
Level 89
God Stats
25W - 11L
1,755 SR
Queue Stats
280W - 272L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
saitoII
Sun Wukong
Level 139
God Stats
5W - 4L
1,551 SR
Queue Stats
304W - 302L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 3 / 7
8,889
593
6,733
6,451
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Galooph
Hercules
14
5 / 3 / 7
8,908
594
8,067
11,052
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 2 / 7
7,998
533
4,031
10,210
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
10 / 0 / 2
10,069
671
10,031
9,366
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 7
7,872
525
5,410
7,284
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 7 / 2
7,101
473
8,061
10,960
2,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Crεam
Nemesis
13
4 / 6 / 1
7,764
518
5,623
12,083
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Miky3007
Tiamat
11
0 / 6 / 2
6,759
451
2,300
9,220
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
8
0 / 2 / 2
5,861
391
3,114
10,173
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
saitoII
Sun Wukong
7
0 / 3 / 2
5,545
370
736
4,564
1,991
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
24
Kills
7
9
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
3
7
2.5
L
Medusa
 
Medusa
3
7
2
0.57
L
Nemesis
Crεam
Nemesis
4
6
1
0.75
W
Hercules
Galooph
Hercules
5
3
7
2.83
W
4
2
7
3.75
L
Tiamat
Miky3007
Tiamat
0
6
2
0.17
W
10
0
2
11
L
Athena
0
2
2
0.5
L
Sun Wukong
saitoII
Sun Wukong
0
3
2
0.33
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,272
Damage
19,834
44,363
Taken
47,000
23,620
Mitigated
18,911
16,464
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,733
432
0
870
6,451
2,139
932
1,378
4,959
58,199
0
L
Medusa
 
Medusa
8,061
3,772
0
1,302
10,960
2,903
0
2,905
7,879
0
39,182
L
Nemesis
Crεam
Nemesis
5,623
3,199
0
3,037
12,083
4,082
0
1,651
10,366
0
40,817
W
Hercules
Galooph
Hercules
8,067
1,196
0
4,407
11,052
4,944
552
483
10,523
0
48,656
W
4,031
501
989
3,142
10,210
7,377
740
2,073
8,093
13,874
0
L
Tiamat
Miky3007
Tiamat
2,300
174
0
1,681
9,220
4,269
180
2,561
6,482
33,559
0
W
10,031
2,702
576
5,749
9,366
6,237
2,615
579
8,741
0
63,394
L
Athena
3,114
618
0
1,115
10,173
5,666
0
3,114
6,945
17,648
0
L
Sun Wukong
saitoII
Sun Wukong
736
50
0
268
4,564
1,991
0
0
4,564
0
7,277
W
5,410
2,044
0
731
7,284
2,923
1,811
718
6,566
0
54,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,736
Gold Earned
33,030
419
Minions Killed
268
0
Camps Cleared
0
1,560,913
Distance Traveled
1,176,076
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,889
593
107
7
0
310,660
0
L
Medusa
7,101
473
61
4
0
283,860
1
L
Nemesis
7,764
518
92
6
0
277,352
3
W
Hercules
8,908
594
80
5
0
312,521
6
W
Geb
7,998
533
17
1
0
337,695
0
L
Tiamat
6,759
451
70
5
0
249,700
4
W
Fenrir
10,069
671
106
7
0
318,411
4
L
Athena
5,861
391
30
2
0
262,283
5
L
Sun Wukong
5,545
370
15
1
0
102,881
2
W
Anhur
7,872
525
109
7
0
281,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role