Player Matchup

Sylvanus
Sylvanus
El Blayaaaa
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,503 Elo+
Party 2
Osiris
Osiris
GodOfToxicity
Osiris
Level 18
God Stats
0W - 1L
1,469 SR
Queue Stats
3W - 4L
1,583 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hejci1
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,220 Elo+
Party 3
Zhong Kui
Zhong Kui
PostureCheckM8
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,220 Elo+
Party 3
Apollo
Apollo
londome
Apollo
Level 88
God Stats
0W - 3L
1,090 SR
Queue Stats
12W - 17L
1,485 Elo+
Party 2
Team Averages
Level 51
1,412 SR
1,402 Elo+

VS

Team Averages
Level 109
1,574 SR
1,523 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ASULA___
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 57L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
BiteyLegsMan
Guan Yu
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
340W - 336L
1,410 Elo+
Solo
Chiron
Chiron
chai_pb87
Chiron
Level 157
God Stats
3W - 1L
1,871 SR
Queue Stats
166W - 159L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
El Blayaaaa
Sylvanus
14
0 / 8 / 4
7,142
714
10,671
16,343
14,102
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 7 / 1
8,367
837
7,277
15,565
11,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Hejci1
Kumbhakarna
13
0 / 10 / 5
7,559
756
4,662
20,457
19,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
PostureCheckM8
Zhong Kui
13
1 / 9 / 1
7,191
719
9,279
12,669
7,308
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
londome
Apollo
14
2 / 8 / 3
8,170
817
10,940
13,690
5,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 2 / 32
9,954
995
14,022
13,775
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
 
Kumbhakarna
14
2 / 2 / 32
8,902
890
4,842
17,320
18,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
ASULA___
Tiamat
19
14 / 0 / 22
10,941
1,094
16,767
10,542
7,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
BiteyLegsMan
Guan Yu
15
7 / 2 / 24
9,211
921
9,465
13,827
17,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
chai_pb87
Chiron
18
13 / 1 / 21
10,436
1,044
24,327
9,604
5,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
173
7
Kills
42
42
Deaths
7
14
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
32
11
W
Kumbhakarna
 
Kumbhakarna
2
2
32
9
W
Tiamat
ASULA___
Tiamat
14
0
22
25
W
Guan Yu
BiteyLegsMan
Guan Yu
7
2
24
9.5
L
Sylvanus
El Blayaaaa
Sylvanus
0
8
4
0.25
L
4
7
1
0.64
L
Kumbhakarna
Hejci1
Kumbhakarna
0
10
5
0.25
L
Zhong Kui
PostureCheckM8
Zhong Kui
1
9
1
0.17
W
Chiron
chai_pb87
Chiron
13
1
21
23.5
L
Apollo
londome
Apollo
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
69,423
78,724
Taken
65,068
57,890
Mitigated
64,024
14,047
Healing
35,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,022
547
5,609
3,757
13,775
14,590
259
5,345
8,254
26,400
0
W
Kumbhakarna
 
Kumbhakarna
4,842
347
2,372
3,564
17,320
18,011
567
4,497
12,479
9,706
0
W
Tiamat
ASULA___
Tiamat
16,767
2,470
0
2,393
10,542
7,782
1,043
4,928
5,614
29,773
0
W
Guan Yu
BiteyLegsMan
Guan Yu
9,465
1,556
6,659
4,517
13,827
17,815
281
6,120
7,521
0
13,843
L
Sylvanus
El Blayaaaa
Sylvanus
10,671
1,932
5,883
3,962
16,343
14,102
0
9,053
7,290
16,228
0
L
7,277
1,313
165
1,039
15,565
11,821
0
6,881
8,684
2,027
9,450
L
Kumbhakarna
Hejci1
Kumbhakarna
4,662
452
26
665
20,457
19,322
0
7,040
13,417
13,409
0
L
Zhong Kui
PostureCheckM8
Zhong Kui
9,279
1,007
0
296
12,669
7,308
0
4,607
8,062
15,181
0
W
Chiron
chai_pb87
Chiron
24,327
11,769
3,643
2,524
9,604
5,826
1,467
4,498
5,001
0
36,395
L
Apollo
londome
Apollo
10,940
6,127
206
1,805
13,690
5,337
0
8,050
5,640
0
26,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
49,444
78
Minions Killed
109
0
Camps Cleared
0
767,400
Distance Traveled
1,063,869
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,954
995
30
3
0
225,717
3
W
Kumbhakarna
8,902
890
5
1
0
205,899
3
W
Tiamat
10,941
1,094
31
3
0
228,890
0
W
Guan Yu
9,211
921
6
1
0
221,587
0
L
Sylvanus
7,142
714
12
1
0
138,278
1
L
Osiris
8,367
837
8
1
0
172,636
0
L
Kumbhakarna
7,559
756
8
1
0
150,706
1
L
Zhong Kui
7,191
719
14
1
0
148,203
0
W
Chiron
10,436
1,044
37
4
0
181,776
1
L
Apollo
8,170
817
36
4
0
157,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role