Player Matchup

Cernunnos
Cernunnos
DarkBlood1-2-3
Cernunnos
Level 23
God Stats
3W - 6L
1,503 SR
Queue Stats
111W - 115L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
HiddenExorcist
Heimdallr
Level 16
God Stats
3W - 4L
1,712 SR
Queue Stats
23W - 33L
1,361 Elo+
Solo
Ra
Ra
XGttbye
Ra
Level 18
God Stats
3W - 3L
1,473 SR
Queue Stats
26W - 33L
1,473 Elo+
Solo
Athena
Athena
lukagiovanni14
Athena
Level 25
God Stats
17W - 21L
1,319 SR
Queue Stats
121W - 151L
1,445 Elo+
Party 1
Nemesis
Nemesis
uwFeARwu
Nemesis
Level 28
God Stats
3W - 3L
1,369 SR
Queue Stats
109W - 117L
1,422 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,442 Elo+

VS

Team Averages
Level 32
1,526 SR
1,445 Elo+
Cthulhu
Cthulhu
Miiji
Cthulhu
Level 7
God Stats
7W - 5L
1,852 SR
Queue Stats
9W - 18L
1,586 Elo+
Party 3
Poseidon
Poseidon
PANzCharlie
Poseidon
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,303 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PANzLima
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 2
Mercury
Mercury
ParagonHobo
Mercury
Level 128
God Stats
1W - 2L
1,503 SR
Queue Stats
16W - 27L
1,535 Elo+
Party 3
Charybdis
Charybdis
RaV3nl
Charybdis
Level 15
God Stats
1W - 2L
1,273 SR
Queue Stats
37W - 28L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkBlood1-2-3
Cernunnos
17
3 / 2 / 2
10,511
478
19,346
14,872
6,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
HiddenExorcist
Heimdallr
16
0 / 4 / 7
10,418
474
6,170
11,196
4,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 0 / 4
13,636
620
16,921
16,863
15,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 5
10,517
478
6,420
15,148
15,505
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
uwFeARwu
Nemesis
20
6 / 0 / 1
12,467
567
7,432
15,004
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Miiji
Cthulhu
12
1 / 1 / 1
7,305
332
4,574
16,600
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
PANzCharlie
Poseidon
14
1 / 9 / 1
9,185
418
6,830
14,979
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
PANzLima
Cu Chulainn
15
3 / 5 / 2
9,078
413
7,805
15,981
11,769
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ParagonHobo
Mercury
16
0 / 4 / 2
9,325
424
8,379
17,352
7,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
RaV3nl
Charybdis
17
3 / 1 / 2
9,824
447
12,776
15,106
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
8
9
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DarkBlood1-2-3
Cernunnos
3
2
2
2
W
Heimdallr
HiddenExorcist
Heimdallr
0
4
7
0.88
L
Cthulhu
Miiji
Cthulhu
1
1
1
1.5
L
Poseidon
PANzCharlie
Poseidon
1
9
1
0.17
L
Cu Chulainn
PANzLima
Cu Chulainn
3
5
2
0.8
L
Mercury
ParagonHobo
Mercury
0
4
2
0.25
L
Charybdis
RaV3nl
Charybdis
3
1
2
4
W
10
0
4
12
W
1
3
5
1.17
W
Nemesis
uwFeARwu
Nemesis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,289
Damage
40,364
73,083
Taken
80,018
48,166
Mitigated
40,009
31,899
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DarkBlood1-2-3
Cernunnos
19,346
8,777
0
5,711
14,872
6,110
2,445
1,558
13,230
0
100,750
W
Heimdallr
HiddenExorcist
Heimdallr
6,170
2,219
0
1,176
11,196
4,404
3,334
1,000
10,127
0
44,360
L
Cthulhu
Miiji
Cthulhu
4,574
536
84
3,225
16,600
12,072
0
4,134
12,466
11,780
0
L
Poseidon
PANzCharlie
Poseidon
6,830
1,650
0
967
14,979
4,749
0
9,319
5,660
51,601
0
L
Cu Chulainn
PANzLima
Cu Chulainn
7,805
1,785
0
192
15,981
11,769
139
2,028
13,953
0
36,334
L
Mercury
ParagonHobo
Mercury
8,379
3,264
0
4,357
17,352
7,297
0
4,664
12,688
0
77,257
L
Charybdis
RaV3nl
Charybdis
12,776
7,066
0
5,717
15,106
4,122
63
3,196
11,910
0
87,173
W
16,921
1,317
2,604
10,576
16,863
15,252
972
4,656
11,869
114,292
0
W
6,420
1,264
425
3,539
15,148
15,505
318
2,421
12,183
16,883
0
W
Nemesis
uwFeARwu
Nemesis
7,432
3,024
0
7,868
15,004
6,895
0
914
13,958
0
93,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,549
Gold Earned
44,717
565
Minions Killed
414
0
Camps Cleared
0
2,196,300
Distance Traveled
2,148,806
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,511
478
118
5
0
404,274
3
W
Heimdallr
10,418
474
85
4
0
403,628
0
L
Cthulhu
7,305
332
16
1
0
429,657
0
L
Poseidon
9,185
418
95
4
0
366,766
6
L
Cu Chulainn
9,078
413
46
2
0
471,737
0
L
Mercury
9,325
424
114
5
0
478,868
2
L
Charybdis
9,824
447
143
7
0
401,778
5
W
Ra
13,636
620
183
8
0
481,998
5
W
Athena
10,517
478
32
1
0
442,075
6
W
Nemesis
12,467
567
147
7
0
464,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role