Player Matchup

Ra
Ra
DiAblo_9537
Ra
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
108W - 144L
1,393 Elo+
Party 3
Ymir
Ymir
Kodjo_953
Ymir
Level 8
God Stats
2W - 1L
1,331 SR
Queue Stats
10W - 27L
1,238 Elo+
Party 3
Danzaburou
Danzaburou
NiiKlaus_Mik
Danzaburou
Level 17
God Stats
4W - 4L
1,551 SR
Queue Stats
22W - 25L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
TheDiabloXD02
Cliodhna
Level 69
God Stats
7W - 12L
1,436 SR
Queue Stats
35W - 43L
1,425 Elo+
Party 2
Chaac
Chaac
X_Zerfree2K_X
Chaac
Level 53
God Stats
36W - 44L
1,473 SR
Queue Stats
150W - 206L
1,404 Elo+
Party 3
Team Averages
Level 42
1,458 SR
1,386 Elo+

VS

Team Averages
Level 39
1,437 SR
1,350 Elo+
Cthulhu
Cthulhu
Adrian15804
Cthulhu
Level 41
God Stats
1W - 1L
1,771 SR
Queue Stats
50W - 71L
1,310 Elo+
Party 1
Ra
Ra
Bansato46
Ra
Level 69
God Stats
0W - 2L
1,443 SR
Queue Stats
35W - 31L
1,412 Elo+
Party 1
Neith
Neith
DarkPaines
Neith
Level 43
God Stats
99W - 101L
1,454 SR
Queue Stats
135W - 152L
1,318 Elo+
Solo
Thor
Thor
PootisWizard420
Thor
Level 14
God Stats
1W - 2L
1,277 SR
Queue Stats
27W - 35L
1,363 Elo+
Party 1
Bellona
Bellona
qwaszxopl006
Bellona
Level 26
God Stats
0W - 2L
1,241 SR
Queue Stats
14W - 24L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,534
502
1,538
4,948
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
12
0 / 4 / 0
6,764
398
2,202
11,307
9,130
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
NiiKlaus_Mik
Danzaburou
13
3 / 1 / 0
8,121
478
5,302
6,957
2,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
TheDiabloXD02
Cliodhna
18
11 / 1 / 6
11,018
648
13,161
11,383
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 3 / 6
10,817
636
20,264
17,382
14,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrian15804
Cthulhu
12
3 / 1 / 0
7,709
453
7,828
11,816
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 6 / 3
8,273
487
5,974
9,690
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
2 / 2 / 2
7,208
424
6,179
8,005
2,334
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 8 / 0
7,583
446
5,708
13,082
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
qwaszxopl006
Bellona
11
0 / 7 / 3
6,672
392
5,479
16,289
12,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
24
Kills
10
10
Deaths
24
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adrian15804
Cthulhu
3
1
0
3
L
2
6
3
0.58
L
Neith
2
2
2
1.5
W
1
1
2
2
W
Ymir
0
4
0
0
W
Danzaburou
NiiKlaus_Mik
Danzaburou
3
1
0
3
L
3
8
0
0.38
W
Cliodhna
TheDiabloXD02
Cliodhna
11
1
6
14
W
9
3
6
4
L
Bellona
qwaszxopl006
Bellona
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
31,168
51,977
Taken
58,882
32,005
Mitigated
35,030
16,613
Healing
16,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adrian15804
Cthulhu
7,828
412
176
3,824
11,816
12,868
0
2,454
9,327
37,205
0
L
5,974
720
174
1,557
9,690
3,131
0
927
8,729
43,316
0
L
Neith
6,179
3,579
640
3,528
8,005
2,334
148
500
7,505
0
35,335
W
1,538
392
0
2,073
4,948
1,849
273
1,797
2,931
47,746
0
W
Ymir
2,202
488
0
0
11,307
9,130
640
4,480
6,791
13,370
0
W
Danzaburou
NiiKlaus_Mik
Danzaburou
5,302
2,264
0
2,634
6,957
2,067
2,631
1,894
5,063
0
51,578
L
5,708
1,739
0
2,243
13,082
4,411
0
1,374
11,708
0
32,136
W
Cliodhna
TheDiabloXD02
Cliodhna
13,161
765
0
3,200
11,383
4,617
2,145
1,769
9,488
0
74,136
W
20,264
2,555
0
8,706
17,382
14,342
824
3,302
13,902
9,468
61,854
L
Bellona
qwaszxopl006
Bellona
5,479
1,260
187
3,685
16,289
12,286
0
1,376
14,844
0
28,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,254
Gold Earned
37,445
464
Minions Killed
356
0
Camps Cleared
0
1,529,186
Distance Traveled
1,629,570
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,709
453
68
4
0
356,464
0
L
Ra
8,273
487
97
6
0
311,813
0
L
Neith
7,208
424
73
4
0
313,121
3
W
Ra
8,534
502
89
5
0
215,150
1
W
Ymir
6,764
398
23
1
0
316,062
0
W
Danzaburou
8,121
478
105
6
0
300,574
3
L
Thor
7,583
446
60
4
0
314,984
1
W
Cliodhna
11,018
648
124
7
0
394,331
0
W
Chaac
10,817
636
123
7
0
303,069
0
L
Bellona
6,672
392
58
3
0
333,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role