Player Matchup

Cabrakan
Cabrakan
Sky322196
Cabrakan
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 5L
1,576 Elo+
Solo
Mercury
Mercury
Storm blaster47
Mercury
Level 84
God Stats
3W - 6L
1,507 SR
Queue Stats
57W - 64L
1,398 Elo+
Party 1
Poseidon
Poseidon
StrongVenom
Poseidon
Level 10
God Stats
5W - 6L
1,368 SR
Queue Stats
8W - 12L
1,337 Elo+
Party 1
Agni
Agni
THEMAGICPOL03
Agni
Level 8
God Stats
6W - 10L
1,557 SR
Queue Stats
6W - 11L
1,337 Elo+
Party 1
Cernunnos
Cernunnos
TONY1000
Cernunnos
Level 138
God Stats
3W - 2L
1,778 SR
Queue Stats
235W - 259L
1,466 Elo+
Party 1
Team Averages
Level 53
1,582 SR
1,423 Elo+

VS

Team Averages
Level 18
1,443 SR
1,438 Elo+
Nemesis
Nemesis
Neon__Plague
Nemesis
Level 12
God Stats
4W - 10L
1,215 SR
Queue Stats
6W - 15L
1,120 Elo+
Solo
Bellona
Bellona
PurplePanda43
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 15L
1,686 Elo+
Solo
Kukulkan
Kukulkan
RockOnix
Kukulkan
Level 17
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 3L
1,442 Elo+
Solo
Sylvanus
Sylvanus
katecos22
Sylvanus
Level 27
God Stats
8W - 3L
1,508 SR
Queue Stats
49W - 63L
1,407 Elo+
Solo
Sol
Sol
qcdn
Sol
Level 21
God Stats
2W - 0L
1,698 SR
Queue Stats
22W - 17L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Sky322196
Cabrakan
18
3 / 8 / 1
12,841
443
14,052
35,843
28,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 7 / 6
12,699
438
10,226
22,924
8,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
StrongVenom
Poseidon
16
2 / 10 / 1
10,878
375
9,554
16,411
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 3
10,373
358
6,970
17,007
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
TONY1000
Cernunnos
13
2 / 8 / 2
10,675
368
10,464
16,969
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Neon__Plague
Nemesis
10
0 / 6 / 4
9,911
342
596
8,740
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bellona
20
17 / 3 / 8
15,412
531
26,400
26,642
27,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
RockOnix
Kukulkan
19
3 / 4 / 10
14,139
488
11,276
10,600
4,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
katecos22
Sylvanus
17
0 / 3 / 17
13,140
453
6,224
20,255
28,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
qcdn
Sol
20
19 / 2 / 5
17,146
591
36,532
26,247
11,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
15
Kills
39
41
Deaths
18
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Neon__Plague
Nemesis
0
6
4
0.33
W
Bellona
17
3
8
7
W
Kukulkan
RockOnix
Kukulkan
3
4
10
2
L
Cabrakan
Sky322196
Cabrakan
3
8
1
0.44
L
6
7
6
1.29
L
Poseidon
StrongVenom
Poseidon
2
10
1
0.25
L
2
8
3
0.44
L
Cernunnos
TONY1000
Cernunnos
2
8
2
0.38
W
Sylvanus
katecos22
Sylvanus
0
3
17
2.83
W
Sol
qcdn
Sol
19
2
5
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,266
Damage
81,028
109,154
Taken
92,484
53,903
Mitigated
75,949
22,259
Healing
33,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Neon__Plague
Nemesis
596
315
0
1,638
8,740
3,272
0
494
8,228
0
21,249
W
Bellona
26,400
4,834
0
2,495
26,642
27,513
1,818
6,496
19,784
129
99,785
W
Kukulkan
RockOnix
Kukulkan
11,276
1,375
0
797
10,600
4,587
1,952
7,050
3,424
75,418
0
L
Cabrakan
Sky322196
Cabrakan
14,052
1,478
1,864
10,726
35,843
28,837
383
23,374
12,469
74,081
0
L
10,226
3,107
0
4,353
22,924
8,377
0
7,201
15,723
0
77,569
L
Poseidon
StrongVenom
Poseidon
9,554
303
75
787
16,411
5,187
1,639
6,618
9,793
48,165
0
L
6,970
41
148
1,004
17,007
5,653
225
7,885
9,122
41,973
0
L
Cernunnos
TONY1000
Cernunnos
10,464
4,318
0
3,302
16,969
5,849
800
9,083
7,886
0
56,752
W
Sylvanus
katecos22
Sylvanus
6,224
2,420
5,306
5,271
20,255
28,942
214
7,361
12,567
28,099
0
W
Sol
qcdn
Sol
36,532
18,072
0
18,075
26,247
11,635
6,654
8,209
17,905
170,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,466
Gold Earned
69,748
460
Minions Killed
515
0
Camps Cleared
0
2,351,868
Distance Traveled
2,273,466
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,911
342
22
1
0
243,282
4
W
Bellona
15,412
531
132
5
0
510,763
3
W
Kukulkan
14,139
488
135
5
0
512,207
1
L
Cabrakan
12,841
443
109
4
0
416,146
1
L
Mercury
12,699
438
105
4
0
625,453
0
L
Poseidon
10,878
375
93
3
0
465,698
0
L
Agni
10,373
358
62
2
0
516,016
1
L
Cernunnos
10,675
368
91
3
0
328,555
2
W
Sylvanus
13,140
453
34
1
0
538,999
2
W
Sol
17,146
591
192
7
0
468,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role