Player Matchup

Medusa
Medusa
K1D-Vengeance
Medusa
Level 67
God Stats
13W - 13L
1,495 SR
Queue Stats
97W - 111L
1,408 Elo+
Party 1
Achilles
Achilles
eagl3sfanrob
Achilles
Level 87
God Stats
2W - 2L
1,758 SR
Queue Stats
76W - 83L
1,412 Elo+
Party 1
Anubis
Anubis
ivan_titus12
Anubis
Level 28
God Stats
19W - 14L
1,510 SR
Queue Stats
68W - 70L
1,379 Elo+
Party 1
Team Averages
Level 61
1,588 SR
1,400 Elo+

VS

Team Averages
Level 91
1,705 SR
1,437 Elo+
Gilgamesh
Gilgamesh
CreamyStang
Gilgamesh
Level 27
God Stats
7W - 4L
1,519 SR
Queue Stats
146W - 177L
1,367 Elo+
Solo
Kukulkan
Kukulkan
DiddlingDwarf
Kukulkan
Level 102
God Stats
35W - 26L
1,636 SR
Queue Stats
198W - 219L
1,504 Elo+
Solo
Chiron
Chiron
PurpleKiw1
Chiron
Level 144
God Stats
1W - 0L
1,960 SR
Queue Stats
25W - 43L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 4
12,361
651
13,373
23,210
13,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
eagl3sfanrob
Achilles
15
2 / 6 / 10
11,480
604
7,828
24,500
25,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
15
3 / 5 / 8
11,919
627
10,619
21,112
9,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CreamyStang
Gilgamesh
15
2 / 9 / 11
11,936
628
14,597
16,448
5,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DiddlingDwarf
Kukulkan
19
12 / 1 / 7
14,276
751
27,994
7,735
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
PurpleKiw1
Chiron
17
6 / 3 / 10
13,368
704
20,159
16,694
4,935
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
13
Kills
20
20
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CreamyStang
Gilgamesh
2
9
11
0.83
W
Kukulkan
DiddlingDwarf
Kukulkan
12
1
7
15.5
L
8
9
4
1.11
W
Chiron
PurpleKiw1
Chiron
6
3
10
3.67
L
Achilles
eagl3sfanrob
Achilles
2
6
10
1.17
L
Anubis
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,820
Damage
62,750
68,822
Taken
40,877
48,218
Mitigated
13,669
14,011
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CreamyStang
Gilgamesh
14,597
4,362
0
562
16,448
5,734
280
5,283
10,638
0
39,204
W
Kukulkan
DiddlingDwarf
Kukulkan
27,994
688
0
2,234
7,735
3,000
1,026
2,432
5,059
70,102
0
L
13,373
5,992
698
3,421
23,210
13,689
0
6,515
16,695
0
44,295
W
Chiron
PurpleKiw1
Chiron
20,159
4,164
759
5,164
16,694
4,935
1,727
5,490
10,776
0
65,159
L
Achilles
eagl3sfanrob
Achilles
7,828
1,233
0
3,188
24,500
25,526
0
10,011
14,489
4,946
22,782
L
Anubis
10,619
175
704
6,000
21,112
9,003
0
11,582
9,530
40,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,760
Gold Earned
39,580
174
Minions Killed
228
4
Camps Cleared
12
913,692
Distance Traveled
987,710
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,936
628
37
2
5
314,345
2
W
Kukulkan
14,276
751
106
6
3
321,785
3
L
Medusa
12,361
651
71
4
4
306,773
1
W
Chiron
13,368
704
85
4
4
351,580
1
L
Achilles
11,480
604
46
2
0
304,740
5
L
Anubis
11,919
627
57
3
0
302,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role