Player Matchup

Izanami
Izanami
CPTreptite
Izanami
Level 124
God Stats
8W - 5L
1,609 SR
Queue Stats
244W - 190L
1,527 Elo+
Party 2
Vulcan
Vulcan
KBTheBest
Vulcan
Level 51
God Stats
2W - 2L
1,187 SR
Queue Stats
26W - 47L
1,442 Elo+
Party 2
Chernobog
Chernobog
LAZYCLD23
Chernobog
Level 101
God Stats
3W - 1L
1,511 SR
Queue Stats
220W - 167L
1,519 Elo+
Party 2
Team Averages
Level 92
1,436 SR
1,496 Elo+

VS

Team Averages
Level 80
1,629 SR
1,453 Elo+
Freya
Freya
JoJoII
Freya
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 84L
1,353 Elo+
Solo
Charybdis
Charybdis
KYB chad
Charybdis
Level 66
God Stats
2W - 1L
1,636 SR
Queue Stats
111W - 75L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
czechurself3595
Sun Wukong
Level 76
God Stats
0W - 1L
1,750 SR
Queue Stats
111W - 75L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CPTreptite
Izanami
10
1 / 3 / 8
6,914
691
6,898
5,326
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
KBTheBest
Vulcan
12
6 / 0 / 4
7,809
781
12,939
4,242
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
LAZYCLD23
Chernobog
12
4 / 2 / 6
7,778
778
6,830
6,178
2,044
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JoJoII
Freya
10
2 / 3 / 1
6,379
638
2,454
8,139
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
KYB chad
Charybdis
10
1 / 6 / 2
6,113
611
4,958
8,973
2,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
czechurself3595
Sun Wukong
9
2 / 2 / 2
6,492
649
5,626
15,697
8,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
5
5
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
CPTreptite
Izanami
1
3
8
1.67
L
Freya
JoJoII
Freya
2
3
1
0.83
W
Vulcan
KBTheBest
Vulcan
6
0
4
8
L
Charybdis
KYB chad
Charybdis
1
6
2
0.33
W
Chernobog
LAZYCLD23
Chernobog
4
2
6
3.5
L
Sun Wukong
czechurself3595
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
13,038
15,746
Taken
32,809
5,480
Mitigated
14,262
1,218
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CPTreptite
Izanami
6,898
4,948
0
442
5,326
2,029
445
543
4,783
0
22,886
L
Freya
JoJoII
Freya
2,454
752
0
1,994
8,139
2,720
0
5,168
2,591
12,889
1,664
W
Vulcan
KBTheBest
Vulcan
12,939
2,939
0
526
4,242
1,407
517
871
3,371
25,160
0
L
Charybdis
KYB chad
Charybdis
4,958
3,157
0
2,461
8,973
2,857
0
3,778
5,043
0
19,476
W
Chernobog
LAZYCLD23
Chernobog
6,830
3,982
0
250
6,178
2,044
360
950
5,228
0
22,021
L
Sun Wukong
czechurself3595
Sun Wukong
5,626
697
135
6,662
15,697
8,685
0
3,697
11,702
0
15,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,501
Gold Earned
18,984
113
Minions Killed
83
5
Camps Cleared
4
528,739
Distance Traveled
524,190
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,914
691
44
4
3
159,268
0
L
Freya
6,379
638
31
3
2
160,455
3
W
Vulcan
7,809
781
35
4
0
199,373
3
L
Charybdis
6,113
611
35
4
2
155,233
3
W
Chernobog
7,778
778
34
3
2
170,098
3
L
Sun Wukong
6,492
649
17
2
0
208,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role