Player Matchup

Xing Tian
Xing Tian
AmBully4Life
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
JustZay95
Tsukuyomi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 43L
1,421 Elo+
Solo
Ra
Ra
M43LolekAk47
Ra
Level 29
God Stats
53W - 36L
1,590 SR
Queue Stats
311W - 284L
1,538 Elo+
Solo
Chiron
Chiron
mamberroi_1364
Chiron
Level 15
God Stats
6W - 5L
1,474 SR
Queue Stats
28W - 28L
1,467 Elo+
Solo
Chaac
Chaac
silverhakish
Chaac
Level 8
God Stats
2W - 1L
1,260 SR
Queue Stats
38W - 48L
1,239 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,405 Elo+

VS

Team Averages
Level 12
1,499 SR
1,338 Elo+
Fenrir
Fenrir
Anubis_9029
Fenrir
Level 5
God Stats
4W - 8L
1,531 SR
Queue Stats
5W - 14L
1,299 Elo+
Party 1
Ra
Ra
Charm3r4870
Ra
Level 27
God Stats
9W - 11L
1,465 SR
Queue Stats
146W - 163L
1,425 Elo+
Solo
Cerberus
Cerberus
ExoticFireFlame
Cerberus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,315 Elo+
Party 1
Set
Set
NC ARTHUR1438
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,381 Elo+
Solo
Olorun
Olorun
OFFICIALTENCIOUS
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AmBully4Life
Xing Tian
17
0 / 4 / 17
10,733
976
3,937
14,054
17,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
JustZay95
Tsukuyomi
18
12 / 1 / 14
11,805
1,073
13,472
7,108
2,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 2 / 22
12,573
1,143
22,988
7,939
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
24 / 0 / 10
14,921
1,356
32,983
10,886
4,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 0 / 10
9,755
887
4,398
2,600
1,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

275

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 12 / 4
9,724
884
8,351
18,222
11,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 9 / 1
10,490
954
9,825
16,448
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
16
0 / 8 / 5
10,388
944
5,142
20,063
20,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 8 / 2
9,850
895
9,482
19,004
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 11 / 0
8,670
788
3,865
15,684
5,455
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
19
47
Kills
7
7
Deaths
48
73
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AmBully4Life
Xing Tian
0
4
17
2.13
L
Fenrir
1
12
4
0.25
L
4
9
1
0.5
L
Cerberus
0
8
5
0.31
W
Tsukuyomi
JustZay95
Tsukuyomi
12
1
14
19
W
9
2
22
10
L
2
8
2
0.38
L
0
11
0
0
W
24
0
10
29
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,778
Damage
36,665
42,587
Taken
89,421
28,543
Mitigated
48,681
8,758
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AmBully4Life
Xing Tian
3,937
1,703
0
547
14,054
17,353
0
6,737
7,317
7,848
0
L
Fenrir
8,351
1,790
0
69
18,222
11,844
0
4,186
14,036
0
16,909
L
9,825
400
1,454
1,526
16,448
4,700
0
5,483
10,867
49,595
0
L
Cerberus
5,142
34
0
2,018
20,063
20,211
0
5,286
14,560
19,526
0
W
Tsukuyomi
JustZay95
Tsukuyomi
13,472
5,594
0
485
7,108
2,397
0
2,441
4,667
0
24,090
W
22,988
472
867
2,771
7,939
3,267
0
3,636
4,303
54,272
0
L
9,482
5,464
104
1,188
19,004
6,471
0
5,676
13,155
0
17,864
L
3,865
3,101
0
1,656
15,684
5,455
0
6,294
9,390
9,465
0
W
32,983
17,905
756
2,893
10,886
4,446
0
5,435
5,451
0
47,714
W
4,398
889
0
439
2,600
1,080
0
583
2,017
0
7,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,787
Gold Earned
49,122
141
Minions Killed
160
3
Camps Cleared
4
880,875
Distance Traveled
958,165
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,733
976
3
0
1
162,338
0
L
Fenrir
9,724
884
8
1
0
215,504
0
L
Ra
10,490
954
90
8
2
213,246
1
L
Cerberus
10,388
944
37
3
1
180,407
0
W
Tsukuyomi
11,805
1,073
23
2
1
206,343
0
W
Ra
12,573
1,143
76
7
1
226,577
3
L
Set
9,850
895
12
1
0
209,952
2
L
Olorun
8,670
788
13
1
1
139,056
0
W
Chiron
14,921
1,356
34
3
0
211,710
0
W
Chaac
9,755
887
5
0
0
73,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role