Player Matchup

Tsukuyomi
Tsukuyomi
AsapGang2KBako
Tsukuyomi
Level 69
God Stats
4W - 2L
1,586 SR
Queue Stats
122W - 122L
1,537 Elo+
Party 3
Tiamat
Tiamat
Bushw1ck69
Tiamat
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 258L
1,521 Elo+
Party 3
Chernobog
Chernobog
IamFinnaNut
Chernobog
Level 127
God Stats
5W - 7L
1,647 SR
Queue Stats
257W - 213L
1,613 Elo+
Party 2
Ganesha
Ganesha
coomguzzler
Ganesha
Level 35
God Stats
7W - 1L
1,809 SR
Queue Stats
175W - 114L
1,605 Elo+
Party 2
Chang'e
Chang'e
readcon
Chang'e
Level 35
God Stats
4W - 0L
1,864 SR
Queue Stats
126W - 106L
1,628 Elo+
Solo
Team Averages
Level 78
1,681 SR
1,581 Elo+

VS

Team Averages
Level 80
1,498 SR
1,611 Elo+
Scylla
Scylla
Abric
Scylla
Level 29
God Stats
0W - 1L
1,129 SR
Queue Stats
46W - 27L
1,641 Elo+
Party 1
Geb
Geb
SikDinger
Geb
Level 145
God Stats
6W - 8L
1,582 SR
Queue Stats
140W - 97L
1,573 Elo+
Party 1
Athena
Athena
Vinanyl
Athena
Level 59
God Stats
4W - 3L
1,659 SR
Queue Stats
220W - 144L
1,661 Elo+
Party 1
Charybdis
Charybdis
nic0man
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 113L
1,585 Elo+
Party 1
Achilles
Achilles
sp000000ns
Achilles
Level 102
God Stats
9W - 9L
1,619 SR
Queue Stats
141W - 113L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AsapGang2KBako
Tsukuyomi
19
4 / 2 / 7
12,335
587
7,996
12,036
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Bushw1ck69
Tiamat
19
3 / 0 / 4
12,011
572
5,233
8,908
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
IamFinnaNut
Chernobog
20
11 / 0 / 4
14,523
692
24,139
14,135
7,124
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
coomguzzler
Ganesha
16
0 / 0 / 8
10,973
523
4,782
13,703
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
readcon
Chang'e
20
2 / 1 / 3
14,233
678
14,779
16,343
6,429
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abric
Scylla
15
0 / 4 / 2
9,236
440
5,922
12,535
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 4 / 1
8,976
427
7,063
22,954
18,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Vinanyl
Athena
13
0 / 4 / 2
8,472
403
3,720
17,332
14,099
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
nic0man
Charybdis
14
0 / 3 / 0
8,529
406
1,783
10,077
2,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
sp000000ns
Achilles
16
3 / 5 / 0
9,845
469
8,029
17,196
7,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
20
Kills
3
3
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Abric
Scylla
0
4
2
0.25
W
Tsukuyomi
AsapGang2KBako
Tsukuyomi
4
2
7
3.75
W
Tiamat
Bushw1ck69
Tiamat
3
0
4
5
W
Chernobog
IamFinnaNut
Chernobog
11
0
4
13
L
0
4
1
0.13
L
Athena
Vinanyl
Athena
0
4
2
0.25
W
Ganesha
coomguzzler
Ganesha
0
0
8
4
L
Charybdis
nic0man
Charybdis
0
3
0
0
W
Chang'e
readcon
Chang'e
2
1
3
3.5
L
Achilles
sp000000ns
Achilles
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,929
Damage
26,517
65,125
Taken
80,094
38,996
Mitigated
46,695
40,661
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Abric
Scylla
5,922
815
0
2,244
12,535
3,776
0
4,659
7,876
69,587
0
W
Tsukuyomi
AsapGang2KBako
Tsukuyomi
7,996
1,510
0
7,758
12,036
4,616
2,161
1,738
10,274
0
91,527
W
Tiamat
Bushw1ck69
Tiamat
5,233
405
0
5,700
8,908
5,267
3,698
4,002
4,583
78,605
0
W
Chernobog
IamFinnaNut
Chernobog
24,139
16,725
0
9,802
14,135
7,124
4,096
3,853
10,165
0
163,848
L
7,063
903
0
5,868
22,954
18,962
0
10,886
12,068
70,105
0
L
Athena
Vinanyl
Athena
3,720
620
2,512
2,460
17,332
14,099
0
3,138
14,194
33,472
0
W
Ganesha
coomguzzler
Ganesha
4,782
373
0
6,131
13,703
15,560
1,289
3,442
10,021
29,738
0
L
Charybdis
nic0man
Charybdis
1,783
783
0
4,008
10,077
2,626
0
1,434
8,643
0
55,669
W
Chang'e
readcon
Chang'e
14,779
2,032
554
10,716
16,343
6,429
230
5,969
9,521
116,245
0
L
Achilles
sp000000ns
Achilles
8,029
2,377
0
4,327
17,196
7,232
0
4,677
12,519
0
64,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,075
Gold Earned
45,058
787
Minions Killed
545
0
Camps Cleared
0
2,155,816
Distance Traveled
1,975,222
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,236
440
144
7
0
360,938
3
W
Tsukuyomi
12,335
587
157
7
0
475,026
6
W
Tiamat
12,011
572
170
8
0
422,353
10
W
Chernobog
14,523
692
211
10
0
457,280
3
L
Geb
8,976
427
124
6
0
401,953
4
L
Athena
8,472
403
54
3
0
415,045
7
W
Ganesha
10,973
523
15
1
0
397,587
8
L
Charybdis
8,529
406
117
6
0
369,030
3
W
Chang'e
14,233
678
234
11
0
403,570
1
L
Achilles
9,845
469
106
5
0
428,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role