Player Matchup

Hel
Hel
 
Hel
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
KiritoKurokami
Cliodhna
Level 47
God Stats
16W - 19L
1,464 SR
Queue Stats
236W - 295L
1,308 Elo+
Party 1
Bellona
Bellona
SergioDeBruyne11
Bellona
Level 29
God Stats
7W - 9L
1,496 SR
Queue Stats
147W - 203L
1,300 Elo+
Party 1
Cerberus
Cerberus
uchihaaaa_aaa
Cerberus
Level 51
God Stats
3W - 7L
1,460 SR
Queue Stats
80W - 118L
1,344 Elo+
Party 3
Cernunnos
Cernunnos
xeromath_stm
Cernunnos
Level 33
God Stats
9W - 9L
1,569 SR
Queue Stats
66W - 98L
1,349 Elo+
Party 3
Team Averages
Level 39
1,498 SR
1,360 Elo+

VS

Team Averages
Level 43
1,497 SR
1,366 Elo+
Sun Wukong
Sun Wukong
Dotalogo-
Sun Wukong
Level 46
God Stats
5W - 2L
1,573 SR
Queue Stats
46W - 59L
1,328 Elo+
Party 2
Raijin
Raijin
Dryn4er
Raijin
Level 69
God Stats
2W - 2L
1,348 SR
Queue Stats
136W - 197L
1,410 Elo+
Party 2
Arachne
Arachne
Kuzn3tz_
Arachne
Level 42
God Stats
20W - 17L
1,602 SR
Queue Stats
132W - 161L
1,387 Elo+
Party 2
Neith
Neith
Patashov1
Neith
Level 42
God Stats
13W - 15L
1,451 SR
Queue Stats
119W - 134L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
moning26
Zhong Kui
Level 17
God Stats
6W - 6L
1,510 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 7 / 0
7,745
484
5,686
14,941
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
13
2 / 8 / 1
8,001
500
8,164
13,684
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
7,408
463
5,174
10,156
8,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
uchihaaaa_aaa
Cerberus
13
3 / 2 / 5
7,799
487
7,049
13,389
10,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
xeromath_stm
Cernunnos
13
3 / 4 / 4
7,552
472
6,833
9,578
3,880
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dotalogo-
Sun Wukong
17
9 / 1 / 1
10,215
638
11,605
14,930
10,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Dryn4er
Raijin
15
2 / 0 / 8
8,827
552
8,641
8,485
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Kuzn3tz_
Arachne
15
10 / 1 / 7
9,509
594
12,415
13,127
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Patashov1
Neith
12
0 / 3 / 3
7,382
461
5,873
7,814
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
moning26
Zhong Kui
13
5 / 4 / 1
8,157
510
7,669
9,861
4,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
26
26
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
0
0
W
Sun Wukong
Dotalogo-
Sun Wukong
9
1
1
9.5
W
Raijin
Dryn4er
Raijin
2
0
8
6
L
Cliodhna
2
8
1
0.31
W
Arachne
Kuzn3tz_
Arachne
10
1
7
13.5
W
Neith
Patashov1
Neith
0
3
3
0.5
L
1
5
0
0.2
W
Zhong Kui
moning26
Zhong Kui
5
4
1
1.38
L
Cerberus
uchihaaaa_aaa
Cerberus
3
2
5
2.75
L
Cernunnos
xeromath_stm
Cernunnos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
46,203
61,748
Taken
54,217
32,828
Mitigated
24,293
15,282
Healing
24,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,686
1,065
172
5,167
14,941
5,384
236
6,341
8,112
57,415
0
W
Sun Wukong
Dotalogo-
Sun Wukong
11,605
2,425
0
6,793
14,930
10,458
332
1,908
13,022
0
67,216
W
Raijin
Dryn4er
Raijin
8,641
1,259
5
2,609
8,485
2,798
250
3,695
4,500
53,668
0
L
Cliodhna
8,164
1,429
0
2,862
13,684
4,385
0
1,476
12,134
0
57,425
W
Arachne
Kuzn3tz_
Arachne
12,415
8,329
0
9,193
13,127
3,766
0
2,840
10,213
0
42,907
W
Neith
Patashov1
Neith
5,873
1,755
0
2,036
7,814
2,538
1,035
2,275
5,539
0
46,583
L
5,174
1,213
0
328
10,156
8,467
27
0
10,156
10,180
27,370
W
Zhong Kui
moning26
Zhong Kui
7,669
1,161
52
3,690
9,861
4,733
315
3,672
6,131
34,003
0
L
Cerberus
uchihaaaa_aaa
Cerberus
7,049
388
370
4,905
13,389
10,712
0
4,436
8,897
26,469
0
L
Cernunnos
xeromath_stm
Cernunnos
6,833
3,169
0
1,478
9,578
3,880
0
3,405
6,139
0
49,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
44,090
458
Minions Killed
472
0
Camps Cleared
0
1,491,240
Distance Traveled
1,523,777
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,745
484
107
7
0
285,097
5
W
Sun Wukong
10,215
638
129
8
0
298,392
0
W
Raijin
8,827
552
113
7
0
307,714
6
L
Cliodhna
8,001
500
112
7
0
322,309
4
W
Arachne
9,509
594
74
5
0
370,565
3
W
Neith
7,382
461
87
5
0
256,494
0
L
Bellona
7,408
463
88
6
0
318,587
0
W
Zhong Kui
8,157
510
69
4
0
290,612
1
L
Cerberus
7,799
487
47
3
0
286,880
3
L
Cernunnos
7,552
472
104
7
0
278,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role