Player Matchup

Fenrir
Fenrir
TheZeroHero0
Fenrir
Level 18
God Stats
4W - 3L
1,728 SR
Queue Stats
8W - 4L
1,596 Elo+
Solo
Nike
Nike
TooSloBro
Nike
Level 39
God Stats
2W - 2L
2,037 SR
Queue Stats
111W - 62L
1,586 Elo+
Party 1
Olorun
Olorun
UncleanlyHalo
Olorun
Level 157
God Stats
1W - 1L
1,697 SR
Queue Stats
215W - 158L
1,623 Elo+
Party 1
Team Averages
Level 71
1,820 SR
1,602 Elo+

VS

Team Averages
Level 60
1,449 SR
1,465 Elo+
Anubis
Anubis
Huebe
Anubis
Level 107
God Stats
1W - 1L
1,616 SR
Queue Stats
29W - 35L
1,542 Elo+
Party 2
Chaac
Chaac
Luthrr
Chaac
Level 13
God Stats
0W - 1L
1,257 SR
Queue Stats
2W - 5L
1,387 Elo+
Solo
Medusa
Medusa
WhiteHardison
Medusa
Level 61
God Stats
8W - 22L
1,473 SR
Queue Stats
65W - 86L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 3 / 13
9,232
710
10,837
11,950
8,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
14
7 / 1 / 12
10,096
777
6,232
11,281
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 2 / 10
10,864
836
13,444
7,265
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Huebe
Anubis
12
3 / 7 / 2
8,658
666
7,906
10,220
3,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Luthrr
Chaac
12
1 / 7 / 3
8,054
620
7,325
13,246
6,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 3
8,014
616
4,564
10,096
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
5
6
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Huebe
Anubis
3
7
2
0.57
L
Chaac
Luthrr
Chaac
1
7
3
0.36
W
Fenrir
4
3
13
3.5
W
Nike
7
1
12
13
W
10
2
10
7.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,513
Damage
19,795
30,496
Taken
33,562
19,097
Mitigated
13,671
8,475
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Huebe
Anubis
7,906
495
0
1,877
10,220
3,778
76
3,031
7,016
30,863
0
L
Chaac
Luthrr
Chaac
7,325
2,144
0
2,863
13,246
6,603
0
6,827
6,148
0
23,103
W
Fenrir
10,837
2,435
0
2,117
11,950
8,098
581
3,945
8,005
421
30,172
W
Nike
6,232
764
423
2,145
11,281
8,553
567
2,673
8,608
0
29,550
W
13,444
5,273
667
3,123
7,265
2,446
1,499
1,766
5,499
48,232
0
L
4,564
2,134
0
459
10,096
3,290
27
4,254
5,635
0
15,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
24,726
165
Minions Killed
127
8
Camps Cleared
3
736,936
Distance Traveled
642,837
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,658
666
51
4
1
200,158
1
L
Chaac
8,054
620
42
3
1
217,599
0
W
Fenrir
9,232
710
32
2
2
258,899
3
W
Nike
10,096
777
53
4
1
240,584
3
W
Olorun
10,864
836
80
6
5
237,453
5
L
Medusa
8,014
616
34
3
1
225,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role