Player Matchup

Medusa
Medusa
DarkBlood1-2-3
Medusa
Level 23
God Stats
48W - 41L
1,580 SR
Queue Stats
111W - 115L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Miiji
Cthulhu
Level 7
God Stats
7W - 5L
1,813 SR
Queue Stats
9W - 18L
1,555 Elo+
Party 3
Camazotz
Camazotz
Níck7
Camazotz
Level 22
God Stats
5W - 3L
1,661 SR
Queue Stats
101W - 66L
1,682 Elo+
Solo
Izanami
Izanami
ParagonHobo
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,522 Elo+
Party 3
Loki
Loki
lukagiovanni14
Loki
Level 25
God Stats
4W - 10L
1,348 SR
Queue Stats
121W - 151L
1,435 Elo+
Party 1
Team Averages
Level 41
1,581 SR
1,539 Elo+

VS

Team Averages
Level 17
1,625 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HiddenExorcist
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,368 Elo+
Solo
Anubis
Anubis
Mystical8712
Anubis
Level 26
God Stats
3W - 1L
1,902 SR
Queue Stats
30W - 23L
1,609 Elo+
Solo
Fenrir
Fenrir
PANzCharlie
Fenrir
Level 6
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
PANzLima
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
10,377
577
13,125
10,828
3,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Miiji
Cthulhu
12
1 / 0 / 10
7,609
423
2,886
6,523
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Níck7
Camazotz
18
9 / 0 / 5
11,524
640
12,087
13,391
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ParagonHobo
Izanami
14
3 / 2 / 3
8,707
484
6,376
9,002
3,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 5 / 7
9,384
521
10,260
10,177
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 6 / 0
7,166
398
5,273
7,982
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 3
6,957
387
2,227
16,438
9,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
7 / 7 / 1
8,885
494
13,063
15,453
5,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
2 / 4 / 5
7,685
427
4,837
12,569
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
PANzLima
Nemesis
10
0 / 7 / 0
6,453
359
2,103
9,285
2,486
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
30
Kills
10
10
Deaths
30
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
0
0.17
W
8
3
5
3.5
L
0
6
3
0.25
W
Cthulhu
Miiji
Cthulhu
1
0
10
6
L
Anubis
7
7
1
1.07
W
Camazotz
Níck7
Camazotz
9
0
5
11.5
L
Fenrir
2
4
5
1.13
L
Nemesis
PANzLima
Nemesis
0
7
0
0
W
Izanami
ParagonHobo
Izanami
3
2
3
2.25
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,734
Damage
27,503
49,921
Taken
61,727
24,633
Mitigated
24,335
18,372
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,273
2,698
0
422
7,982
2,695
572
0
7,713
0
32,893
W
13,125
6,834
135
1,999
10,828
3,201
2,275
6,932
3,896
0
57,906
L
2,227
620
1,430
2,184
16,438
9,755
288
1,147
14,990
14,223
0
W
Cthulhu
Miiji
Cthulhu
2,886
99
269
1,324
6,523
6,058
520
1,897
4,626
8,053
0
L
Anubis
13,063
595
214
5,451
15,453
5,924
859
197
15,050
55,791
0
W
Camazotz
Níck7
Camazotz
12,087
3,798
0
9,638
13,391
9,228
1,802
2,188
11,203
0
81,440
L
Fenrir
4,837
2,051
0
3,005
12,569
3,475
0
370
11,874
0
27,656
L
Nemesis
PANzLima
Nemesis
2,103
433
0
0
9,285
2,486
0
715
8,359
0
19,722
W
Izanami
ParagonHobo
Izanami
6,376
4,395
0
2,706
9,002
3,173
4,894
1,365
7,637
0
70,384
W
10,260
4,015
0
2,301
10,177
2,973
0
2,908
7,269
0
40,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
37,146
429
Minions Killed
264
0
Camps Cleared
0
1,678,245
Distance Traveled
1,389,249
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,166
398
60
3
0
183,298
0
W
Medusa
10,377
577
85
5
0
353,486
3
L
Ymir
6,957
387
17
1
0
276,972
0
W
Cthulhu
7,609
423
13
1
0
316,020
0
L
Anubis
8,885
494
100
6
0
261,881
0
W
Camazotz
11,524
640
166
9
0
340,994
3
L
Fenrir
7,685
427
50
3
0
354,610
3
L
Nemesis
6,453
359
37
2
0
312,488
0
W
Izanami
8,707
484
114
6
0
303,946
6
W
Loki
9,384
521
51
3
0
363,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role