Player Matchup

Geb
Geb
ANGELITO 172001
Geb
Level 62
God Stats
1W - 2L
1,165 SR
Queue Stats
175W - 212L
1,400 Elo+
Party 1
Raijin
Raijin
MrWrigleys97
Raijin
Level 15
God Stats
12W - 11L
1,539 SR
Queue Stats
86W - 115L
1,587 Elo+
Solo
Thor
Thor
Otakin0608
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,645 Elo+
Solo
Fenrir
Fenrir
iTzDoro12
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,812 Elo+
Party 1
Artemis
Artemis
pinky40751
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,684 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,626 Elo+

VS

Team Averages
Level 14
1,566 SR
1,611 Elo+
Nemesis
Nemesis
Forky083105
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,650 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GhostMode-Keeno
Ah Muzen Cab
Level 17
God Stats
5W - 2L
1,711 SR
Queue Stats
38W - 35L
1,654 Elo+
Solo
Vulcan
Vulcan
MaoZedong7844
Vulcan
Level 17
God Stats
2W - 1L
1,308 SR
Queue Stats
70W - 53L
1,659 Elo+
Solo
Medusa
Medusa
MrSketchers1422
Medusa
Level 5
God Stats
2W - 1L
1,769 SR
Queue Stats
5W - 3L
1,627 Elo+
Solo
Arachne
Arachne
cactusgonz
Arachne
Level 3
God Stats
2W - 3L
1,540 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
5,059
506
1,895
7,249
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
9
0 / 3 / 2
4,897
490
1,973
5,850
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 6 / 2
3,866
387
290
4,563
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
iTzDoro12
Fenrir
10
5 / 1 / 0
6,210
621
5,645
6,293
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
pinky40751
Artemis
10
3 / 1 / 1
5,916
592
7,110
5,823
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Forky083105
Nemesis
11
3 / 2 / 3
6,179
618
3,578
6,745
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
GhostMode-Keeno
Ah Muzen Cab
8
0 / 2 / 0
4,685
469
2,844
5,830
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
6 / 2 / 1
6,155
616
8,700
5,189
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,767
477
2,345
4,658
901
Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
cactusgonz
Arachne
10
1 / 1 / 0
5,834
583
1,323
5,060
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
11
11
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Nemesis
Forky083105
Nemesis
3
2
3
2.25
W
Ah Muzen Cab
GhostMode-Keeno
Ah Muzen Cab
0
2
0
0
W
6
2
1
3.25
W
1
2
0
0.5
L
Raijin
0
3
2
0.33
L
0
6
2
0.17
W
Arachne
cactusgonz
Arachne
1
1
0
1
L
Fenrir
iTzDoro12
Fenrir
5
1
0
5
L
Artemis
pinky40751
Artemis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,913
Damage
18,790
29,778
Taken
27,482
11,046
Mitigated
8,060
7,259
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,895
244
0
1,655
7,249
4,283
141
2,061
5,188
16,508
0
W
Nemesis
Forky083105
Nemesis
3,578
1,175
0
1,565
6,745
2,391
23
738
5,939
0
33,670
W
Ah Muzen Cab
GhostMode-Keeno
Ah Muzen Cab
2,844
1,174
0
2,265
5,830
2,001
0
465
5,365
0
22,975
W
8,700
2,671
0
2,012
5,189
1,464
0
2,093
2,858
36,283
0
W
2,345
928
0
947
4,658
901
0
266
4,392
0
13,260
L
Raijin
1,973
254
0
1,248
5,850
1,781
0
3,516
2,334
25,524
0
L
290
153
0
60
4,563
1,280
93
1,994
2,569
0
3,912
W
Arachne
cactusgonz
Arachne
1,323
868
0
2,480
5,060
1,303
146
0
5,060
0
25,002
L
Fenrir
iTzDoro12
Fenrir
5,645
1,240
0
2,144
6,293
2,286
0
1,129
5,164
0
29,696
L
Artemis
pinky40751
Artemis
7,110
3,584
0
2,152
5,823
1,416
201
0
5,823
0
33,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,948
Gold Earned
27,620
242
Minions Killed
250
0
Camps Cleared
0
873,238
Distance Traveled
960,488
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,059
506
26
3
0
201,341
1
W
Nemesis
6,179
618
69
7
0
229,496
0
W
Ah Muzen Cab
4,685
469
49
5
0
172,884
2
W
Vulcan
6,155
616
55
6
0
188,068
1
W
Medusa
4,767
477
23
2
0
184,664
0
L
Raijin
4,897
490
59
6
0
180,929
2
L
Thor
3,866
387
11
1
0
106,436
1
W
Arachne
5,834
583
54
5
0
185,376
2
L
Fenrir
6,210
621
73
7
0
215,554
0
L
Artemis
5,916
592
73
7
0
168,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role