Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Davvross
Ymir
Level 160
God Stats
25W - 13L
1,736 SR
Queue Stats
886W - 388L
1,762 Elo+
Party 1
Ra
Ra
Dutsher
Ra
Level 160
God Stats
7W - 2L
1,735 SR
Queue Stats
952W - 347L
1,829 Elo+
Party 1
The Morrigan
The Morrigan
Ntiro
The Morrigan
Level 160
God Stats
147W - 62L
1,839 SR
Queue Stats
1,323W - 604L
1,901 Elo+
Party 1
Ne Zha
Ne Zha
Otiro
Ne Zha
Level 160
God Stats
3W - 0L
1,846 SR
Queue Stats
322W - 160L
1,909 Elo+
Party 1
Team Averages
Level 160
1,731 SR
1,780 Elo+

VS

Team Averages
Level 127
1,563 SR
1,614 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Fabbles
Ne Zha
Level 66
God Stats
0W - 2L
1,357 SR
Queue Stats
12W - 15L
1,578 Elo+
Solo
Ymir
Ymir
ShakeItLink
Ymir
Level 160
God Stats
0W - 2L
1,473 SR
Queue Stats
251W - 259L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxZ0R0xX
Cu Chulainn
Level 88
God Stats
6W - 10L
1,607 SR
Queue Stats
594W - 384L
1,677 Elo+
Solo
Olorun
Olorun
robx
Olorun
Level 160
God Stats
2W - 2L
1,876 SR
Queue Stats
178W - 133L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 1 / 2
8,473
605
9,171
7,576
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
2 / 1 / 10
7,730
552
3,453
10,830
8,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 3 / 4
8,090
578
8,737
8,948
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Ntiro
The Morrigan
16
4 / 1 / 2
9,319
666
10,175
5,386
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Otiro
Ne Zha
13
3 / 2 / 7
7,902
564
7,690
9,751
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 3 / 1
7,276
520
6,054
9,272
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Fabbles
Ne Zha
9
1 / 2 / 0
5,848
418
3,773
5,430
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
6,001
429
3,638
12,910
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
XxZ0R0xX
Cu Chulainn
10
2 / 4 / 1
6,565
469
4,546
9,731
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
robx
Olorun
13
3 / 5 / 4
7,725
552
9,844
12,890
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
8
8
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
2
5
L
Jing Wei
 
Jing Wei
2
3
1
0.83
W
Ymir
2
1
10
7
W
5
3
4
2.33
L
Ne Zha
Fabbles
Ne Zha
1
2
0
0.5
W
The Morrigan
Ntiro
The Morrigan
4
1
2
5
W
Ne Zha
Otiro
Ne Zha
3
2
7
3.25
L
0
4
0
0
L
Cu Chulainn
XxZ0R0xX
Cu Chulainn
2
4
1
0.63
L
Olorun
robx
Olorun
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
27,855
42,491
Taken
50,233
22,444
Mitigated
19,129
18,700
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,171
4,364
0
3,727
7,576
2,706
332
1,898
5,678
0
64,050
L
Jing Wei
 
Jing Wei
6,054
4,024
0
2,683
9,272
1,884
0
695
8,577
0
45,939
W
Ymir
3,453
1,354
2,020
2,423
10,830
8,733
18
3,710
7,000
10,925
0
W
8,737
1,481
1,194
2,201
8,948
4,877
0
4,257
4,691
55,719
0
L
Ne Zha
Fabbles
Ne Zha
3,773
535
0
2,584
5,430
1,532
0
1,559
3,755
0
30,105
W
The Morrigan
Ntiro
The Morrigan
10,175
2,696
0
2,906
5,386
2,373
24
0
4,982
64,463
10,285
W
Ne Zha
Otiro
Ne Zha
7,690
3,753
0
4,229
9,751
3,755
0
3,617
6,098
0
46,239
L
3,638
435
0
1,638
12,910
6,764
0
5,339
7,384
30,857
0
L
Cu Chulainn
XxZ0R0xX
Cu Chulainn
4,546
737
0
2,579
9,731
5,348
0
5,291
4,402
0
32,641
L
Olorun
robx
Olorun
9,844
6,890
87
5,307
12,890
3,601
0
6,005
6,684
43,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
33,415
491
Minions Killed
363
0
Camps Cleared
0
1,356,356
Distance Traveled
1,155,187
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,473
605
124
9
0
248,974
2
L
Jing Wei
7,276
520
92
7
0
271,662
3
W
Ymir
7,730
552
15
1
0
269,578
3
W
Ra
8,090
578
121
9
0
281,789
1
L
Ne Zha
5,848
418
70
5
0
178,936
2
W
The Morrigan
9,319
666
147
11
0
260,645
5
W
Ne Zha
7,902
564
84
6
0
295,370
2
L
Ymir
6,001
429
41
3
0
251,690
7
L
Cu Chulainn
6,565
469
64
5
0
209,991
3
L
Olorun
7,725
552
96
7
0
242,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role