Player Matchup

Sobek
Sobek
Alchemylord87
Sobek
Level 86
God Stats
11W - 14L
1,458 SR
Queue Stats
287W - 300L
1,441 Elo+
Party 1
Ravana
Ravana
Dabug123312
Ravana
Level 118
God Stats
8W - 11L
1,389 SR
Queue Stats
390W - 399L
1,569 Elo+
Party 1
Thanatos
Thanatos
Foxtrot35t46
Thanatos
Level 80
God Stats
2W - 8L
1,192 SR
Queue Stats
318W - 367L
1,481 Elo+
Party 1
Tiamat
Tiamat
Frostymarcus3287
Tiamat
Level 101
God Stats
12W - 16L
1,363 SR
Queue Stats
585W - 625L
1,491 Elo+
Party 1
Charybdis
Charybdis
LnTcRanger
Charybdis
Level 47
God Stats
7W - 0L
1,880 SR
Queue Stats
75W - 81L
1,463 Elo+
Party 1
Team Averages
Level 86
1,456 SR
1,489 Elo+

VS

Team Averages
Level 53
1,590 SR
1,420 Elo+
Geb
Geb
FrazierT1006
Geb
Level 38
God Stats
74W - 53L
1,641 SR
Queue Stats
155W - 167L
1,415 Elo+
Party 2
Poseidon
Poseidon
Generic_Joee
Poseidon
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 283L
1,559 Elo+
Party 2
Skadi
Skadi
GodLikeCyan
Skadi
Level 63
God Stats
20W - 14L
1,573 SR
Queue Stats
370W - 367L
1,430 Elo+
Party 2
Thanatos
Thanatos
J3hnny_
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,261 Elo+
Party 3
The Morrigan
The Morrigan
kabdul7
The Morrigan
Level 46
God Stats
2W - 3L
1,739 SR
Queue Stats
154W - 154L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,530
529
6,010
13,214
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
17
9 / 1 / 5
11,187
622
10,965
9,582
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Foxtrot35t46
Thanatos
16
9 / 1 / 2
10,563
587
6,266
12,544
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
2 / 0 / 5
11,383
632
7,915
9,950
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LnTcRanger
Charybdis
17
7 / 5 / 4
10,754
597
14,319
12,899
4,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,424
412
2,380
13,490
12,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Generic_Joee
Poseidon
14
2 / 4 / 1
8,941
497
9,272
9,639
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 6 / 3
8,395
466
10,030
13,278
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
J3hnny_
Thanatos
11
0 / 8 / 1
6,786
377
4,330
12,860
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
kabdul7
The Morrigan
15
2 / 7 / 0
8,702
483
5,128
11,393
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
29
Kills
8
8
Deaths
29
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Ravana
9
1
5
11.5
W
Thanatos
Foxtrot35t46
Thanatos
9
1
2
10
L
1
4
3
0.63
W
2
0
5
4.5
L
Poseidon
Generic_Joee
Poseidon
2
4
1
0.63
L
3
6
3
0.75
L
Thanatos
J3hnny_
Thanatos
0
8
1
0.06
W
Charybdis
LnTcRanger
Charybdis
7
5
4
1.8
L
The Morrigan
kabdul7
The Morrigan
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,475
Damage
31,140
58,189
Taken
60,660
37,423
Mitigated
29,341
30,457
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,010
595
0
4,213
13,214
12,872
0
3,138
9,952
22,092
0
W
Ravana
10,965
2,173
0
3,170
9,582
9,984
1,701
2,081
6,951
0
58,051
W
Thanatos
Foxtrot35t46
Thanatos
6,266
1,624
0
12,510
12,544
4,269
332
3,269
9,096
0
53,628
L
2,380
227
431
2,505
13,490
12,252
57
2,986
10,428
11,583
0
W
7,915
223
0
6,057
9,950
5,993
1,070
3,447
6,228
95,072
0
L
Poseidon
Generic_Joee
Poseidon
9,272
662
0
929
9,639
3,228
0
4,988
4,223
59,778
0
L
10,030
4,884
0
2,061
13,278
3,997
985
4,028
9,222
0
63,033
L
Thanatos
J3hnny_
Thanatos
4,330
1,707
0
4,320
12,860
5,049
0
1,407
11,041
0
32,186
W
Charybdis
LnTcRanger
Charybdis
14,319
10,931
0
4,507
12,899
4,305
3,753
3,143
9,627
0
88,292
L
The Morrigan
kabdul7
The Morrigan
5,128
1,218
0
1,427
11,393
4,815
216
0
10,752
47,096
1,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,417
Gold Earned
40,248
573
Minions Killed
415
0
Camps Cleared
0
1,651,979
Distance Traveled
1,496,484
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,530
529
32
2
0
312,920
9
W
Ravana
11,187
622
110
6
0
317,778
1
W
Thanatos
10,563
587
110
6
0
364,526
0
L
Geb
7,424
412
17
1
0
315,581
2
W
Tiamat
11,383
632
182
10
0
360,238
7
L
Poseidon
8,941
497
111
6
0
322,965
3
L
Skadi
8,395
466
123
7
0
295,927
2
L
Thanatos
6,786
377
58
3
0
282,659
0
W
Charybdis
10,754
597
139
8
0
296,517
1
L
The Morrigan
8,702
483
106
6
0
279,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role