Player Matchup

Neith
Neith
Gold III
B1GTim3KiLLa74
Neith
Gold III
Level 144
God Stats
16W - 9L
1,637 SR
Queue Stats
32W - 30L
1,614 MMR
Party 1
Discordia
Discordia
Gold IV
This_Is_Grizzz
Discordia
Gold IV
Level 126
God Stats
13W - 9L
1,537 SR
Queue Stats
23W - 20L
1,441 MMR
Party 1
Bacchus
Bacchus
Gold V
mits132
Bacchus
Gold V
Level 142
God Stats
13W - 13L
1,529 SR
Queue Stats
29W - 31L
1,425 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,568 SR
1,494 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,495 SR
1,344 MMR
Baron Samedi
Baron Samedi
Silver V
BurryMcCokkiner
Baron Samedi
Silver V
Level 86
God Stats
0W - 1L
1,303 SR
Queue Stats
23W - 49L
1,267 MMR
Solo
Cupid
Cupid
Gold V
Jolly Justin II
Cupid
Gold V
Level 107
God Stats
114W - 94L
1,577 SR
Queue Stats
629W - 515L
1,381 MMR
Solo
Chaac
Chaac
Bronze III
dopaminefarmer
Chaac
Bronze III
Level 87
God Stats
0W - 1L
1,605 SR
Queue Stats
2W - 6L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 10
7,694
855
8,527
6,360
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
This_Is_Grizzz
Discordia
11
5 / 1 / 7
8,013
890
8,170
3,765
1,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
mits132
Bacchus
12
5 / 2 / 9
8,260
918
5,367
10,163
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshZeusAphroditePoseidonAnubis

VS

Bans
ChironVulcanYmirHeraSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BurryMcCokkiner
Baron Samedi
9
0 / 6 / 5
6,011
668
3,241
8,367
2,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 0
7,199
800
4,002
8,641
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 4
5,669
630
4,154
8,802
5,394
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
5
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Baron Samedi
BurryMcCokkiner
Baron Samedi
0
6
5
0.42
L
5
3
0
1.67
W
Discordia
This_Is_Grizzz
Discordia
5
1
7
8.5
L
0
5
4
0.4
W
Bacchus
mits132
Bacchus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,064
Damage
11,397
20,288
Taken
25,810
16,904
Mitigated
10,927
4,253
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,527
3,253
0
1,237
6,360
2,300
1,768
1,274
5,086
0
28,094
L
Baron Samedi
BurryMcCokkiner
Baron Samedi
3,241
134
1,142
2,158
8,367
2,930
0
4,905
3,462
15,706
0
L
4,002
1,840
102
2,120
8,641
2,603
0
4,843
3,798
0
16,435
W
Discordia
This_Is_Grizzz
Discordia
8,170
400
0
488
3,765
1,681
620
885
2,880
24,994
0
L
4,154
316
0
1,549
8,802
5,394
0
4,099
4,703
117
11,522
W
Bacchus
mits132
Bacchus
5,367
432
0
2,528
10,163
12,923
435
1,404
8,759
9,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
18,879
83
Minions Killed
78
3
Camps Cleared
3
459,431
Distance Traveled
427,792
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,694
855
35
4
1
139,930
0
L
Baron Samedi
6,011
668
21
2
0
150,672
0
L
Cupid
7,199
800
37
4
3
148,932
0
W
Discordia
8,013
890
36
4
2
164,377
3
L
Chaac
5,669
630
20
2
0
128,188
3
W
Bacchus
8,260
918
12
1
0
155,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role