Player Matchup

Amaterasu
Amaterasu
JDURBO19D
Amaterasu
Level 122
God Stats
24W - 19L
1,422 SR
Queue Stats
307W - 346L
1,337 Elo+
Solo
Zeus
Zeus
Nicole9716
Zeus
Level 57
God Stats
30W - 46L
1,275 SR
Queue Stats
422W - 504L
1,284 Elo+
Solo
Neith
Neith
Scarleth_Zuu
Neith
Level 78
God Stats
39W - 35L
1,458 SR
Queue Stats
297W - 352L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
X_Perto
Tsukuyomi
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 28L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
panpistols
Kuzenbo
Level 120
God Stats
0W - 1L
1,245 SR
Queue Stats
459W - 424L
1,434 Elo+
Solo
Team Averages
Level 88
1,380 SR
1,362 Elo+

VS

Team Averages
Level 104
1,448 SR
1,385 Elo+
Ymir
Ymir
Miguel3912
Ymir
Level 83
God Stats
9W - 7L
1,514 SR
Queue Stats
458W - 584L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
Swornner4052
Gilgamesh
Level 84
God Stats
7W - 7L
1,475 SR
Queue Stats
190W - 232L
1,331 Elo+
Solo
Merlin
Merlin
TheUnknownZ9900
Merlin
Level 51
God Stats
14W - 23L
1,358 SR
Queue Stats
152W - 204L
1,277 Elo+
Solo
Cliodhna
Cliodhna
iTZ_DeeJaY_K-oS
Cliodhna
Level 160
God Stats
42W - 46L
1,475 SR
Queue Stats
1,660W - 1,578L
1,517 Elo+
Solo
Artemis
Artemis
xBroccolixBeefx
Artemis
Level 144
God Stats
30W - 36L
1,418 SR
Queue Stats
393W - 407L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JDURBO19D
Amaterasu
11
0 / 1 / 0
6,277
571
3,214
6,646
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,289
481
874
3,885
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 2 / 1
5,928
539
3,124
4,874
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
X_Perto
Tsukuyomi
10
1 / 4 / 0
5,787
526
4,220
7,907
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
panpistols
Kuzenbo
9
0 / 0 / 3
5,637
512
4,920
5,040
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,071
461
1,785
7,005
3,252
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Swornner4052
Gilgamesh
11
2 / 0 / 1
6,137
558
2,351
4,716
1,602
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 0
6,182
562
1,391
2,913
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
11
5 / 0 / 1
6,986
635
4,881
5,614
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 1
5,979
544
4,305
5,249
1,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
9
9
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
JDURBO19D
Amaterasu
0
1
0
0
W
0
1
2
1
L
0
2
0
0
L
2
2
1
1.25
W
Gilgamesh
Swornner4052
Gilgamesh
2
0
1
2.5
W
0
0
0
0
L
Tsukuyomi
X_Perto
Tsukuyomi
1
4
0
0.25
W
Cliodhna
5
0
1
5.5
L
Kuzenbo
panpistols
Kuzenbo
0
0
3
1.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,352
Damage
14,713
28,352
Taken
25,497
14,309
Mitigated
9,353
9,396
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
JDURBO19D
Amaterasu
3,214
620
0
2,411
6,646
4,961
0
0
6,646
9,137
27,410
W
1,785
208
0
1,729
7,005
3,252
0
2,835
4,170
15,568
0
L
874
108
0
976
3,885
854
0
973
2,794
25,969
0
L
3,124
1,149
0
1,586
4,874
1,813
26
912
3,962
0
31,837
W
Gilgamesh
Swornner4052
Gilgamesh
2,351
448
0
1,556
4,716
1,602
235
1,246
3,470
0
19,446
W
1,391
43
0
160
2,913
987
0
658
2,225
34,559
0
L
Tsukuyomi
X_Perto
Tsukuyomi
4,220
1,049
0
2,767
7,907
2,257
18
315
7,570
0
31,397
W
Cliodhna
4,881
671
0
2,750
5,614
1,833
0
721
4,861
0
36,988
L
Kuzenbo
panpistols
Kuzenbo
4,920
1,829
0
1,656
5,040
4,424
0
836
4,204
18,827
0
W
4,305
1,882
0
1,276
5,249
1,679
0
1,416
3,833
0
38,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
30,355
310
Minions Killed
313
0
Camps Cleared
0
970,392
Distance Traveled
1,101,875
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,277
571
83
8
0
176,369
3
W
Ymir
5,071
461
28
3
0
204,474
5
L
Zeus
5,289
481
56
5
0
166,091
4
L
Neith
5,928
539
72
7
0
176,816
3
W
Gilgamesh
6,137
558
42
4
0
233,192
2
W
Merlin
6,182
562
79
7
0
217,511
6
L
Tsukuyomi
5,787
526
63
6
0
228,522
4
W
Cliodhna
6,986
635
77
7
0
266,001
3
L
Kuzenbo
5,637
512
36
3
0
222,594
4
W
Artemis
5,979
544
87
8
0
180,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role