Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Az0rd
Anhur
Level 159
God Stats
17W - 7L
1,802 SR
Queue Stats
189W - 128L
1,691 Elo+
Party 2
Bastet
Bastet
Malinesh
Bastet
Level 159
God Stats
23W - 17L
1,646 SR
Queue Stats
226W - 195L
1,616 Elo+
Solo
Cthulhu
Cthulhu
Raec
Cthulhu
Level 160
God Stats
35W - 15L
1,804 SR
Queue Stats
207W - 125L
1,734 Elo+
Party 2
Agni
Agni
hugbear
Agni
Level 139
God Stats
10W - 12L
1,610 SR
Queue Stats
201W - 171L
1,646 Elo+
Solo
Team Averages
Level 148
1,673 SR
1,637 Elo+

VS

Team Averages
Level 137
1,717 SR
1,564 Elo+
Vulcan
Vulcan
Cainnein
Vulcan
Level 160
God Stats
2W - 3L
1,599 SR
Queue Stats
39W - 36L
1,571 Elo+
Party 1
Cliodhna
Cliodhna
GBone1987PL
Cliodhna
Level 127
God Stats
2W - 2L
1,548 SR
Queue Stats
10W - 12L
1,435 Elo+
Party 1
Sobek
Sobek
Torell__
Sobek
Level 155
God Stats
1W - 1L
1,858 SR
Queue Stats
70W - 40L
1,663 Elo+
Party 1
Guan Yu
Guan Yu
dannaris
Guan Yu
Level 85
God Stats
0W - 1L
1,691 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 1
Janus
Janus
iRopes
Janus
Level 159
God Stats
0W - 1L
1,887 SR
Queue Stats
45W - 25L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 0 / 13
8,095
736
5,550
10,072
10,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Az0rd
Anhur
16
6 / 1 / 7
9,500
864
9,682
10,729
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Malinesh
Bastet
15
3 / 0 / 7
8,529
775
7,715
6,334
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Raec
Cthulhu
14
0 / 0 / 12
7,721
702
8,679
10,809
9,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
hugbear
Agni
16
8 / 0 / 2
10,152
923
16,262
6,218
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cainnein
Vulcan
14
1 / 2 / 0
7,012
637
9,791
8,761
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
GBone1987PL
Cliodhna
11
0 / 8 / 0
6,230
566
3,782
9,927
2,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Torell__
Sobek
14
0 / 1 / 0
7,157
651
5,080
13,785
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
dannaris
Guan Yu
12
0 / 3 / 1
6,476
589
4,794
13,914
7,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
iRopes
Janus
14
0 / 4 / 1
7,184
653
5,648
7,059
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
18
Kills
1
1
Deaths
18
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
13
7.5
W
Anhur
Az0rd
Anhur
6
1
7
9.5
L
Vulcan
Cainnein
Vulcan
1
2
0
0.5
L
Cliodhna
GBone1987PL
Cliodhna
0
8
0
0
W
Bastet
Malinesh
Bastet
3
0
7
6.5
W
Cthulhu
Raec
Cthulhu
0
0
12
6
L
Sobek
Torell__
Sobek
0
1
0
0
L
Guan Yu
dannaris
Guan Yu
0
3
1
0.17
W
Agni
hugbear
Agni
8
0
2
9
L
Janus
iRopes
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,888
Damage
29,095
44,162
Taken
53,446
28,573
Mitigated
27,896
15,184
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,550
1,524
0
3,872
10,072
10,199
68
5,832
4,240
0
10,382
W
Anhur
Az0rd
Anhur
9,682
5,219
0
3,839
10,729
3,969
1,379
3,646
7,083
0
38,174
L
Vulcan
Cainnein
Vulcan
9,791
4,095
0
852
8,761
2,669
0
5,216
3,370
33,071
0
L
Cliodhna
GBone1987PL
Cliodhna
3,782
255
0
210
9,927
2,782
0
4,076
5,730
0
14,975
W
Bastet
Malinesh
Bastet
7,715
2,067
0
1,481
6,334
2,704
0
3,019
3,315
0
30,294
W
Cthulhu
Raec
Cthulhu
8,679
627
688
3,822
10,809
9,474
167
5,840
4,969
31,066
0
L
Sobek
Torell__
Sobek
5,080
324
0
4,380
13,785
13,449
0
6,282
7,197
20,173
0
L
Guan Yu
dannaris
Guan Yu
4,794
511
556
3,142
13,914
7,262
1
6,748
6,895
1,206
15,583
W
Agni
hugbear
Agni
16,262
1,001
0
1,482
6,218
2,227
986
2,622
3,596
40,631
0
L
Janus
iRopes
Janus
5,648
345
0
0
7,059
1,734
0
2,079
4,925
37,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
34,059
287
Minions Killed
250
10
Camps Cleared
6
1,172,050
Distance Traveled
1,105,466
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,095
736
19
2
0
244,614
2
W
Anhur
9,500
864
80
7
5
197,492
4
L
Vulcan
7,012
637
69
6
3
238,044
4
L
Cliodhna
6,230
566
30
3
1
204,963
0
W
Bastet
8,529
775
69
6
2
262,074
0
W
Cthulhu
7,721
702
46
4
1
240,608
0
L
Sobek
7,157
651
26
2
0
239,856
0
L
Guan Yu
6,476
589
30
3
1
212,952
5
W
Agni
10,152
923
73
7
2
227,262
3
L
Janus
7,184
653
95
9
1
209,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role