Player Matchup

Achilles
Achilles
ProjectCrunch
Achilles
Level 28
God Stats
1W - 1L
1,501 SR
Queue Stats
26W - 29L
1,454 Elo+
Party 2
Ganesha
Ganesha
ScratchyBa11s
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,264 Elo+
Party 2
Merlin
Merlin
griffos1
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,429 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,382 Elo+

VS

Team Averages
Level 36
1,360 SR
1,370 Elo+
Danzaburou
Danzaburou
SSJ3SergioGR557
Danzaburou
Level 76
God Stats
1W - 1L
1,338 SR
Queue Stats
53W - 64L
1,513 Elo+
Party 1
Bellona
Bellona
maserato
Bellona
Level 17
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 5L
1,261 Elo+
Party 1
Ymir
Ymir
molneoko
Ymir
Level 16
God Stats
10W - 7L
1,456 SR
Queue Stats
30W - 33L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ProjectCrunch
Achilles
11
2 / 4 / 1
8,087
674
4,326
10,087
9,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
11
0 / 4 / 3
8,024
669
2,092
13,759
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
griffos1
Merlin
11
1 / 5 / 1
7,431
619
8,954
7,773
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SSJ3SergioGR557
Danzaburou
13
5 / 1 / 5
9,021
752
10,152
5,352
1,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
maserato
Bellona
12
6 / 2 / 6
8,939
745
10,173
7,288
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
13
2 / 0 / 10
8,586
716
7,513
10,226
9,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
ProjectCrunch
Achilles
2
4
1
0.63
W
Danzaburou
SSJ3SergioGR557
Danzaburou
5
1
5
7.5
L
Ganesha
0
4
3
0.38
L
Merlin
griffos1
Merlin
1
5
1
0.3
W
Bellona
maserato
Bellona
6
2
6
4.5
W
Ymir
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,372
Damage
27,838
31,619
Taken
22,866
21,845
Mitigated
16,599
2,064
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ProjectCrunch
Achilles
4,326
503
0
579
10,087
9,159
0
2,867
7,220
0
19,472
W
Danzaburou
SSJ3SergioGR557
Danzaburou
10,152
6,050
0
1,309
5,352
1,855
679
2,438
2,914
0
33,113
L
Ganesha
2,092
256
0
615
13,759
10,177
0
3,375
10,384
5,670
0
L
Merlin
griffos1
Merlin
8,954
864
0
870
7,773
2,509
0
1,602
6,171
33,230
0
W
Bellona
maserato
Bellona
10,173
2,434
0
425
7,288
5,577
0
3,273
4,015
0
19,569
W
Ymir
7,513
1,127
250
3,375
10,226
9,167
362
5,705
4,521
23,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
26,546
115
Minions Killed
120
4
Camps Cleared
6
603,369
Distance Traveled
655,155
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,087
674
51
4
1
222,212
3
W
Danzaburou
9,021
752
60
5
1
221,556
1
L
Ganesha
8,024
669
1
0
1
193,364
0
L
Merlin
7,431
619
63
5
2
187,793
0
W
Bellona
8,939
745
24
2
3
191,477
3
W
Ymir
8,586
716
36
3
2
242,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role