Player Matchup

Morgan Le Fay
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
Level 104
God Stats
34W - 31L
1,210 SR
Queue Stats
136W - 138L
1,360 Elo+
Party 1
Bellona
Bellona
MrHellaCrazy
Bellona
Level 29
God Stats
3W - 6L
1,555 SR
Queue Stats
128W - 126L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
Skoutics
Cliodhna
Level 67
God Stats
7W - 7L
1,520 SR
Queue Stats
128W - 152L
1,500 Elo+
Party 2
Ymir
Ymir
TigerHooodz
Ymir
Level 99
God Stats
18W - 8L
1,629 SR
Queue Stats
138W - 145L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
x DeliciouS xx
Hou Yi
Level 87
God Stats
12W - 16L
1,503 SR
Queue Stats
317W - 369L
1,376 Elo+
Solo
Team Averages
Level 77
1,484 SR
1,428 Elo+

VS

Team Averages
Level 87
1,586 SR
1,538 Elo+
Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
River2Styx
Ymir
Level 32
God Stats
4W - 1L
1,597 SR
Queue Stats
9W - 12L
1,465 Elo+
Party 3
Loki
Loki
WispxX
Loki
Level 87
God Stats
34W - 28L
1,589 SR
Queue Stats
299W - 299L
1,507 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
belgifr
Ah Muzen Cab
Level 113
God Stats
10W - 7L
1,643 SR
Queue Stats
203W - 159L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
pаın
Cthulhu
Level 129
God Stats
4W - 1L
1,604 SR
Queue Stats
80W - 67L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
12
2 / 5 / 1
6,956
464
5,183
12,119
4,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MrHellaCrazy
Bellona
14
1 / 4 / 2
7,667
511
4,126
12,406
11,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
Skoutics
Cliodhna
13
4 / 5 / 0
7,713
514
5,993
10,764
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 3
6,257
417
2,958
8,978
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 2 / 1
6,263
418
6,125
6,447
2,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 2 / 3
6,741
449
3,210
7,175
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 3 / 1
6,883
459
2,833
11,393
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
WispxX
Loki
16
7 / 2 / 2
9,163
611
5,120
8,611
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
belgifr
Ah Muzen Cab
17
8 / 1 / 6
9,831
655
15,946
11,497
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
pаın
Cthulhu
16
3 / 2 / 1
8,856
590
9,006
10,707
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
19
19
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
3
0.75
L
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
2
5
1
0.5
L
Bellona
MrHellaCrazy
Bellona
1
4
2
0.5
W
1
3
1
0.5
L
Cliodhna
Skoutics
Cliodhna
4
5
0
0.8
L
0
3
3
0.5
W
Loki
WispxX
Loki
7
2
2
4
W
Ah Muzen Cab
belgifr
Ah Muzen Cab
8
1
6
11
W
Cthulhu
pаın
Cthulhu
3
2
1
1.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
36,115
50,714
Taken
49,383
28,813
Mitigated
26,082
13,869
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,210
465
0
3,195
7,175
2,058
349
724
6,451
36,682
5,999
L
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
5,183
1,492
0
2,969
12,119
4,747
0
136
11,983
34,829
0
L
Bellona
MrHellaCrazy
Bellona
4,126
1,069
0
3,764
12,406
11,691
0
6,612
4,794
0
43,721
W
2,833
364
0
2,204
11,393
7,044
28
2,719
8,674
24,035
0
L
Cliodhna
Skoutics
Cliodhna
5,993
764
0
3,184
10,764
3,651
0
2,036
8,649
0
46,391
L
2,958
332
0
1,811
8,978
6,645
60
3,568
5,410
23,569
0
W
Loki
WispxX
Loki
5,120
2,048
0
3,666
8,611
2,972
0
521
8,090
0
55,388
W
Ah Muzen Cab
belgifr
Ah Muzen Cab
15,946
8,116
0
6,766
11,497
4,995
1,164
4,177
7,320
0
73,307
W
Cthulhu
pаın
Cthulhu
9,006
1,079
162
3,776
10,707
9,013
0
0
10,707
53,301
0
L
6,125
3,796
0
2,141
6,447
2,079
0
1,474
4,973
0
34,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,856
Gold Earned
41,474
362
Minions Killed
457
0
Camps Cleared
0
1,245,344
Distance Traveled
1,491,338
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,741
449
82
5
0
247,692
5
L
Morgan Le Fay
6,956
464
82
5
0
247,647
0
L
Bellona
7,667
511
85
6
0
267,805
1
W
Ymir
6,883
459
47
3
0
259,935
3
L
Cliodhna
7,713
514
93
6
0
293,154
3
L
Ymir
6,257
417
33
2
0
194,861
1
W
Loki
9,163
611
93
6
0
347,571
1
W
Ah Muzen Cab
9,831
655
112
7
0
306,489
0
W
Cthulhu
8,856
590
123
8
0
329,651
3
L
Hou Yi
6,263
418
69
5
0
241,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role