Player Matchup

Arachne
Arachne
CitricPepper748
Arachne
Level 17
God Stats
10W - 9L
1,541 SR
Queue Stats
38W - 37L
1,444 Elo+
Solo
Ra
Ra
M43LolekAk47
Ra
Level 29
God Stats
53W - 36L
1,595 SR
Queue Stats
311W - 284L
1,540 Elo+
Solo
Heimdallr
Heimdallr
fuzboyJR
Heimdallr
Level 17
God Stats
4W - 2L
1,604 SR
Queue Stats
5W - 2L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
kiwifam
Cthulhu
Level 29
God Stats
15W - 7L
1,719 SR
Queue Stats
31W - 28L
1,461 Elo+
Solo
Mulan
Mulan
xXCrazyStormsXx
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,443 Elo+
Party 2
Team Averages
Level 23
1,592 SR
1,484 Elo+

VS

Team Averages
Level 7
1,537 SR
1,444 Elo+
Fenrir
Fenrir
Anubis_9029
Fenrir
Level 5
God Stats
4W - 8L
1,743 SR
Queue Stats
5W - 14L
1,336 Elo+
Party 1
Skadi
Skadi
DreadNot77
Skadi
Level 5
God Stats
6W - 7L
1,531 SR
Queue Stats
9W - 11L
1,554 Elo+
Solo
Thor
Thor
ExoticFireFlame
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,405 Elo+
Party 1
Bellona
Bellona
OFFICIALTENCIOUS
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Zeus
Zeus
StayM0ist
Zeus
Level 18
God Stats
6W - 13L
1,409 SR
Queue Stats
46W - 50L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 17
10,558
1,056
7,817
10,075
5,473
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 0 / 32
11,169
1,117
13,201
4,410
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
fuzboyJR
Heimdallr
16
4 / 6 / 16
9,779
978
9,886
11,414
5,209
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
kiwifam
Cthulhu
18
12 / 0 / 24
12,384
1,238
19,778
11,844
16,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 1 / 20
11,822
1,182
13,389
10,635
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 15 / 1
9,041
904
7,895
19,691
13,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
15
3 / 5 / 3
9,539
954
10,729
12,995
4,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 16 / 3
8,848
885
2,910
20,551
7,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 5
8,800
880
6,152
11,498
8,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
16
5 / 1 / 2
10,924
1,092
16,747
6,016
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
23
42
Kills
9
9
Deaths
43
109
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
15
1
0.1
W
9
2
17
8.75
L
Skadi
3
5
3
0.9
L
0
16
3
0.09
W
4
0
32
20
L
0
6
5
0.42
L
Zeus
5
1
2
6
W
Heimdallr
fuzboyJR
Heimdallr
4
6
16
2
W
Cthulhu
kiwifam
Cthulhu
12
0
24
24
W
13
1
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,071
Damage
44,433
48,378
Taken
70,751
34,887
Mitigated
36,175
11,357
Healing
1,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,895
1,824
0
0
19,691
13,414
0
7,675
11,136
0
13,872
W
7,817
7,764
345
497
10,075
5,473
0
4,396
5,679
0
11,429
L
Skadi
10,729
7,320
0
688
12,995
4,580
0
7,015
5,704
0
28,629
L
2,910
0
0
0
20,551
7,518
0
9,668
10,331
0
17,043
W
13,201
195
2,220
904
4,410
1,997
0
699
3,711
41,490
0
L
6,152
1,856
0
60
11,498
8,556
0
4,335
6,854
0
11,343
L
Zeus
16,747
470
0
355
6,016
2,107
0
2,601
3,291
47,598
0
W
Heimdallr
fuzboyJR
Heimdallr
9,886
6,105
0
720
11,414
5,209
0
4,603
6,811
0
19,234
W
Cthulhu
kiwifam
Cthulhu
19,778
1,849
1,620
2,194
11,844
16,195
0
2,646
9,198
33,896
0
W
13,389
7,315
296
2,561
10,635
6,013
0
4,403
6,232
0
23,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,712
Gold Earned
47,152
181
Minions Killed
164
4
Camps Cleared
4
899,858
Distance Traveled
881,276
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,041
904
6
1
0
182,608
0
W
Arachne
10,558
1,056
11
1
0
187,323
1
L
Skadi
9,539
954
34
3
2
178,533
1
L
Thor
8,848
885
20
2
1
148,215
0
W
Ra
11,169
1,117
72
7
0
220,594
2
L
Bellona
8,800
880
10
1
1
166,156
0
L
Zeus
10,924
1,092
94
9
0
205,764
0
W
Heimdallr
9,779
978
21
2
3
123,138
0
W
Cthulhu
12,384
1,238
52
5
0
193,674
1
W
Mulan
11,822
1,182
25
3
1
175,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role