Player Matchup

Arachne
Arachne
BrunetteOncle37
Arachne
Level 16
God Stats
16W - 8L
1,692 SR
Queue Stats
40W - 36L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Canemanix
Cthulhu
Level 29
God Stats
4W - 4L
1,119 SR
Queue Stats
46W - 65L
1,293 Elo+
Party 1
Izanami
Izanami
SnowFrost-Oda
Izanami
Level 17
God Stats
9W - 7L
1,513 SR
Queue Stats
23W - 23L
1,357 Elo+
Solo
Achilles
Achilles
Sudakori
Achilles
Level 26
God Stats
1W - 2L
1,287 SR
Queue Stats
41W - 63L
1,256 Elo+
Party 1
Freya
Freya
TraceMaker186
Freya
Level 26
God Stats
2W - 5L
1,384 SR
Queue Stats
10W - 12L
1,420 Elo+
Solo
Team Averages
Level 23
1,399 SR
1,332 Elo+

VS

Team Averages
Level 9
1,414 SR
1,434 Elo+
Anhur
Anhur
BobbyHasAlt2
Anhur
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
GlobePNG
Agni
Level 5
God Stats
1W - 6L
1,087 SR
Queue Stats
9W - 11L
1,255 Elo+
Party 2
Guan Yu
Guan Yu
MalcolmIsGood
Guan Yu
Level 7
God Stats
5W - 3L
1,730 SR
Queue Stats
12W - 11L
1,491 Elo+
Party 2
Ymir
Ymir
MerryPolecat492
Ymir
Level 5
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
pau11gm
Thanatos
Level 28
God Stats
19W - 12L
1,560 SR
Queue Stats
44W - 30L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,200
564
1,400
6,772
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Canemanix
Cthulhu
11
7 / 1 / 2
7,100
645
5,504
6,643
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
9
3 / 2 / 0
6,034
549
2,002
4,231
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Sudakori
Achilles
9
4 / 1 / 0
6,312
574
4,432
6,825
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 2
5,836
531
1,621
6,635
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,789
435
3,455
6,529
1,709
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
5
0 / 3 / 1
4,039
367
365
2,398
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
9
1 / 5 / 0
5,441
495
2,741
8,776
6,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 2
6,104
555
1,225
4,690
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
pau11gm
Thanatos
12
6 / 1 / 0
6,500
591
5,237
7,472
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
15
Kills
8
8
Deaths
17
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
1
1
1
1.5
W
Cthulhu
Canemanix
Cthulhu
7
1
2
8
L
Agni
0
3
1
0.17
L
Guan Yu
1
5
0
0.2
L
1
2
2
1
W
Izanami
3
2
0
1.5
W
Achilles
Sudakori
Achilles
4
1
0
4
W
0
3
2
0.33
L
Thanatos
pau11gm
Thanatos
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,959
Damage
13,023
31,106
Taken
29,865
11,777
Mitigated
13,243
10,657
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,455
1,450
0
353
6,529
1,709
352
2,215
3,998
0
18,231
W
1,400
810
0
4,516
6,772
1,784
0
351
6,375
0
32,564
W
Cthulhu
Canemanix
Cthulhu
5,504
127
0
1,558
6,643
2,488
250
477
6,166
27,982
0
L
Agni
365
112
0
30
2,398
473
0
90
2,308
2,459
0
L
Guan Yu
2,741
325
330
2,384
8,776
6,433
504
0
8,229
0
20,283
L
1,225
527
0
535
4,690
2,093
38
2,220
2,176
18,552
0
W
Izanami
2,002
1,329
0
0
4,231
1,046
957
38
4,193
0
32,320
W
Achilles
Sudakori
Achilles
4,432
1,849
0
2,314
6,825
4,794
140
662
6,163
0
21,481
W
1,621
698
0
2,269
6,635
1,665
898
308
6,327
26,345
0
L
Thanatos
pau11gm
Thanatos
5,237
814
0
7,320
7,472
2,535
366
1,990
5,443
0
29,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
26,873
292
Minions Killed
166
0
Camps Cleared
0
1,080,690
Distance Traveled
943,937
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,789
435
26
2
0
188,105
0
W
Arachne
6,200
564
79
7
0
256,617
0
W
Cthulhu
7,100
645
42
4
0
234,040
1
L
Agni
4,039
367
7
1
0
108,045
0
L
Guan Yu
5,441
495
39
4
0
213,186
0
L
Ymir
6,104
555
35
3
0
179,276
2
W
Izanami
6,034
549
76
7
0
201,921
0
W
Achilles
6,312
574
42
4
0
197,952
1
W
Freya
5,836
531
53
5
0
190,160
3
L
Thanatos
6,500
591
59
5
0
255,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role