Player Matchup

Nu Wa
Nu Wa
CYBERPUNK
Nu Wa
Level 148
God Stats
22W - 14L
1,570 SR
Queue Stats
77W - 82L
1,497 Elo+
Solo
Thoth
Thoth
Simbamarimba
Thoth
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,501 Elo+
Party 2
Geb
Geb
Valhaeryon
Geb
Level 97
God Stats
4W - 2L
1,633 SR
Queue Stats
48W - 43L
1,565 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WADDUUUUUU
Tsukuyomi
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 134L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Zulifer
Danzaburou
Level 83
God Stats
0W - 1L
1,466 SR
Queue Stats
36W - 30L
1,528 Elo+
Party 2
Team Averages
Level 89
1,534 SR
1,514 Elo+

VS

Team Averages
Level 113
1,534 SR
1,494 Elo+
Apollo
Apollo
FatFreePancakes
Apollo
Level 117
God Stats
15W - 13L
1,466 SR
Queue Stats
543W - 560L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InHerJungle
Ah Muzen Cab
Level 105
God Stats
2W - 7L
1,215 SR
Queue Stats
249W - 265L
1,507 Elo+
Party 1
Artio
Artio
ItsHighNoot
Artio
Level 66
God Stats
18W - 14L
1,453 SR
Queue Stats
101W - 106L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
Priestw20
Gilgamesh
Level 128
God Stats
2W - 0L
1,844 SR
Queue Stats
735W - 732L
1,493 Elo+
Solo
Hera
Hera
zDarkStream
Hera
Level 151
God Stats
1W - 3L
1,694 SR
Queue Stats
634W - 698L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CYBERPUNK
Nu Wa
18
1 / 2 / 3
10,603
505
16,894
10,234
3,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 4
8,370
399
5,270
10,102
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 7
9,144
435
6,272
15,442
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WADDUUUUUU
Tsukuyomi
16
5 / 10 / 1
10,181
485
9,822
19,308
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Zulifer
Danzaburou
14
3 / 5 / 4
9,000
429
8,757
11,845
3,014
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 4
12,521
596
10,616
17,084
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
InHerJungle
Ah Muzen Cab
18
6 / 1 / 4
12,215
582
15,120
15,356
6,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 9
10,629
506
4,877
16,815
15,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Priestw20
Gilgamesh
18
10 / 5 / 5
12,110
577
12,169
21,308
10,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 0 / 1
12,176
580
7,342
7,866
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
12
Kills
25
25
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CYBERPUNK
Nu Wa
1
2
3
1.25
W
6
4
4
2
W
Ah Muzen Cab
InHerJungle
Ah Muzen Cab
6
1
4
8
W
1
2
9
2.75
W
Gilgamesh
Priestw20
Gilgamesh
10
5
5
2.5
L
1
6
4
0.5
L
2
2
7
2.75
L
Tsukuyomi
WADDUUUUUU
Tsukuyomi
5
10
1
0.55
L
Danzaburou
Zulifer
Danzaburou
3
5
4
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,015
Damage
50,124
66,931
Taken
78,429
27,727
Mitigated
41,452
19,030
Healing
30,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CYBERPUNK
Nu Wa
16,894
3,288
0
5,385
10,234
3,543
323
5,309
4,925
101,140
0
W
10,616
5,621
0
6,372
17,084
6,649
1,724
4,805
12,279
0
113,289
W
Ah Muzen Cab
InHerJungle
Ah Muzen Cab
15,120
6,739
0
7,964
15,356
6,329
464
7,418
7,572
0
108,818
W
4,877
422
3,838
6,593
16,815
15,119
0
6,168
10,549
24,038
0
W
Gilgamesh
Priestw20
Gilgamesh
12,169
2,185
0
4,420
21,308
10,737
357
6,906
14,234
4,547
73,728
L
5,270
207
0
1,077
10,102
2,710
0
391
9,711
45,729
0
L
6,272
1,194
0
4,224
15,442
13,393
0
2,484
12,958
17,760
0
L
Tsukuyomi
WADDUUUUUU
Tsukuyomi
9,822
2,444
0
5,769
19,308
5,067
0
2,600
16,708
0
65,767
L
Danzaburou
Zulifer
Danzaburou
8,757
3,892
0
2,575
11,845
3,014
0
1,979
9,866
0
49,045
W
7,342
2,138
0
1,431
7,866
2,618
535
3,836
4,030
94,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,298
Gold Earned
59,651
487
Minions Killed
639
0
Camps Cleared
0
1,904,547
Distance Traveled
2,142,110
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,603
505
177
8
0
363,224
6
W
Apollo
12,521
596
164
8
0
387,437
10
W
Ah Muzen Cab
12,215
582
162
8
0
461,345
3
W
Artio
10,629
506
36
2
0
426,655
5
W
Gilgamesh
12,110
577
100
5
0
434,650
5
L
Thoth
8,370
399
98
5
0
354,202
2
L
Geb
9,144
435
15
1
0
418,164
2
L
Tsukuyomi
10,181
485
109
5
0
394,998
1
L
Danzaburou
9,000
429
88
4
0
373,959
5
W
Hera
12,176
580
177
8
0
432,023
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role