Player Matchup

Janus
Janus
AlanField
Janus
Level 61
God Stats
7W - 12L
1,506 SR
Queue Stats
293W - 275L
1,436 Elo+
Party 4
Medusa
Medusa
ArielSmellwani
Medusa
Level 45
God Stats
3W - 6L
1,371 SR
Queue Stats
203W - 213L
1,415 Elo+
Party 4
Geb
Geb
Fyregrynder
Geb
Level 49
God Stats
0W - 5L
1,086 SR
Queue Stats
179W - 176L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
MadJac1999
Baron Samedi
Level 29
God Stats
14W - 12L
1,485 SR
Queue Stats
34W - 34L
1,376 Elo+
Party 2
Da Ji
Da Ji
pitodeleche33
Da Ji
Level 37
God Stats
2W - 9L
1,295 SR
Queue Stats
122W - 159L
1,409 Elo+
Solo
Team Averages
Level 44
1,349 SR
1,395 Elo+

VS

Team Averages
Level 40
1,442 SR
1,318 Elo+
Izanami
Izanami
MikaFirefly
Izanami
Level 46
God Stats
8W - 18L
1,357 SR
Queue Stats
16W - 34L
1,253 Elo+
Party 1
Zeus
Zeus
ReMaRxtreme
Zeus
Level 46
God Stats
3W - 7L
1,248 SR
Queue Stats
14W - 37L
1,191 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SHermeZZ
Cu Chulainn
Level 44
God Stats
4W - 1L
1,740 SR
Queue Stats
229W - 219L
1,525 Elo+
Party 3
Yemoja
Yemoja
TimathyKlink_9_
Yemoja
Level 29
God Stats
3W - 1L
1,462 SR
Queue Stats
17W - 16L
1,385 Elo+
Party 3
Mercury
Mercury
WA1THE
Mercury
Level 35
God Stats
3W - 6L
1,404 SR
Queue Stats
15W - 34L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlanField
Janus
16
5 / 7 / 3
10,313
469
19,138
13,548
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 1
9,405
428
13,183
14,054
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 2 / 4
8,960
407
7,912
13,586
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
MadJac1999
Baron Samedi
14
0 / 6 / 3
8,759
398
6,856
13,218
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 4
9,515
433
6,361
16,062
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MikaFirefly
Izanami
15
1 / 2 / 6
9,653
439
7,707
9,960
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 4 / 1
10,385
472
10,976
14,112
5,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
SHermeZZ
Cu Chulainn
18
13 / 3 / 4
12,471
567
24,584
22,059
22,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 6
9,566
435
3,150
16,357
15,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
WA1THE
Mercury
15
3 / 3 / 5
9,826
447
3,974
15,690
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
14
Kills
24
24
Deaths
14
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
AlanField
Janus
5
7
3
0.93
L
4
3
1
1.5
L
2
2
4
2
L
Baron Samedi
MadJac1999
Baron Samedi
0
6
3
0.25
W
Izanami
MikaFirefly
Izanami
1
2
6
2
W
7
4
1
1.88
W
Cu Chulainn
SHermeZZ
Cu Chulainn
13
3
4
5
W
0
2
6
1.5
W
Mercury
WA1THE
Mercury
3
3
5
1.83
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,450
Damage
50,391
70,468
Taken
78,178
39,473
Mitigated
53,302
20,012
Healing
24,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AlanField
Janus
19,138
533
0
2,379
13,548
3,754
0
5,289
7,991
69,100
0
L
13,183
4,740
0
6,473
14,054
4,607
0
4,011
9,804
0
56,554
L
7,912
547
248
3,723
13,586
13,082
0
2,709
10,438
38,581
0
L
Baron Samedi
MadJac1999
Baron Samedi
6,856
723
734
2,606
13,218
12,742
217
2,110
10,610
48,134
0
W
Izanami
MikaFirefly
Izanami
7,707
4,455
0
1,727
9,960
4,096
2,890
3,272
6,563
0
61,208
W
10,976
2,017
0
3,080
14,112
5,879
708
7,375
6,222
57,431
0
W
Cu Chulainn
SHermeZZ
Cu Chulainn
24,584
4,119
0
3,456
22,059
22,481
3
7,116
14,029
8,571
74,410
W
3,150
888
5,109
3,951
16,357
15,265
148
7,813
7,632
34,615
0
W
Mercury
WA1THE
Mercury
3,974
1,139
0
7,036
15,690
5,581
0
5,434
9,826
0
49,088
L
6,361
1,327
0
3,849
16,062
5,288
0
4,075
11,765
0
50,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
51,901
428
Minions Killed
480
0
Camps Cleared
0
1,944,168
Distance Traveled
1,997,875
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,313
469
109
5
0
409,595
2
L
Medusa
9,405
428
98
4
0
342,998
0
L
Geb
8,960
407
55
3
0
444,939
0
L
Baron Samedi
8,759
398
92
4
0
341,063
9
W
Izanami
9,653
439
124
6
0
361,229
5
W
Zeus
10,385
472
98
4
0
405,258
9
W
Cu Chulainn
12,471
567
130
6
0
411,951
5
W
Yemoja
9,566
435
42
2
0
379,043
2
W
Mercury
9,826
447
86
4
0
440,394
8
L
Da Ji
9,515
433
74
3
0
405,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role