Player Matchup

Amaterasu
Amaterasu
Alexroll07
Amaterasu
Level 82
God Stats
2W - 3L
1,698 SR
Queue Stats
65W - 105L
1,300 Elo+
Party 2
Charybdis
Charybdis
TurboGonzalo
Charybdis
Level 86
God Stats
6W - 7L
1,496 SR
Queue Stats
70W - 113L
1,300 Elo+
Party 2
Tiamat
Tiamat
frandeCatarina
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 85L
1,277 Elo+
Party 2
Team Averages
Level 66
1,565 SR
1,292 Elo+

VS

Team Averages
Level 33
1,462 SR
1,470 Elo+
Ullr
Ullr
Begonia227
Ullr
Level 19
God Stats
17W - 11L
1,479 SR
Queue Stats
102W - 97L
1,559 Elo+
Solo
Cthulhu
Cthulhu
EfcAaron123
Cthulhu
Level 5
God Stats
4W - 2L
1,420 SR
Queue Stats
6W - 3L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Maloney05
Morgan Le Fay
Level 75
God Stats
2W - 1L
1,487 SR
Queue Stats
10W - 8L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alexroll07
Amaterasu
13
5 / 7 / 3
9,081
649
6,744
14,343
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
TurboGonzalo
Charybdis
12
2 / 5 / 3
8,408
601
10,682
12,504
3,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 4
8,564
612
5,859
9,959
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
9,979
713
10,820
10,658
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
EfcAaron123
Cthulhu
14
5 / 2 / 10
10,676
763
8,463
14,069
15,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Maloney05
Morgan Le Fay
15
7 / 2 / 8
9,958
711
12,999
6,766
2,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
17
17
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alexroll07
Amaterasu
5
7
3
0.93
W
5
4
10
2.5
W
Cthulhu
EfcAaron123
Cthulhu
5
2
10
5
W
Morgan Le Fay
Maloney05
Morgan Le Fay
7
2
8
5.5
L
Charybdis
TurboGonzalo
Charybdis
2
5
3
0.7
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,285
Damage
32,282
36,806
Taken
31,493
16,858
Mitigated
22,664
3,141
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alexroll07
Amaterasu
6,744
2,526
0
287
14,343
8,943
0
9,331
5,012
0
26,598
W
10,820
3,568
0
750
10,658
4,226
927
1,767
8,589
0
43,615
W
Cthulhu
EfcAaron123
Cthulhu
8,463
832
110
1,889
14,069
15,691
566
2,116
11,477
21,458
0
W
Morgan Le Fay
Maloney05
Morgan Le Fay
12,999
1,924
91
1,845
6,766
2,747
1,113
1,508
5,101
32,258
0
L
Charybdis
TurboGonzalo
Charybdis
10,682
5,266
0
1,972
12,504
3,546
0
7,413
5,091
0
35,198
L
5,859
391
0
882
9,959
4,369
0
5,096
4,863
10,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
30,613
121
Minions Killed
146
3
Camps Cleared
9
690,272
Distance Traveled
755,611
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,081
649
51
4
1
234,146
0
W
Ullr
9,979
713
79
6
8
249,188
1
W
Cthulhu
10,676
763
30
2
0
262,440
0
W
Morgan Le Fay
9,958
711
37
3
1
243,983
0
L
Charybdis
8,408
601
57
4
2
215,180
3
L
Tiamat
8,564
612
13
1
0
240,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role