Player Matchup

Chaac
Chaac
OBLV-Apaxx
Chaac
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
111W - 104L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
OBLV-kArmAa
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,341 Elo+
Party 1
Rama
Rama
xMufasa5711
Rama
Level 35
God Stats
9W - 5L
1,634 SR
Queue Stats
73W - 72L
1,389 Elo+
Party 1
Team Averages
Level 46
1,545 SR
1,393 Elo+

VS

Team Averages
Level 87
1,437 SR
1,359 Elo+
Tiamat
Tiamat
Captain_Sweet0
Tiamat
Level 99
God Stats
1W - 7L
1,419 SR
Queue Stats
57W - 84L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
lllMAKXlll
Gilgamesh
Level 33
God Stats
41W - 42L
1,491 SR
Queue Stats
122W - 142L
1,358 Elo+
Solo
Jormungandr
Jormungandr
one_piece23-5
Jormungandr
Level 129
God Stats
1W - 1L
1,402 SR
Queue Stats
26W - 30L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 1 / 6
13,256
631
27,130
33,136
56,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
OBLV-kArmAa
Aphrodite
15
1 / 8 / 3
11,874
565
13,607
19,841
14,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 3
14,130
673
20,260
15,529
6,504
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 2
13,280
632
26,396
20,857
21,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
lllMAKXlll
Gilgamesh
14
1 / 5 / 7
11,475
546
16,727
22,477
11,207
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
one_piece23-5
Jormungandr
16
2 / 3 / 9
13,159
627
14,776
27,168
41,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
11
11
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
2
2
4.5
W
Chaac
2
1
6
5
W
Aphrodite
OBLV-kArmAa
Aphrodite
1
8
3
0.31
L
Gilgamesh
lllMAKXlll
Gilgamesh
1
5
7
0.9
L
Jormungandr
one_piece23-5
Jormungandr
2
3
9
2.17
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,997
Damage
57,899
68,506
Taken
70,502
77,926
Mitigated
73,914
23,839
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,396
1,248
1,213
10,858
20,857
21,050
324
4,716
16,141
79,651
0
W
Chaac
27,130
4,902
0
8,136
33,136
56,658
509
16,460
16,676
0
64,007
W
Aphrodite
OBLV-kArmAa
Aphrodite
13,607
1,601
5,957
7,490
19,841
14,764
504
14,884
4,957
46,405
0
L
Gilgamesh
lllMAKXlll
Gilgamesh
16,727
6,039
0
349
22,477
11,207
130
3,861
18,616
0
39,151
L
Jormungandr
one_piece23-5
Jormungandr
14,776
4,172
1,574
7,469
27,168
41,657
513
5,700
21,468
42,899
0
W
20,260
17,823
0
2,256
15,529
6,504
1,630
10,344
5,185
0
48,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
37,914
215
Minions Killed
250
4
Camps Cleared
11
1,076,693
Distance Traveled
1,161,608
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,280
632
132
6
9
409,038
2
W
Chaac
13,256
631
60
3
3
418,700
2
W
Aphrodite
11,874
565
83
4
1
331,855
1
L
Gilgamesh
11,475
546
61
3
2
387,156
3
L
Jormungandr
13,159
627
57
3
0
365,414
1
W
Rama
14,130
673
72
3
0
326,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role