Player Matchup

Chaac
Chaac
AndryJames
Chaac
Level 29
God Stats
2W - 0L
1,441 SR
Queue Stats
13W - 17L
1,390 Elo+
Party 3
Freya
Freya
Dynastie30
Freya
Level 43
God Stats
1W - 1L
1,164 SR
Queue Stats
2W - 12L
1,017 Elo+
Solo
Jormungandr
Jormungandr
Goran74
Jormungandr
Level 124
God Stats
2W - 2L
1,341 SR
Queue Stats
174W - 177L
1,392 Elo+
Solo
Terra
Terra
Kust00
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,144 Elo+
Party 3
Heimdallr
Heimdallr
Z0RR0
Heimdallr
Level 160
God Stats
1W - 1L
1,296 SR
Queue Stats
37W - 24L
1,462 Elo+
Solo
Team Averages
Level 85
1,348 SR
1,281 Elo+

VS

Team Averages
Level 114
1,516 SR
1,428 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BaronDaZocka
Ares
Level 139
God Stats
16W - 8L
1,703 SR
Queue Stats
221W - 237L
1,403 Elo+
Party 1
Medusa
Medusa
Hardliner_88
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 157L
1,438 Elo+
Party 1
Chang'e
Chang'e
JenteMachiels
Chang'e
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 142L
1,388 Elo+
Solo
Cernunnos
Cernunnos
Алластера
Cernunnos
Level 113
God Stats
5W - 9L
1,375 SR
Queue Stats
495W - 516L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
12 / 3 / 8
12,653
744
25,638
24,017
29,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
20
4 / 6 / 18
13,036
767
21,165
19,545
9,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Goran74
Jormungandr
20
6 / 8 / 16
13,491
794
20,776
38,338
43,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Kust00
Terra
20
3 / 3 / 17
12,299
723
8,827
25,300
24,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Z0RR0
Heimdallr
19
4 / 9 / 15
12,370
728
17,990
26,855
12,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
7 / 3 / 18
13,148
773
30,313
13,628
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 6 / 20
11,969
704
15,746
24,888
26,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
9 / 8 / 10
12,357
727
20,742
19,954
8,540
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
17
2 / 7 / 18
10,942
644
16,825
25,207
13,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 5 / 18
12,359
727
23,781
24,021
10,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
113
29
Kills
29
29
Deaths
29
74
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
7
3
18
5.33
W
Chaac
12
3
8
5.33
L
4
6
20
2.33
W
Freya
4
6
18
2.17
W
Jormungandr
Goran74
Jormungandr
6
8
16
1.75
L
Medusa
9
8
10
1.75
L
Chang'e
2
7
18
1.57
W
Terra
Kust00
Terra
3
3
17
3.83
W
Heimdallr
Z0RR0
Heimdallr
4
9
15
1.28
L
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,396
Damage
107,407
134,055
Taken
107,698
120,099
Mitigated
64,489
56,285
Healing
46,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
30,313
9,706
2,618
1,983
13,628
6,219
901
7,585
6,043
58,764
0
W
Chaac
25,638
2,696
1,342
8,455
24,017
29,969
312
9,652
14,365
3,038
49,335
L
15,746
1,050
1,343
4,525
24,888
26,470
420
10,435
14,453
28,327
0
W
Freya
21,165
5,159
52
5,967
19,545
9,366
1,537
12,103
7,442
48,073
0
W
Jormungandr
Goran74
Jormungandr
20,776
2,114
2,599
7,487
38,338
43,518
938
16,468
21,870
58,612
0
L
Medusa
20,742
10,742
2,316
2,660
19,954
8,540
902
9,979
9,960
0
30,825
L
Chang'e
16,825
696
9,295
11,037
25,207
13,215
427
13,672
11,535
27,673
0
W
Terra
Kust00
Terra
8,827
1,524
11,148
11,051
25,300
24,361
600
12,823
12,477
16,811
0
W
Heimdallr
Z0RR0
Heimdallr
17,990
9,002
1,270
6,914
26,855
12,885
1,455
11,838
15,017
0
47,395
L
23,781
14,953
2,453
8,226
24,021
10,045
3,314
10,378
13,643
0
41,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,849
Gold Earned
60,775
213
Minions Killed
160
0
Camps Cleared
0
1,503,066
Distance Traveled
1,425,239
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,148
773
60
4
0
272,685
0
W
Chaac
12,653
744
47
3
0
329,766
2
L
Ares
11,969
704
25
1
0
277,886
2
W
Freya
13,036
767
44
3
0
278,922
0
W
Jormungandr
13,491
794
65
4
0
272,839
1
L
Medusa
12,357
727
19
1
0
304,996
0
L
Chang'e
10,942
644
22
1
0
290,779
0
W
Terra
12,299
723
8
0
0
342,551
1
W
Heimdallr
12,370
728
49
3
0
278,988
0
L
Cernunnos
12,359
727
34
2
0
278,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role